Player Matchup

Sylvanus
Sylvanus
CapitalSteez988
Sylvanus
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
39W - 43L
1,617 Elo+
Party 1
Bellona
Bellona
WiIly1k
Bellona
Level 6
God Stats
0W - 4L
1,366 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
little1leroy
Cliodhna
Level 58
God Stats
2W - 3L
1,401 SR
Queue Stats
22W - 19L
1,489 Elo+
Party 1
Team Averages
Level 62
1,422 SR
1,500 Elo+

VS

Team Averages
Level 61
1,585 SR
1,541 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LiL D6361
Achilles
Level 86
God Stats
9W - 10L
1,588 SR
Queue Stats
49W - 41L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
papipullz
Ah Muzen Cab
Level 52
God Stats
7W - 2L
1,666 SR
Queue Stats
22W - 21L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 1 / 1
10,124
723
9,966
21,482
20,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
WiIly1k
Bellona
11
0 / 5 / 2
7,995
571
2,891
13,168
7,663
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
little1leroy
Cliodhna
15
1 / 2 / 3
9,183
656
13,061
19,318
10,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 1 / 7
10,963
783
8,384
17,757
20,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
LiL D6361
Achilles
16
5 / 3 / 3
10,340
739
17,472
21,308
23,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
papipullz
Ah Muzen Cab
16
2 / 0 / 5
10,114
722
20,615
6,746
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
7
4.5
L
Sylvanus
3
1
1
3.5
W
Achilles
LiL D6361
Achilles
5
3
3
2.17
L
Bellona
WiIly1k
Bellona
0
5
2
0.2
L
Cliodhna
little1leroy
Cliodhna
1
2
3
1.25
W
Ah Muzen Cab
papipullz
Ah Muzen Cab
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
46,471
53,968
Taken
45,811
39,247
Mitigated
46,462
25,330
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,384
1,215
4,980
6,475
17,757
20,344
93
2,950
14,807
235
41,876
L
Sylvanus
9,966
1,801
7,844
8,588
21,482
20,959
0
173
20,653
32,102
0
W
Achilles
LiL D6361
Achilles
17,472
3,619
0
4,191
21,308
23,265
721
4,659
16,469
288
37,373
L
Bellona
WiIly1k
Bellona
2,891
575
0
652
13,168
7,663
0
200
12,648
0
12,542
L
Cliodhna
little1leroy
Cliodhna
13,061
2,465
849
7,397
19,318
10,625
0
188
18,772
0
44,624
W
Ah Muzen Cab
papipullz
Ah Muzen Cab
20,615
7,461
0
1,985
6,746
2,853
1,512
2,431
4,135
0
63,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
31,417
129
Minions Killed
184
0
Camps Cleared
0
682,528
Distance Traveled
856,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,963
783
51
4
0
285,475
3
L
Sylvanus
10,124
723
48
3
0
214,362
1
W
Achilles
10,340
739
38
3
0
283,981
0
L
Bellona
7,995
571
13
1
0
193,866
0
L
Cliodhna
9,183
656
68
5
0
274,300
0
W
Ah Muzen Cab
10,114
722
95
7
0
286,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role