Player Matchup

Yemoja
Yemoja
ConManDe21-_-
Yemoja
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
425W - 438L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
DanteskaБля
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 206L
1,424 Elo+
Party 1
Martichoras
Martichoras
OlyaNaPrikole
Martichoras
Level 99
God Stats
6W - 8L
1,273 SR
Queue Stats
461W - 452L
1,423 Elo+
Party 1
Thoth
Thoth
WooHoo92
Thoth
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 333L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
kelvir87
Sun Wukong
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
432W - 470L
1,470 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,463 Elo+

VS

Team Averages
Level 122
1,518 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ellw00d98
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,416 Elo+
Solo
Vamana
Vamana
FacemanFR
Vamana
Level 148
God Stats
27W - 15L
1,501 SR
Queue Stats
1,023W - 1,052L
1,492 Elo+
Solo
Persephone
Persephone
HashibaToyotomi
Persephone
Level 224
God Stats
13W - 11L
1,589 SR
Queue Stats
1,694W - 1,734L
1,432 Elo+
Party 2
Chaac
Chaac
Stahlwiesel
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
8,515
774
5,618
12,855
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
DanteskaБля
Tsukuyomi
14
0 / 3 / 0
7,247
659
11,103
10,766
5,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Martichoras
OlyaNaPrikole
Martichoras
13
0 / 2 / 3
7,213
656
9,826
7,872
4,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
WooHoo92
Thoth
5
0 / 0 / 0
5,648
513
0
0
0
Sun Wukong
kelvir87
Sun Wukong
16
5 / 2 / 0
8,693
790
5,767
13,259
14,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 1 / 6
7,902
718
6,217
8,908
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 4
7,264
660
4,107
7,874
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
FacemanFR
Vamana
16
3 / 1 / 6
8,549
777
7,005
7,694
9,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
HashibaToyotomi
Persephone
16
3 / 0 / 4
8,836
803
10,740
6,263
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 4
8,366
761
10,067
8,342
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
9
9
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
6
3
L
0
2
1
0.25
L
Tsukuyomi
DanteskaБля
Tsukuyomi
0
3
0
0
W
0
2
4
1
W
Vamana
FacemanFR
Vamana
3
1
6
6
W
Persephone
HashibaToyotomi
Persephone
3
0
4
5
L
Martichoras
OlyaNaPrikole
Martichoras
0
2
3
0.75
W
3
1
4
5
L
Thoth
WooHoo92
Thoth
0
0
0
0
L
Sun Wukong
kelvir87
Sun Wukong
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
38,136
44,752
Taken
39,081
37,791
Mitigated
29,525
11,675
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,217
2,129
937
2,019
8,908
4,302
0
1,129
7,779
0
20,088
L
5,618
561
3,244
2,826
12,855
13,168
0
3,698
8,209
20,713
0
L
Tsukuyomi
DanteskaБля
Tsukuyomi
11,103
951
1,241
1,080
10,766
5,462
0
3,855
6,180
0
25,187
W
4,107
686
5,002
4,034
7,874
3,058
430
1,075
6,799
9,714
0
W
Vamana
FacemanFR
Vamana
7,005
3,128
873
1,237
7,694
9,002
41
1,003
6,691
0
14,405
W
Persephone
HashibaToyotomi
Persephone
10,740
479
639
1,953
6,263
2,795
585
1,060
5,203
24,014
0
L
Martichoras
OlyaNaPrikole
Martichoras
9,826
1,966
340
231
7,872
4,436
0
1,842
5,502
0
13,486
W
10,067
691
265
3,729
8,342
10,368
297
1,351
6,991
124
16,484
L
Thoth
WooHoo92
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
kelvir87
Sun Wukong
5,767
511
724
1,989
13,259
14,725
0
4,614
7,725
0
18,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
40,917
94
Minions Killed
122
0
Camps Cleared
0
847,715
Distance Traveled
997,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,902
718
41
4
0
195,328
0
L
Yemoja
8,515
774
33
3
0
224,444
0
L
Tsukuyomi
7,247
659
24
2
0
206,353
0
W
Hel
7,264
660
10
1
0
185,919
0
W
Vamana
8,549
777
16
1
0
189,117
0
W
Persephone
8,836
803
38
3
0
206,416
0
L
Martichoras
7,213
656
15
1
0
205,456
0
W
Chaac
8,366
761
17
2
0
220,656
0
L
Thoth
5,648
513
0
0
0
0
0
L
Sun Wukong
8,693
790
22
2
0
211,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role