Player Matchup

Yu Huang
Yu Huang
TwojStary3
Yu Huang
Level 66
God Stats
5W - 2L
1,469 SR
Queue Stats
52W - 57L
1,442 Elo+
Party 2
Surtr
Surtr
Ugly666
Surtr
Level 120
God Stats
21W - 9L
1,510 SR
Queue Stats
33W - 19L
1,462 Elo+
Party 2
Scylla
Scylla
Ulek
Scylla
Level 124
God Stats
2W - 2L
1,921 SR
Queue Stats
52W - 58L
1,440 Elo+
Party 2
Team Averages
Level 103
1,633 SR
1,448 Elo+

VS

Team Averages
Level 72
1,524 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DawidoXX
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeazard
Baron Samedi
Level 102
God Stats
2W - 3L
1,572 SR
Queue Stats
111W - 104L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
TwojStary3
Yu Huang
14
7 / 1 / 5
8,670
867
10,862
4,121
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Ugly666
Surtr
12
1 / 1 / 8
7,458
746
5,542
10,438
8,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Ulek
Scylla
14
4 / 1 / 8
8,583
858
11,155
6,295
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 2
6,930
693
2,003
10,157
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
DawidoXX
Cupid
11
0 / 3 / 0
6,332
633
3,589
10,747
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zeazard
Baron Samedi
12
2 / 7 / 1
7,416
742
6,790
10,187
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
L
Cupid
DawidoXX
Cupid
0
3
0
0
W
Yu Huang
TwojStary3
Yu Huang
7
1
5
9.5
W
Surtr
Ugly666
Surtr
1
1
8
5
W
Scylla
Ulek
Scylla
4
1
8
8
L
Baron Samedi
Zeazard
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
12,382
20,854
Taken
31,091
12,928
Mitigated
16,116
4,004
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,003
342
343
2,113
10,157
7,720
0
6,815
3,342
8,006
0
L
Cupid
DawidoXX
Cupid
3,589
1,883
713
2,580
10,747
3,638
0
8,997
1,750
0
18,359
W
Yu Huang
TwojStary3
Yu Huang
10,862
319
0
847
4,121
1,856
84
1,522
2,599
35,371
0
W
Surtr
Ugly666
Surtr
5,542
1,597
0
2,483
10,438
8,546
94
4,977
5,461
814
22,338
W
Scylla
Ulek
Scylla
11,155
1,092
0
674
6,295
2,526
631
2,393
3,902
37,805
0
L
Baron Samedi
Zeazard
Baron Samedi
6,790
441
1,095
1,342
10,187
4,758
114
6,668
3,519
27,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
20,678
139
Minions Killed
103
0
Camps Cleared
0
589,874
Distance Traveled
557,902
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,930
693
15
2
0
196,272
1
L
Cupid
6,332
633
36
4
0
194,432
2
W
Yu Huang
8,670
867
51
5
0
197,912
2
W
Surtr
7,458
746
30
3
0
199,956
0
W
Scylla
8,583
858
58
6
0
192,006
1
L
Baron Samedi
7,416
742
52
5
0
167,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role