Player Matchup

Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
D4rkLight
Morgan Le Fay
Platinum II
Level 154
God Stats
2W - 6L
1,313 SR
Queue Stats
81W - 91L
1,886 MMR
Solo
Hou Yi
Hou Yi
Silver II
OlandMeister
Hou Yi
Silver II
Level 122
God Stats
8W - 4L
1,910 SR
Queue Stats
40W - 39L
1,562 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,574 SR
1,649 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,504 SR
1,509 MMR
Mulan
Mulan
Gold II
Inevitable00
Mulan
Gold II
Level 213
God Stats
40W - 47L
1,538 SR
Queue Stats
391W - 473L
1,528 MMR
Solo
Hercules
Hercules
Bronze III
Talezs
Hercules
Bronze III
Level 109
God Stats
8W - 5L
1,536 SR
Queue Stats
115W - 90L
1,500 MMR
Party 1
Sol
Sol
Platinum III
Yelvey
Sol
Platinum III
Level 155
God Stats
2W - 1L
1,439 SR
Queue Stats
7W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 1
5,546
693
4,478
8,968
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
D4rkLight
Morgan Le Fay
9
2 / 2 / 0
5,834
729
7,259
5,732
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 3 / 2
5,692
712
3,034
7,269
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesAtlasThothScyllaAo Kuang

VS

Bans
Baron SamediHorusSobekBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,616
827
4,641
8,084
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Talezs
Hercules
11
1 / 1 / 6
6,496
812
3,592
7,777
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Yelvey
Sol
13
6 / 1 / 2
7,412
927
9,793
6,470
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
1
0.17
L
Morgan Le Fay
D4rkLight
Morgan Le Fay
2
2
0
1
W
1
0
6
4
L
Hou Yi
0
3
2
0.33
W
Hercules
Talezs
Hercules
1
1
6
4
W
Sol
Yelvey
Sol
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
18,026
21,969
Taken
22,331
12,735
Mitigated
15,373
5,235
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,478
291
534
1,826
8,968
7,585
0
4,077
4,688
0
15,855
L
Morgan Le Fay
D4rkLight
Morgan Le Fay
7,259
190
0
948
5,732
2,354
0
3,735
1,911
17,834
0
W
4,641
205
0
2,452
8,084
6,041
519
2,285
5,438
0
27,424
L
Hou Yi
3,034
719
0
1,927
7,269
2,796
0
2,308
4,836
0
19,547
W
Hercules
Talezs
Hercules
3,592
771
0
3,024
7,777
6,895
154
2,394
5,129
338
12,951
W
Sol
Yelvey
Sol
9,793
5,645
0
4,328
6,470
2,437
2,281
3,204
3,180
38,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,072
Gold Earned
20,524
92
Minions Killed
113
0
Camps Cleared
0
438,090
Distance Traveled
502,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,546
693
22
3
0
166,566
0
L
Morgan Le Fay
5,834
729
31
4
0
145,924
0
W
Mulan
6,616
827
48
6
0
162,614
0
L
Hou Yi
5,692
712
39
5
0
125,600
0
W
Hercules
6,496
812
15
2
0
174,277
0
W
Sol
7,412
927
50
6
0
165,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role