Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlphaGamer12
Kukulkan
Level 79
God Stats
1W - 1L
1,299 SR
Queue Stats
37W - 35L
1,586 Elo+
Solo
Poseidon
Poseidon
Otakuu-King
Poseidon
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,603 Elo+
Solo
Surtr
Surtr
Yuore arent
Surtr
Level 59
God Stats
5W - 2L
1,715 SR
Queue Stats
298W - 289L
1,534 Elo+
Solo
Bastet
Bastet
Zk13
Bastet
Level 129
God Stats
2W - 0L
1,720 SR
Queue Stats
172W - 155L
1,547 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,554 Elo+

VS

Team Averages
Level 53
1,500 SR
1,387 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kepy91
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,175 Elo+
Party 1
Hou Yi
Hou Yi
fmiksa8
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,225 Elo+
Party 1
Osiris
Osiris
mkvlc15
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,553 Elo+
Solo
Thor
Thor
svettjente
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 233L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 0 / 16
9,524
794
9,536
7,971
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
AlphaGamer12
Kukulkan
17
5 / 1 / 13
9,930
828
9,851
6,660
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Otakuu-King
Poseidon
16
9 / 4 / 15
10,368
864
15,795
8,508
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 21
9,722
810
10,310
14,552
19,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Zk13
Bastet
18
11 / 3 / 15
10,641
887
13,445
12,114
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 7 / 5
7,616
635
4,131
13,462
5,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Kepy91
Rama
12
0 / 6 / 5
7,094
591
2,923
10,930
3,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
fmiksa8
Hou Yi
15
0 / 7 / 5
7,588
632
6,571
13,782
5,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
mkvlc15
Osiris
17
2 / 5 / 6
8,653
721
9,163
14,106
14,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 2
9,101
758
7,091
13,709
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
31
Kills
8
10
Deaths
31
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
16
10
L
Cerberus
 
Cerberus
1
7
5
0.5
W
Kukulkan
AlphaGamer12
Kukulkan
5
1
13
11.5
L
Rama
Kepy91
Rama
0
6
5
0.42
W
Poseidon
Otakuu-King
Poseidon
9
4
15
4.13
W
4
2
21
7.25
W
Bastet
Zk13
Bastet
11
3
15
6.17
L
Hou Yi
fmiksa8
Hou Yi
0
7
5
0.36
L
Osiris
mkvlc15
Osiris
2
5
6
1
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,937
Damage
29,879
49,805
Taken
65,989
35,702
Mitigated
35,415
24,030
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,536
186
2,875
2,996
7,971
3,647
409
171
7,800
25,563
0
L
Cerberus
 
Cerberus
4,131
70
1,187
2,124
13,462
5,860
0
8,741
4,721
15,130
0
W
Kukulkan
AlphaGamer12
Kukulkan
9,851
892
2,158
1,756
6,660
3,312
779
950
5,710
28,451
0
L
Rama
Kepy91
Rama
2,923
1,397
64
1,507
10,930
3,649
0
7,196
3,734
0
9,471
W
Poseidon
Otakuu-King
Poseidon
15,795
1
1,167
425
8,508
3,185
1,474
731
7,777
26,749
0
W
10,310
2,043
2,597
5,283
14,552
19,834
587
1,927
12,625
1,969
16,612
W
Bastet
Zk13
Bastet
13,445
2,696
1,791
2,982
12,114
5,724
563
352
11,762
0
17,161
L
Hou Yi
fmiksa8
Hou Yi
6,571
1,823
132
2,079
13,782
5,490
0
7,813
5,969
0
17,085
L
Osiris
mkvlc15
Osiris
9,163
1,217
133
1,465
14,106
14,867
0
5,997
8,109
0
25,866
L
7,091
64
355
1,767
13,709
5,549
0
6,879
6,830
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
40,052
138
Minions Killed
131
0
Camps Cleared
0
1,190,831
Distance Traveled
941,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,524
794
39
3
0
238,741
0
L
Cerberus
7,616
635
27
2
0
142,966
0
W
Kukulkan
9,930
828
42
4
0
246,475
0
L
Rama
7,094
591
21
2
0
155,047
0
W
Poseidon
10,368
864
34
3
0
209,451
0
W
Surtr
9,722
810
16
1
0
254,172
0
W
Bastet
10,641
887
7
1
0
241,992
0
L
Hou Yi
7,588
632
31
3
0
204,886
0
L
Osiris
8,653
721
33
3
0
223,635
0
L
Thor
9,101
758
19
2
0
215,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role