Player Matchup

Sobek
Sobek
Delta4one
Sobek
Level 124
God Stats
10W - 9L
1,692 SR
Queue Stats
775W - 736L
1,460 Elo+
Solo
Loki
Loki
Myth Kush
Loki
Level 118
God Stats
3W - 3L
1,763 SR
Queue Stats
107W - 103L
1,344 Elo+
Party 1
Apollo
Apollo
Nardo_In_ThaCut
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,589 Elo+
Solo
Mercury
Mercury
Quit Hating Bro
Mercury
Level 107
God Stats
1W - 2L
1,744 SR
Queue Stats
266W - 296L
1,404 Elo+
Party 1
Chaac
Chaac
XGhostX141X
Chaac
Level 128
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Team Averages
Level 106
1,596 SR
1,462 Elo+

VS

Team Averages
Level 120
1,635 SR
1,420 Elo+
Hou Yi
Hou Yi
GetLikeFrost
Hou Yi
Level 143
God Stats
1W - 2L
1,717 SR
Queue Stats
208W - 197L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
Il RICO Il
Baba Yaga
Level 81
God Stats
3W - 3L
1,707 SR
Queue Stats
240W - 232L
1,503 Elo+
Solo
Janus
Janus
Jaeger80
Janus
Level 145
God Stats
4W - 2L
1,749 SR
Queue Stats
232W - 221L
1,499 Elo+
Solo
Bakasura
Bakasura
MoGrizz
Bakasura
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 277L
1,149 Elo+
Solo
Artemis
Artemis
Teaspooone
Artemis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Delta4one
Sobek
15
1 / 5 / 10
8,951
814
5,898
20,610
30,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
16
3 / 6 / 8
8,902
809
7,109
10,828
5,088
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 8
8,495
772
6,254
16,051
7,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 8 / 5
10,062
915
9,114
16,392
8,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 4
9,550
868
7,959
20,629
26,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
12 / 3 / 14
10,631
966
16,184
10,304
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Il RICO Il
Baba Yaga
18
7 / 2 / 23
10,336
940
17,401
9,547
4,614
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Jaeger80
Janus
16
4 / 4 / 23
9,705
882
12,863
8,961
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
MoGrizz
Bakasura
15
2 / 4 / 19
8,834
803
5,618
13,631
13,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Teaspooone
Artemis
19
10 / 2 / 19
10,726
975
21,873
9,587
4,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
133
15
Kills
35
35
Deaths
15
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sobek
Delta4one
Sobek
1
5
10
1.2
W
Hou Yi
12
3
14
6.33
W
Baba Yaga
Il RICO Il
Baba Yaga
7
2
23
9.25
W
Janus
Jaeger80
Janus
4
4
23
3.88
W
Bakasura
MoGrizz
Bakasura
2
4
19
2.88
L
Loki
3
6
8
1.17
L
2
9
8
0.67
L
5
8
5
0.94
W
Artemis
Teaspooone
Artemis
10
2
19
9.75
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
73,939
84,510
Taken
52,030
78,745
Mitigated
31,831
20,609
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Delta4one
Sobek
5,898
895
1,492
5,886
20,610
30,171
280
7,077
13,410
16,654
0
W
Hou Yi
16,184
6,349
554
1,336
10,304
5,010
1,705
373
9,931
0
28,352
W
Baba Yaga
Il RICO Il
Baba Yaga
17,401
1,534
0
2,867
9,547
4,614
944
724
8,823
33,846
0
W
Janus
Jaeger80
Janus
12,863
850
887
1,587
8,961
3,662
274
1,098
7,863
21,123
0
W
Bakasura
MoGrizz
Bakasura
5,618
2,983
1,196
2,548
13,631
13,929
400
2,639
10,992
0
6,746
L
Loki
7,109
657
787
433
10,828
5,088
64
4,269
6,405
0
17,786
L
6,254
2,705
937
1,546
16,051
7,822
1,067
7,797
8,177
0
12,961
L
9,114
3,325
1,027
3,663
16,392
8,688
508
5,115
11,267
0
18,991
W
Artemis
Teaspooone
Artemis
21,873
10,469
1,369
3,541
9,587
4,616
1,884
1,090
8,497
0
33,256
L
7,959
686
957
3,881
20,629
26,976
0
6,006
14,513
26
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
50,232
92
Minions Killed
132
0
Camps Cleared
0
969,894
Distance Traveled
1,041,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,951
814
21
2
0
183,167
0
W
Hou Yi
10,631
966
18
2
0
207,481
0
W
Baba Yaga
10,336
940
45
4
0
213,381
0
W
Janus
9,705
882
26
2
0
208,251
0
W
Bakasura
8,834
803
15
1
0
211,648
0
L
Loki
8,902
809
25
2
0
188,767
0
L
Apollo
8,495
772
21
2
0
193,355
0
L
Mercury
10,062
915
15
1
0
224,002
0
W
Artemis
10,726
975
28
3
0
200,386
0
L
Chaac
9,550
868
10
1
0
180,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role