Player Matchup

Bastet
Bastet
Vortex Lexx
Bastet
Level 68
God Stats
9W - 11L
1,500 SR
Queue Stats
199W - 179L
1,567 Elo+
Party 2
Sobek
Sobek
Vortex Vain
Sobek
Level 105
God Stats
2W - 2L
1,295 SR
Queue Stats
80W - 63L
1,638 Elo+
Party 2
Yu Huang
Yu Huang
XbyAdamX
Yu Huang
Level 164
God Stats
2W - 6L
1,322 SR
Queue Stats
12W - 22L
1,115 Elo+
Solo
Team Averages
Level 112
1,372 SR
1,440 Elo+

VS

Team Averages
Level 96
1,553 SR
1,582 Elo+
Ishtar
Ishtar
DaOpaMitKoka
Ishtar
Level 90
God Stats
0W - 1L
1,310 SR
Queue Stats
63W - 41L
1,686 Elo+
Party 1
Kuzenbo
Kuzenbo
I3rxd
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,478 Elo+
Solo
Chang'e
Chang'e
Nekrognomikon
Chang'e
Level 152
God Stats
7W - 2L
1,848 SR
Queue Stats
121W - 118L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 2 / 4
9,912
826
13,446
11,960
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 2 / 7
10,272
856
6,055
19,465
25,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
XbyAdamX
Yu Huang
15
3 / 1 / 7
9,555
796
13,950
7,531
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 3
8,682
724
13,979
13,421
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
I3rxd
Kuzenbo
13
3 / 1 / 1
9,149
762
7,801
12,238
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
12
1 / 6 / 4
8,443
704
6,421
13,118
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
5
3
0.5
L
Kuzenbo
I3rxd
Kuzenbo
3
1
1
3.5
L
Chang'e
1
6
4
0.5
W
Bastet
6
2
4
4
W
3
2
7
3.25
W
Yu Huang
XbyAdamX
Yu Huang
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
28,201
38,956
Taken
38,777
35,159
Mitigated
25,624
14,420
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
13,979
8,095
0
1,227
13,421
4,614
286
6,788
6,633
0
39,369
L
Kuzenbo
I3rxd
Kuzenbo
7,801
3,460
0
1,428
12,238
17,322
57
7,233
5,005
21,960
0
L
Chang'e
6,421
461
2,168
3,084
13,118
3,688
275
6,104
7,014
23,121
0
W
Bastet
13,446
2,766
0
3,371
11,960
6,196
496
4,837
7,123
0
44,400
W
6,055
639
2,741
7,091
19,465
25,016
135
6,695
12,770
16,344
0
W
Yu Huang
XbyAdamX
Yu Huang
13,950
807
0
1,217
7,531
3,947
1,976
2,896
4,635
64,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
26,274
170
Minions Killed
135
0
Camps Cleared
0
715,683
Distance Traveled
628,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,682
724
73
6
0
190,536
0
L
Kuzenbo
9,149
762
21
2
0
232,172
0
L
Chang'e
8,443
704
41
3
0
206,240
0
W
Bastet
9,912
826
46
4
0
260,421
0
W
Sobek
10,272
856
21
2
0
240,411
0
W
Yu Huang
9,555
796
103
9
0
214,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role