Player Matchup

Kumbhakarna
Kumbhakarna
B0NeSy
Kumbhakarna
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 164L
1,466 Elo+
Solo
Chernobog
Chernobog
JoshJamieson14
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
Morzen
Aphrodite
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 83L
1,474 Elo+
Solo
Poseidon
Poseidon
N--caruana
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 215L
1,555 Elo+
Solo
Kukulkan
Kukulkan
OhZalty
Kukulkan
Level 158
God Stats
2W - 3L
1,633 SR
Queue Stats
50W - 47L
1,510 Elo+
Party 2
Team Averages
Level 127
1,527 SR
1,521 Elo+

VS

Team Averages
Level 131
1,464 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Acakypa90
Ao Kuang
Level 140
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 37L
1,509 Elo+
Party 1
Hel
Hel
Eucalipt
Hel
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 70L
1,656 Elo+
Solo
Ne Zha
Ne Zha
tSoWNightmare
Ne Zha
Level 141
God Stats
2W - 4L
1,505 SR
Queue Stats
162W - 161L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
B0NeSy
Kumbhakarna
15
0 / 5 / 4
8,777
549
7,990
23,426
24,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
JoshJamieson14
Chernobog
16
1 / 4 / 5
9,459
591
16,240
18,060
7,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Morzen
Aphrodite
16
2 / 3 / 3
9,317
582
8,841
15,445
10,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
N--caruana
Poseidon
15
1 / 7 / 3
9,172
573
11,608
16,558
5,293
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
OhZalty
Kukulkan
19
2 / 3 / 2
10,724
670
25,578
13,622
6,159
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 3 / 12
11,614
726
21,455
20,289
11,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Ganesha
 
Ganesha
17
0 / 1 / 21
11,563
723
9,349
25,997
34,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Acakypa90
Ao Kuang
19
9 / 0 / 7
12,093
756
7,995
13,239
7,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 17
10,640
665
12,470
16,383
15,465
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
3 / 1 / 16
10,765
673
31,209
16,732
10,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
6
Kills
22
22
Deaths
6
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
3
12
4.67
W
Ganesha
 
Ganesha
0
1
21
10.5
W
Ao Kuang
Acakypa90
Ao Kuang
9
0
7
12.5
L
Kumbhakarna
B0NeSy
Kumbhakarna
0
5
4
0.4
W
2
1
17
10.5
L
Chernobog
JoshJamieson14
Chernobog
1
4
5
0.88
L
Aphrodite
Morzen
Aphrodite
2
3
3
1.17
L
Poseidon
N--caruana
Poseidon
1
7
3
0.36
L
Kukulkan
OhZalty
Kukulkan
2
3
2
1
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,257
Damage
82,478
87,111
Taken
92,640
53,497
Mitigated
79,284
33,977
Healing
66,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,455
17,523
8
4,028
20,289
11,550
3,176
12,314
6,628
0
35,962
W
Ganesha
 
Ganesha
9,349
339
1,668
5,757
25,997
34,170
540
11,919
12,438
14,599
0
W
Ao Kuang
Acakypa90
Ao Kuang
7,995
1,285
1,090
4,754
13,239
7,949
1,602
7,537
4,289
14,731
0
L
Kumbhakarna
B0NeSy
Kumbhakarna
7,990
461
1,589
3,240
23,426
24,049
0
5,661
17,765
14,944
0
W
12,470
546
30,684
12,994
16,383
15,465
1,023
8,113
6,971
29,979
0
L
Chernobog
JoshJamieson14
Chernobog
16,240
10,066
1,190
4,117
18,060
7,926
189
6,836
11,224
0
29,530
L
Aphrodite
Morzen
Aphrodite
8,841
1,424
11,331
7,170
15,445
10,070
0
4,379
11,066
14,561
0
L
Poseidon
N--caruana
Poseidon
11,608
1,139
1,007
2,834
16,558
5,293
186
6,260
10,298
26,711
0
L
Kukulkan
OhZalty
Kukulkan
25,578
1,286
269
1,230
13,622
6,159
256
6,678
6,944
51,499
0
W
31,209
2,779
925
4,202
16,732
10,150
2,152
8,425
7,557
0
65,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
56,675
170
Minions Killed
173
0
Camps Cleared
0
1,325,012
Distance Traveled
1,481,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,614
726
64
4
0
254,642
0
W
Ganesha
11,563
723
0
0
0
293,561
0
W
Ao Kuang
12,093
756
19
1
0
285,470
0
L
Kumbhakarna
8,777
549
21
1
0
295,148
0
W
Hel
10,640
665
45
3
0
310,731
0
L
Chernobog
9,459
591
25
2
0
250,410
0
L
Aphrodite
9,317
582
20
1
0
279,986
0
L
Poseidon
9,172
573
34
2
0
219,737
0
L
Kukulkan
10,724
670
70
4
0
279,731
0
W
Ne Zha
10,765
673
45
3
0
336,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role