Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Georgiepants
Chaac
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
1,149 Elo+
Party 1
Surtr
Surtr
MagnaX123
Surtr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 57L
1,275 Elo+
Party 1
Aphrodite
Aphrodite
Tsyuukii
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,379 Elo+
Party 1
Ganesha
Ganesha
xINXVI_
Ganesha
Level 128
God Stats
2W - 1L
1,492 SR
Queue Stats
76W - 73L
1,396 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,340 Elo+

VS

Team Averages
Level 105
1,611 SR
1,450 Elo+
Aphrodite
Aphrodite
Baeleth
Aphrodite
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 164L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hadriendel
Tsukuyomi
Level 116
God Stats
18W - 9L
1,552 SR
Queue Stats
443W - 460L
1,486 Elo+
Solo
Ne Zha
Ne Zha
TIRkOo
Ne Zha
Level 129
God Stats
31W - 17L
1,681 SR
Queue Stats
775W - 754L
1,463 Elo+
Party 2
Charybdis
Charybdis
menno_kootie
Charybdis
Level 47
God Stats
1W - 0L
1,607 SR
Queue Stats
31W - 35L
1,369 Elo+
Solo
Nu Wa
Nu Wa
zlemion
Nu Wa
Level 106
God Stats
4W - 2L
1,715 SR
Queue Stats
287W - 250L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 6 / 5
8,460
651
8,101
14,000
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
3 / 4 / 4
9,170
705
11,513
17,992
21,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
MagnaX123
Surtr
16
2 / 4 / 4
8,435
649
5,400
18,352
21,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Tsyuukii
Aphrodite
16
2 / 4 / 4
8,952
689
10,106
20,179
11,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
xINXVI_
Ganesha
16
0 / 3 / 7
9,182
706
10,510
18,200
23,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baeleth
Aphrodite
18
3 / 1 / 13
10,102
777
10,105
16,599
9,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Hadriendel
Tsukuyomi
16
2 / 2 / 10
9,694
746
20,735
8,951
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
TIRkOo
Ne Zha
17
7 / 3 / 7
10,546
811
18,803
11,005
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
menno_kootie
Charybdis
15
0 / 1 / 12
8,898
684
10,721
10,626
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
zlemion
Nu Wa
19
9 / 1 / 10
11,286
868
22,924
10,763
4,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
8
Kills
21
21
Deaths
8
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
6
5
0.58
W
Aphrodite
Baeleth
Aphrodite
3
1
13
9.5
L
3
4
4
1.25
W
Tsukuyomi
Hadriendel
Tsukuyomi
2
2
10
3.5
L
Surtr
MagnaX123
Surtr
2
4
4
1
W
Ne Zha
TIRkOo
Ne Zha
7
3
7
3.5
L
Aphrodite
Tsyuukii
Aphrodite
2
4
4
1
W
Charybdis
menno_kootie
Charybdis
0
1
12
6
L
Ganesha
xINXVI_
Ganesha
0
3
7
1.17
W
Nu Wa
zlemion
Nu Wa
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
83,288
88,723
Taken
57,944
83,462
Mitigated
30,196
41,817
Healing
34,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,101
162
643
975
14,000
5,707
0
5,994
8,006
26,446
0
W
Aphrodite
Baeleth
Aphrodite
10,105
1,632
9,955
11,547
16,599
9,986
829
9,962
6,637
21,882
0
L
11,513
460
1,500
5,002
17,992
21,829
0
8,290
9,702
3,368
17,689
W
Tsukuyomi
Hadriendel
Tsukuyomi
20,735
5,894
1,754
1,661
8,951
4,478
99
3,905
5,046
0
40,318
L
Surtr
MagnaX123
Surtr
5,400
1,255
1,229
4,515
18,352
21,806
32
5,553
12,799
1,071
14,008
W
Ne Zha
TIRkOo
Ne Zha
18,803
2,020
0
2,283
11,005
5,867
0
6,346
4,659
0
33,042
L
Aphrodite
Tsyuukii
Aphrodite
10,106
1,193
8,371
11,510
20,179
11,008
0
6,906
13,273
30,991
0
W
Charybdis
menno_kootie
Charybdis
10,721
4,087
1,318
3,054
10,626
4,896
1,590
5,992
4,634
0
20,915
L
Ganesha
xINXVI_
Ganesha
10,510
269
2,646
5,426
18,200
23,112
0
6,286
11,914
23,250
0
W
Nu Wa
zlemion
Nu Wa
22,924
4,348
1,417
1,770
10,763
4,969
1,452
5,449
5,314
40,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
50,526
159
Minions Killed
187
0
Camps Cleared
0
1,055,042
Distance Traveled
1,264,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,460
651
55
4
0
196,986
0
W
Aphrodite
10,102
777
44
3
0
227,454
0
L
Chaac
9,170
705
22
2
0
146,795
0
W
Tsukuyomi
9,694
746
35
3
0
284,503
0
L
Surtr
8,435
649
27
2
0
258,397
0
W
Ne Zha
10,546
811
28
2
0
250,448
0
L
Aphrodite
8,952
689
53
4
0
210,915
0
W
Charybdis
8,898
684
34
3
0
243,747
0
L
Ganesha
9,182
706
2
0
0
241,949
0
W
Nu Wa
11,286
868
46
4
0
258,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role