Player Matchup

Xing Tian
Xing Tian
DOCTORMUERTE___
Xing Tian
Level 215
God Stats
0W - 3L
1,285 SR
Queue Stats
304W - 299L
1,492 Elo+
Solo
Hercules
Hercules
Kazuma24
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Cupid
Cupid
NLee09
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Naxcivanecc
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
shapshup44
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,406 Elo+

VS

Team Averages
Level 115
1,435 SR
1,436 Elo+
Cupid
Cupid
Carnie
Cupid
Level 68
God Stats
1W - 5L
1,245 SR
Queue Stats
74W - 83L
1,410 Elo+
Party 2
Skadi
Skadi
RalfBoRd3r
Skadi
Level 158
God Stats
3W - 3L
1,480 SR
Queue Stats
593W - 678L
1,438 Elo+
Solo
Khepri
Khepri
Stonetear
Khepri
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 83L
1,410 Elo+
Party 2
Geb
Geb
Sugzester
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,434 Elo+
Solo
Bellona
Bellona
Uporotaya
Bellona
Level 159
God Stats
7W - 10L
1,453 SR
Queue Stats
650W - 644L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DOCTORMUERTE___
Xing Tian
14
1 / 3 / 4
7,285
662
8,618
13,888
17,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Kazuma24
Hercules
14
1 / 5 / 4
7,499
682
8,921
21,198
28,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
NLee09
Cupid
11
0 / 8 / 1
6,727
612
3,488
12,764
6,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Naxcivanecc
Lancelot
15
5 / 5 / 1
9,237
840
8,527
13,748
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
shapshup44
Raijin
13
0 / 6 / 5
7,485
680
8,031
13,058
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carnie
Cupid
17
11 / 1 / 11
10,218
929
21,690
9,985
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
5 / 2 / 12
9,638
876
13,547
6,277
4,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Stonetear
Khepri
16
3 / 1 / 21
10,019
911
8,852
13,311
15,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
1 / 1 / 19
9,101
827
10,521
13,681
9,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Uporotaya
Bellona
16
7 / 3 / 15
9,480
862
13,982
17,560
21,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
7
Kills
27
27
Deaths
8
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cupid
Carnie
Cupid
11
1
11
16.5
L
Xing Tian
DOCTORMUERTE___
Xing Tian
1
3
4
1
L
Hercules
Kazuma24
Hercules
1
5
4
0.6
L
Cupid
NLee09
Cupid
0
8
1
0.06
L
Lancelot
Naxcivanecc
Lancelot
5
5
1
1.1
W
Skadi
5
2
12
5.5
W
Khepri
Stonetear
Khepri
3
1
21
13.5
W
1
1
19
10.5
W
Bellona
Uporotaya
Bellona
7
3
15
4.83
L
Raijin
shapshup44
Raijin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
68,592
74,656
Taken
60,814
69,070
Mitigated
58,337
17,845
Healing
26,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Carnie
Cupid
21,690
13,415
4,156
4,415
9,985
7,025
2,875
2,537
7,207
0
28,776
L
Xing Tian
DOCTORMUERTE___
Xing Tian
8,618
342
1,147
2,191
13,888
17,088
0
5,058
8,549
14,245
0
L
Hercules
Kazuma24
Hercules
8,921
2,413
192
8,848
21,198
28,215
0
5,719
15,092
0
13,181
L
Cupid
NLee09
Cupid
3,488
717
652
620
12,764
6,377
0
2,530
10,009
0
8,084
L
Lancelot
Naxcivanecc
Lancelot
8,527
2,041
0
2,103
13,748
10,870
0
3,302
10,223
0
16,950
W
Skadi
13,547
4,815
1,066
120
6,277
4,055
3,052
1,942
4,236
0
34,046
W
Khepri
Stonetear
Khepri
8,852
1,062
1,898
3,161
13,311
15,972
374
4,201
8,857
15,735
0
W
10,521
1,063
1,539
2,555
13,681
9,602
269
4,521
9,014
18,078
0
W
Bellona
Uporotaya
Bellona
13,982
5,874
2,245
4,921
17,560
21,683
1,133
2,502
14,851
0
20,762
L
Raijin
shapshup44
Raijin
8,031
1,175
559
1,533
13,058
6,520
0
2,764
10,090
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
48,456
94
Minions Killed
111
0
Camps Cleared
0
1,066,844
Distance Traveled
1,125,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,218
929
25
2
0
231,339
0
L
Xing Tian
7,285
662
13
1
0
185,636
0
L
Hercules
7,499
682
11
1
0
239,628
0
L
Cupid
6,727
612
9
1
0
218,813
0
L
Lancelot
9,237
840
26
2
0
243,888
0
W
Skadi
9,638
876
48
4
0
205,156
0
W
Khepri
10,019
911
15
1
0
249,471
0
W
Geb
9,101
827
11
1
0
234,942
0
W
Bellona
9,480
862
12
1
0
205,009
0
L
Raijin
7,485
680
35
3
0
178,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role