Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Armorwolf
Sylvanus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
498W - 355L
1,672 Elo+
Solo
Neith
Neith
LeoGamer034YT
Neith
Level 139
God Stats
1W - 0L
1,428 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 2
Surtr
Surtr
StarGhost027
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 2
Ne Zha
Ne Zha
Σzel
Ne Zha
Level 138
God Stats
6W - 7L
1,557 SR
Queue Stats
105W - 95L
1,503 Elo+
Solo
Team Averages
Level 144
1,497 SR
1,619 Elo+

VS

Team Averages
Level 106
1,557 SR
1,596 Elo+
Sobek
Sobek
Dragoon144
Sobek
Level 99
God Stats
11W - 19L
1,288 SR
Queue Stats
506W - 467L
1,555 Elo+
Party 1
Sol
Sol
GinGGy1
Sol
Level 108
God Stats
32W - 24L
1,603 SR
Queue Stats
465W - 427L
1,545 Elo+
Solo
Set
Set
Lestter2301
Set
Level 147
God Stats
3W - 2L
1,893 SR
Queue Stats
85W - 62L
1,755 Elo+
Solo
Vulcan
Vulcan
PartHuman123
Vulcan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 388L
1,570 Elo+
Party 1
Bellona
Bellona
deaddemonwolf
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 3 / 6
8,277
552
5,311
10,272
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Armorwolf
Sylvanus
12
5 / 2 / 10
8,657
577
7,610
14,246
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 3 / 4
8,470
565
7,722
9,477
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
8,154
544
11,973
15,481
11,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Σzel
Ne Zha
16
12 / 0 / 4
9,640
643
16,422
14,271
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 4 / 5
7,325
488
6,248
15,733
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sol
15
4 / 4 / 2
9,232
615
10,494
11,260
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 7 / 3
7,994
533
8,110
16,186
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
13
0 / 5 / 2
7,578
505
8,473
8,858
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 2 / 2
7,506
500
9,067
16,181
17,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
10
10
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
6
2.33
W
Sylvanus
Armorwolf
Sylvanus
5
2
10
5
L
Sobek
1
4
5
0.88
L
Sol
4
4
2
1.25
W
0
3
4
0.67
L
4
7
3
0.79
L
Vulcan
0
5
2
0.2
W
1
2
1
0.75
L
Bellona
1
2
2
1
W
Ne Zha
Σzel
Ne Zha
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
42,392
63,747
Taken
68,218
43,259
Mitigated
41,785
15,000
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,311
1,670
0
2,119
10,272
5,610
0
6,787
3,481
54,283
6,854
W
Sylvanus
Armorwolf
Sylvanus
7,610
2,121
1,064
3,958
14,246
15,390
0
7,832
6,414
24,382
0
L
Sobek
6,248
473
0
5,431
15,733
11,599
0
4,739
10,994
17,093
0
L
Sol
10,494
6,125
0
3,944
11,260
3,387
644
916
10,344
77,611
0
W
7,722
3,128
0
1,883
9,477
4,363
634
6,006
3,471
0
73,812
L
8,110
3,352
0
1,825
16,186
6,310
0
2,909
13,277
0
57,984
L
Vulcan
8,473
804
0
750
8,858
2,680
0
2,956
5,902
67,768
0
W
11,973
4,322
0
2,379
15,481
11,356
212
0
15,481
4,398
67,360
L
Bellona
9,067
3,511
0
5,329
16,181
17,809
0
1,418
14,763
0
58,040
W
Ne Zha
Σzel
Ne Zha
16,422
3,798
0
3,597
14,271
6,540
0
4,590
9,681
0
77,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
39,635
458
Minions Killed
462
0
Camps Cleared
0
1,536,667
Distance Traveled
1,496,398
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,277
552
88
6
0
263,090
0
W
Sylvanus
8,657
577
38
3
0
290,640
4
L
Sobek
7,325
488
17
1
0
324,828
8
L
Sol
9,232
615
147
10
0
289,763
0
W
Neith
8,470
565
127
8
0
271,413
2
L
Set
7,994
533
78
5
0
323,761
0
L
Vulcan
7,578
505
126
8
0
292,903
8
W
Surtr
8,154
544
108
7
0
322,437
6
L
Bellona
7,506
500
94
6
0
265,143
2
W
Ne Zha
9,640
643
97
6
0
389,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role