Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BoucleMusic
Fafnir
Level 118
God Stats
1W - 1L
1,727 SR
Queue Stats
43W - 51L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
Call Meh Cupid
Jing Wei
Level 159
God Stats
4W - 5L
1,566 SR
Queue Stats
178W - 161L
1,479 Elo+
Solo
Ne Zha
Ne Zha
PATRY4747
Ne Zha
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
37W - 45L
1,431 Elo+
Party 2
Anubis
Anubis
juanpabloneri1
Anubis
Level 58
God Stats
20W - 20L
1,531 SR
Queue Stats
170W - 168L
1,459 Elo+
Solo
Team Averages
Level 123
1,606 SR
1,463 Elo+

VS

Team Averages
Level 83
1,456 SR
1,440 Elo+
Cernunnos
Cernunnos
ItsLeofrank
Cernunnos
Level 29
God Stats
3W - 5L
1,232 SR
Queue Stats
22W - 16L
1,426 Elo+
Party 1
Chang'e
Chang'e
LongShmeat
Chang'e
Level 84
God Stats
4W - 5L
1,497 SR
Queue Stats
36W - 33L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
MikeHockertzDude
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
boss9game
Kukulkan
Level 122
God Stats
24W - 16L
1,479 SR
Queue Stats
592W - 571L
1,498 Elo+
Solo
Fenrir
Fenrir
dbzrulz
Fenrir
Level 115
God Stats
21W - 11L
1,573 SR
Queue Stats
151W - 134L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,501
450
0
4,844
3,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
8
1 / 2 / 0
4,614
461
4,825
7,134
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
8
0 / 4 / 1
4,678
468
5,220
8,140
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
PATRY4747
Ne Zha
9
2 / 3 / 2
5,395
540
4,867
9,215
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,372
537
3,344
7,192
3,296
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItsLeofrank
Cernunnos
9
4 / 0 / 1
6,053
605
6,440
6,981
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LongShmeat
Chang'e
10
1 / 1 / 2
5,824
582
4,637
6,516
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 4
4,990
499
3,771
6,515
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
boss9game
Kukulkan
12
2 / 1 / 2
6,706
671
4,170
4,251
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
dbzrulz
Fenrir
10
6 / 2 / 3
6,640
664
4,963
8,550
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Fafnir
1
2
0
0.5
L
Jing Wei
0
4
1
0.13
W
Cernunnos
ItsLeofrank
Cernunnos
4
0
1
4.5
W
Chang'e
LongShmeat
Chang'e
1
1
2
2
W
0
1
4
2
L
Ne Zha
PATRY4747
Ne Zha
2
3
2
1
W
Kukulkan
boss9game
Kukulkan
2
1
2
3
W
Fenrir
dbzrulz
Fenrir
6
2
3
3.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
23,981
36,525
Taken
32,813
16,225
Mitigated
12,087
12,794
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
1,187
4,844
3,257
0
1,698
3,146
0
11,228
L
Fafnir
4,825
816
139
1,793
7,134
3,941
0
1,300
5,834
17,922
0
L
Jing Wei
5,220
3,862
0
2,765
8,140
1,959
0
1,738
6,402
0
34,139
W
Cernunnos
ItsLeofrank
Cernunnos
6,440
3,228
0
2,767
6,981
2,528
88
1,811
5,170
0
31,627
W
Chang'e
LongShmeat
Chang'e
4,637
442
0
3,256
6,516
1,860
231
0
6,516
31,799
0
W
3,771
1,871
502
2,902
6,515
3,338
0
2,728
3,787
17,263
6,154
L
Ne Zha
PATRY4747
Ne Zha
4,867
2,611
0
3,865
9,215
3,772
0
3,278
5,937
0
31,125
W
Kukulkan
boss9game
Kukulkan
4,170
246
0
1,527
4,251
1,284
0
2,766
1,485
42,967
0
W
Fenrir
dbzrulz
Fenrir
4,963
1,774
0
1,956
8,550
3,077
0
864
7,686
0
36,976
L
3,344
0
0
3,045
7,192
3,296
0
3,880
3,022
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
30,213
208
Minions Killed
285
0
Camps Cleared
0
905,570
Distance Traveled
963,375
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,501
450
19
2
0
178,717
0
L
Fafnir
4,614
461
27
3
0
198,142
0
L
Jing Wei
4,678
468
57
6
0
185,281
0
W
Cernunnos
6,053
605
48
5
0
184,925
0
W
Chang'e
5,824
582
53
5
0
172,660
0
W
Sylvanus
4,990
499
39
4
0
175,683
0
L
Ne Zha
5,395
540
50
5
0
195,322
0
W
Kukulkan
6,706
671
90
9
0
196,294
4
W
Fenrir
6,640
664
55
6
0
233,813
0
L
Anubis
5,372
537
55
6
0
148,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role