Player Matchup

Ra
Ra
Bansato46
Ra
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 122L
1,386 Elo+
Party 3
Surtr
Surtr
Brian_2006612
Surtr
Level 28
God Stats
6W - 6L
1,521 SR
Queue Stats
91W - 108L
1,279 Elo+
Party 2
Arachne
Arachne
Castiel_White23
Arachne
Level 43
God Stats
37W - 29L
1,071 SR
Queue Stats
178W - 195L
1,291 Elo+
Party 2
Guan Yu
Guan Yu
Marcokamu_07
Guan Yu
Level 82
God Stats
5W - 10L
1,414 SR
Queue Stats
321W - 303L
1,446 Elo+
Party 3
Martichoras
Martichoras
TeckDrakon
Martichoras
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
91W - 125L
1,392 Elo+
Party 3
Team Averages
Level 56
1,401 SR
1,359 Elo+

VS

Team Averages
Level 109
1,559 SR
1,419 Elo+
Merlin
Merlin
DP DEFIANT
Merlin
Level 148
God Stats
4W - 3L
1,744 SR
Queue Stats
218W - 262L
1,379 Elo+
Party 1
Surtr
Surtr
HELbytheTON
Surtr
Level 123
God Stats
10W - 20L
1,177 SR
Queue Stats
221W - 261L
1,391 Elo+
Party 1
Bacchus
Bacchus
Jaytwarn
Bacchus
Level 101
God Stats
22W - 16L
1,629 SR
Queue Stats
405W - 434L
1,419 Elo+
Party 1
Thanatos
Thanatos
Marinomcg
Thanatos
Level 45
God Stats
12W - 8L
1,745 SR
Queue Stats
177W - 171L
1,528 Elo+
Solo
Chiron
Chiron
Wookie45
Chiron
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 169L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,676
735
677
2,003
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 2 / 0
3,019
604
1,272
2,768
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 0 / 0
3,052
610
0
2,489
671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
Marcokamu_07
Guan Yu
5
0 / 0 / 1
2,968
594
1,307
3,130
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
TeckDrakon
Martichoras
5
1 / 0 / 0
3,082
616
1,747
2,596
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DP DEFIANT
Merlin
6
0 / 1 / 0
3,760
752
261
991
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
4,148
830
1,280
4,059
2,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Jaytwarn
Bacchus
4
0 / 0 / 0
3,232
646
1,984
3,321
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Marinomcg
Thanatos
5
1 / 0 / 0
3,360
672
599
3,731
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Wookie45
Chiron
5
0 / 1 / 0
3,189
638
1,975
2,368
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
1
2
0
0.5
L
0
0
0
0
W
Merlin
DP DEFIANT
Merlin
0
1
0
0
W
1
1
1
1.5
W
Bacchus
Jaytwarn
Bacchus
0
0
0
0
L
Guan Yu
Marcokamu_07
Guan Yu
0
0
1
0.5
W
Thanatos
Marinomcg
Thanatos
1
0
0
1
L
Martichoras
TeckDrakon
Martichoras
1
0
0
1
W
Chiron
Wookie45
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,003
Damage
6,099
12,986
Taken
14,470
4,961
Mitigated
7,053
4,165
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
677
186
0
578
2,003
518
0
261
1,742
20,031
0
L
1,272
516
0
477
2,768
949
0
43
2,725
18
6,568
L
0
0
0
436
2,489
671
0
0
2,489
0
8,537
W
Merlin
DP DEFIANT
Merlin
261
45
0
0
991
279
0
533
458
22,790
0
W
1,280
761
0
1,874
4,059
2,240
0
18
4,041
168
18,768
W
Bacchus
Jaytwarn
Bacchus
1,984
322
66
1,087
3,321
2,670
0
0
3,258
9,342
0
L
Guan Yu
Marcokamu_07
Guan Yu
1,307
291
564
1,194
3,130
1,964
0
829
2,301
0
9,341
W
Thanatos
Marinomcg
Thanatos
599
57
0
3,158
3,731
1,367
0
144
3,587
0
16,189
L
Martichoras
TeckDrakon
Martichoras
1,747
990
0
916
2,596
859
0
1,155
1,441
0
11,309
W
Chiron
Wookie45
Chiron
1,975
687
459
738
2,368
497
0
0
2,225
0
16,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,797
Gold Earned
17,689
102
Minions Killed
146
0
Camps Cleared
0
477,602
Distance Traveled
488,158
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,676
735
39
8
0
104,177
2
L
Surtr
3,019
604
11
2
0
65,308
0
L
Arachne
3,052
610
21
4
0
113,847
0
W
Merlin
3,760
752
37
7
0
96,138
0
W
Surtr
4,148
830
35
7
0
90,662
0
W
Bacchus
3,232
646
14
3
0
101,647
0
L
Guan Yu
2,968
594
18
4
0
100,803
0
W
Thanatos
3,360
672
33
7
0
116,220
0
L
Martichoras
3,082
616
13
3
0
93,467
0
W
Chiron
3,189
638
27
5
0
83,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role