Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
An3lArtist
Vulcan
Level 129
God Stats
14W - 6L
1,471 SR
Queue Stats
593W - 597L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Kenm130
Danzaburou
Level 149
God Stats
5W - 4L
1,350 SR
Queue Stats
249W - 245L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
NotAMonster
Baba Yaga
Level 186
God Stats
7W - 9L
1,807 SR
Queue Stats
998W - 872L
1,576 Elo+
Solo
Cabrakan
Cabrakan
more2fear
Cabrakan
Level 68
God Stats
8W - 6L
1,818 SR
Queue Stats
246W - 241L
1,588 Elo+
Solo
Team Averages
Level 136
1,589 SR
1,544 Elo+

VS

Team Averages
Level 118
1,466 SR
1,569 Elo+
Medusa
Medusa
DougMcCoquner
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
Nitronic9o1
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,663 Elo+
Party 1
Hun Batz
Hun Batz
Reapy13
Hun Batz
Level 60
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 10L
1,530 Elo+
Party 1
Artio
Artio
Roganvarth
Artio
Level 128
God Stats
3W - 1L
1,744 SR
Queue Stats
84W - 90L
1,445 Elo+
Solo
Ymir
Ymir
Sensualpandaa
Ymir
Level 121
God Stats
2W - 2L
1,285 SR
Queue Stats
131W - 116L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 14
9,452
788
9,774
12,587
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
An3lArtist
Vulcan
16
0 / 3 / 18
9,018
752
11,897
7,135
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Kenm130
Danzaburou
18
8 / 2 / 13
11,111
926
13,669
10,514
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
NotAMonster
Baba Yaga
18
8 / 2 / 15
10,196
850
20,055
12,909
6,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
more2fear
Cabrakan
13
3 / 5 / 14
8,824
735
7,726
13,766
13,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,918
743
13,365
12,543
6,361
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Nitronic9o1
Jing Wei
16
6 / 4 / 6
9,378
782
13,111
13,106
6,703
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Reapy13
Hun Batz
12
1 / 6 / 5
7,372
614
4,917
12,315
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
13
1 / 5 / 7
8,360
697
3,297
16,188
20,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 6
8,062
672
7,220
13,999
15,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
24
Kills
14
15
Deaths
24
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
14
4
W
Vulcan
An3lArtist
Vulcan
0
3
18
3
L
3
4
4
1.25
W
Danzaburou
Kenm130
Danzaburou
8
2
13
7.25
L
Jing Wei
Nitronic9o1
Jing Wei
6
4
6
2.25
W
Baba Yaga
NotAMonster
Baba Yaga
8
2
15
7.75
L
Hun Batz
Reapy13
Hun Batz
1
6
5
0.58
L
Artio
1
5
7
0.9
L
3
5
6
1.2
W
Cabrakan
more2fear
Cabrakan
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,121
Damage
41,910
56,911
Taken
68,151
33,938
Mitigated
55,334
20,630
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,774
2,150
616
2,684
12,587
5,708
1,628
2,387
10,200
0
14,809
W
Vulcan
An3lArtist
Vulcan
11,897
3,146
1,460
1,626
7,135
3,171
679
1,602
5,533
24,768
0
L
13,365
5,037
1,278
3,577
12,543
6,361
0
8,782
3,761
0
34,433
W
Danzaburou
Kenm130
Danzaburou
13,669
4,075
1,854
3,917
10,514
5,337
3,371
1,904
8,610
0
28,238
L
Jing Wei
Nitronic9o1
Jing Wei
13,111
9,549
1,868
1,956
13,106
6,703
84
6,433
6,673
0
33,808
W
Baba Yaga
NotAMonster
Baba Yaga
20,055
288
417
4,109
12,909
6,445
1,291
629
12,230
36,033
0
L
Hun Batz
Reapy13
Hun Batz
4,917
263
1,083
1,346
12,315
5,552
0
7,934
4,381
0
11,591
L
Artio
3,297
208
2,846
3,750
16,188
20,737
0
8,936
7,252
5,796
0
L
7,220
732
637
574
13,999
15,981
0
7,593
6,406
12,271
0
W
Cabrakan
more2fear
Cabrakan
7,726
1,149
1,512
2,435
13,766
13,277
150
3,995
9,771
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
42,090
123
Minions Killed
160
0
Camps Cleared
0
1,108,758
Distance Traveled
1,035,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,452
788
10
1
0
238,321
0
W
Vulcan
9,018
752
27
2
0
237,981
0
L
Medusa
8,918
743
62
5
0
202,251
0
W
Danzaburou
11,111
926
35
3
0
204,604
0
L
Jing Wei
9,378
782
62
5
0
203,294
0
W
Baba Yaga
10,196
850
41
3
0
239,619
0
L
Hun Batz
7,372
614
14
1
0
217,167
0
L
Artio
8,360
697
5
0
0
230,945
0
L
Ymir
8,062
672
17
1
0
182,038
0
W
Cabrakan
8,824
735
10
1
0
188,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role