Player Matchup

Zeus
Zeus
Cereal_KiIIer666
Zeus
Level 26
God Stats
12W - 7L
1,490 SR
Queue Stats
68W - 63L
1,495 Elo+
Party 1
Charybdis
Charybdis
Moist_Blanket_
Charybdis
Level 146
God Stats
11W - 7L
1,610 SR
Queue Stats
81W - 81L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
theeleete
Sun Wukong
Level 16
God Stats
15W - 8L
1,573 SR
Queue Stats
17W - 15L
1,571 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,518 Elo+

VS

Team Averages
Level 84
1,436 SR
1,445 Elo+
Ullr
Ullr
BlackRose1122
Ullr
Level 85
God Stats
0W - 2L
1,324 SR
Queue Stats
374W - 391L
1,512 Elo+
Solo
Kukulkan
Kukulkan
lI Aqua Serpent
Kukulkan
Level 104
God Stats
3W - 7L
1,484 SR
Queue Stats
6W - 11L
1,373 Elo+
Solo
Nemesis
Nemesis
venus627hulking
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
510W - 498L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,387
782
6,808
7,137
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Moist_Blanket_
Charybdis
16
4 / 0 / 9
9,692
808
10,319
6,960
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
theeleete
Sun Wukong
16
6 / 0 / 8
10,110
843
10,074
11,298
10,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,442
620
2,828
10,509
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
0 / 5 / 0
7,683
640
7,203
9,130
4,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
7,197
600
4,645
11,398
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
0
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
1
6
7
W
Charybdis
Moist_Blanket_
Charybdis
4
0
9
8.5
L
Kukulkan
0
5
0
0
W
Sun Wukong
theeleete
Sun Wukong
6
0
8
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
14,676
25,395
Taken
31,037
16,006
Mitigated
13,927
7,904
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,828
844
257
492
10,509
4,885
47
2,682
7,827
0
19,044
W
6,808
761
0
591
7,137
2,482
562
1,491
5,646
45,150
0
W
Charybdis
Moist_Blanket_
Charybdis
10,319
4,696
0
4,346
6,960
2,787
2,285
1,723
5,237
0
44,029
L
Kukulkan
7,203
468
145
373
9,130
4,341
0
1,357
7,773
32,675
0
W
Sun Wukong
theeleete
Sun Wukong
10,074
582
0
2,967
11,298
10,737
116
4,064
7,234
0
29,449
L
4,645
2,155
0
1,490
11,398
4,701
110
2,868
8,530
0
22,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
22,322
171
Minions Killed
128
0
Camps Cleared
0
682,401
Distance Traveled
541,467
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,442
620
23
2
0
179,813
1
W
Zeus
9,387
782
83
7
0
224,600
0
W
Charybdis
9,692
808
58
5
0
207,940
0
L
Kukulkan
7,683
640
82
7
0
168,738
3
W
Sun Wukong
10,110
843
30
3
0
249,861
0
L
Nemesis
7,197
600
23
2
0
192,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role