Player Matchup

Martichoras
Martichoras
SRitodeBrazer
Martichoras
Level 33
God Stats
24W - 13L
1,733 SR
Queue Stats
146W - 143L
1,556 Elo+
Party 2
Terra
Terra
TheKingOfGames88
Terra
Level 49
God Stats
8W - 9L
1,529 SR
Queue Stats
84W - 91L
1,462 Elo+
Party 1
Anubis
Anubis
ThesScannorSama
Anubis
Level 65
God Stats
33W - 33L
1,667 SR
Queue Stats
77W - 70L
1,550 Elo+
Party 2
Fenrir
Fenrir
Zarbonite
Fenrir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 1
Surtr
Surtr
mentalmike55
Surtr
Level 39
God Stats
14W - 17L
1,264 SR
Queue Stats
157W - 148L
1,279 Elo+
Solo
Team Averages
Level 66
1,539 SR
1,462 Elo+

VS

Team Averages
Level 67
1,601 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JmStriker26
Sylvanus
Level 41
God Stats
2W - 1L
1,455 SR
Queue Stats
16W - 18L
1,429 Elo+
Solo
Zeus
Zeus
ToasterStrudell
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,511 Elo+
Solo
Nemesis
Nemesis
oIFlapjackIo
Nemesis
Level 48
God Stats
2W - 3L
1,738 SR
Queue Stats
76W - 82L
1,491 Elo+
Solo
Odin
Odin
xGazellex
Odin
Level 58
God Stats
3W - 2L
1,814 SR
Queue Stats
161W - 147L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SRitodeBrazer
Martichoras
13
3 / 5 / 0
8,208
547
14,909
14,771
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
6,908
461
2,931
15,398
7,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 2
9,656
644
7,497
5,957
3,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zarbonite
Fenrir
15
5 / 0 / 4
9,217
614
7,826
15,378
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 3
8,457
564
9,865
12,560
11,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
7 / 1 / 2
8,501
567
12,146
8,346
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
JmStriker26
Sylvanus
9
0 / 2 / 7
6,738
449
4,443
13,860
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 8 / 1
6,840
456
3,199
9,510
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
oIFlapjackIo
Nemesis
10
1 / 2 / 1
6,458
431
6,667
14,136
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
13
2 / 4 / 1
8,092
539
7,291
14,176
14,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
10
10
Deaths
17
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
1
2
8
L
Sylvanus
JmStriker26
Sylvanus
0
2
7
1.75
W
Martichoras
SRitodeBrazer
Martichoras
3
5
0
0.6
W
0
4
3
0.38
W
7
0
2
8
L
0
8
1
0.06
W
Fenrir
Zarbonite
Fenrir
5
0
4
7
W
2
1
3
3.5
L
Nemesis
oIFlapjackIo
Nemesis
1
2
1
0.75
L
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
33,746
64,064
Taken
60,028
35,859
Mitigated
36,506
28,588
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,146
7,072
618
4,284
8,346
3,468
383
669
7,677
0
63,549
L
Sylvanus
JmStriker26
Sylvanus
4,443
1,198
1,958
4,171
13,860
10,726
0
2,744
11,116
13,074
0
W
Martichoras
SRitodeBrazer
Martichoras
14,909
5,916
0
4,691
14,771
6,372
794
2,600
12,171
0
76,468
W
2,931
904
1,381
3,073
15,398
7,761
162
1,795
13,603
17,909
0
W
7,497
548
0
4,883
5,957
3,302
827
2,550
3,407
76,578
0
L
3,199
1,171
0
395
9,510
2,451
0
4,668
4,842
43,129
0
W
Fenrir
Zarbonite
Fenrir
7,826
2,195
0
9,408
15,378
7,400
334
697
14,681
0
74,089
W
9,865
4,301
0
5,152
12,560
11,024
12
0
12,560
1,238
67,682
L
Nemesis
oIFlapjackIo
Nemesis
6,667
3,112
0
2,149
14,136
5,386
0
1,396
12,740
0
38,952
L
Odin
7,291
1,404
0
2,426
14,176
14,475
0
1,458
12,718
0
59,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
36,629
488
Minions Killed
387
0
Camps Cleared
0
1,357,811
Distance Traveled
1,351,257
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,501
567
118
8
0
279,269
6
L
Sylvanus
6,738
449
16
1
0
271,382
4
W
Martichoras
8,208
547
125
8
0
234,508
0
W
Terra
6,908
461
20
1
0
290,194
0
W
Anubis
9,656
644
129
9
0
250,932
0
L
Zeus
6,840
456
85
6
0
226,620
0
W
Fenrir
9,217
614
103
7
0
345,585
3
W
Surtr
8,457
564
111
7
0
236,592
0
L
Nemesis
6,458
431
56
4
0
314,092
0
L
Odin
8,092
539
112
7
0
259,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role