Player Matchup

Neith
Neith
Duris007
Neith
Level 68
God Stats
17W - 16L
1,538 SR
Queue Stats
186W - 196L
1,476 Elo+
Solo
Merlin
Merlin
Emerald-wizard51
Merlin
Level 71
God Stats
39W - 50L
1,353 SR
Queue Stats
82W - 104L
1,347 Elo+
Party 2
Thanatos
Thanatos
RunFastMcNasty15
Thanatos
Level 128
God Stats
5W - 9L
1,435 SR
Queue Stats
519W - 539L
1,475 Elo+
Party 1
Bacchus
Bacchus
Zbeater-Genesis
Bacchus
Level 28
God Stats
0W - 5L
1,269 SR
Queue Stats
97W - 106L
1,347 Elo+
Party 2
Anubis
Anubis
moistmonkey1
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 1
Team Averages
Level 67
1,419 SR
1,356 Elo+

VS

Team Averages
Level 70
1,450 SR
1,428 Elo+
Chiron
Chiron
God_Noah-2
Chiron
Level 101
God Stats
2W - 2L
1,291 SR
Queue Stats
199W - 211L
1,466 Elo+
Solo
Surtr
Surtr
J1ngles777
Surtr
Level 60
God Stats
19W - 17L
1,500 SR
Queue Stats
78W - 85L
1,423 Elo+
Solo
Kukulkan
Kukulkan
SeeAmm
Kukulkan
Level 53
God Stats
20W - 16L
1,213 SR
Queue Stats
451W - 428L
1,438 Elo+
Solo
Tyr
Tyr
Tiago_Liz
Tyr
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 103L
1,392 Elo+
Party 3
Hercules
Hercules
Xj_GabrielXj
Hercules
Level 54
God Stats
11W - 8L
1,748 SR
Queue Stats
279W - 295L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duris007
Neith
8
0 / 4 / 0
5,184
471
2,910
8,582
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,091
463
2,175
3,144
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,625
511
2,881
10,031
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,564
415
3,366
5,612
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 3 / 1
4,798
436
3,258
7,709
3,686

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
God_Noah-2
Chiron
9
3 / 0 / 0
5,799
527
2,890
3,521
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
9
2 / 0 / 4
5,885
535
4,272
5,776
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SeeAmm
Kukulkan
12
3 / 1 / 1
7,046
641
4,838
5,183
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
4 / 0 / 1
6,918
629
6,179
6,908
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Xj_GabrielXj
Hercules
8
0 / 0 / 3
5,686
517
2,611
6,271
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Duris007
Neith
0
4
0
0
L
0
1
0
0
W
Chiron
God_Noah-2
Chiron
3
0
0
3
W
Surtr
2
0
4
4
L
1
3
0
0.33
W
Kukulkan
SeeAmm
Kukulkan
3
1
1
3.5
W
4
0
1
4.5
W
Hercules
Xj_GabrielXj
Hercules
0
0
3
1.5
L
0
1
0
0
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,590
Damage
20,790
35,078
Taken
27,659
16,313
Mitigated
15,021
15,278
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Duris007
Neith
2,910
1,858
0
3,251
8,582
2,921
0
30
8,552
0
26,736
L
2,175
103
483
1,253
3,144
814
0
0
3,144
26,857
0
W
Chiron
God_Noah-2
Chiron
2,890
550
858
1,415
3,521
1,211
0
2,578
673
0
35,703
W
Surtr
4,272
2,301
0
2,069
5,776
2,315
334
398
5,378
660
23,998
L
2,881
592
0
8,150
10,031
3,704
0
609
9,422
0
27,211
W
Kukulkan
SeeAmm
Kukulkan
4,838
890
0
2,145
5,183
1,602
563
2,675
2,508
51,972
0
W
6,179
1,258
0
3,023
6,908
6,318
0
0
6,908
0
41,249
W
Hercules
Xj_GabrielXj
Hercules
2,611
340
0
2,688
6,271
3,575
0
2,658
3,393
0
7,885
L
3,366
433
0
728
5,612
5,188
0
0
5,612
17,677
0
L
Anubis
3,258
261
0
1,413
7,709
3,686
0
4,355
3,353
18,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
31,334
213
Minions Killed
276
0
Camps Cleared
0
984,461
Distance Traveled
1,017,429
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,184
471
48
4
0
189,261
0
L
Merlin
5,091
463
60
5
0
199,625
0
W
Chiron
5,799
527
66
6
0
201,038
0
W
Surtr
5,885
535
45
4
0
208,433
0
L
Thanatos
5,625
511
48
4
0
239,904
0
W
Kukulkan
7,046
641
90
8
0
193,194
0
W
Tyr
6,918
629
71
6
0
202,211
0
W
Hercules
5,686
517
4
0
0
212,553
4
L
Bacchus
4,564
415
31
3
0
195,592
0
L
Anubis
4,798
436
26
2
0
160,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role