Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BaronAlbedo
Da Ji
Level 129
God Stats
14W - 26L
1,341 SR
Queue Stats
501W - 562L
1,501 Elo+
Party 1
Chronos
Chronos
DarkRed0515
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,528 Elo+
Party 1
Hel
Hel
Redpanda37
Hel
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 69L
1,445 Elo+
Solo
Achilles
Achilles
eaglejet549
Achilles
Level 41
God Stats
29W - 24L
1,242 SR
Queue Stats
784W - 843L
1,439 Elo+
Party 1
Team Averages
Level 105
1,417 SR
1,483 Elo+

VS

Team Averages
Level 125
1,307 SR
1,468 Elo+
Scylla
Scylla
Gamerboyblu
Scylla
Level 154
God Stats
3W - 2L
1,352 SR
Queue Stats
75W - 68L
1,364 Elo+
Solo
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 160
God Stats
2W - 2L
1,323 SR
Queue Stats
92W - 82L
1,606 Elo+
Solo
Danzaburou
Danzaburou
YBANANASY
Danzaburou
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 287L
1,464 Elo+
Solo
Bacchus
Bacchus
iiTzCharlie 871
Bacchus
Level 68
God Stats
6W - 3L
1,247 SR
Queue Stats
59W - 54L
1,402 Elo+
Solo
Thanatos
Thanatos
untouchablue2
Thanatos
Level 123
God Stats
4W - 8L
1,110 SR
Queue Stats
165W - 164L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 2
4,589
459
4,563
7,710
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 0
5,223
522
3,665
9,019
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
DarkRed0515
Chronos
9
0 / 3 / 0
4,943
494
714
4,388
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,820
482
2,323
8,464
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
eaglejet549
Achilles
9
0 / 3 / 0
4,757
476
1,623
6,569
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 0
6,789
679
3,566
4,653
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TML_FAN_11
Cthulhu
11
2 / 0 / 1
6,563
656
2,931
3,738
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
YBANANASY
Danzaburou
9
3 / 1 / 1
5,547
555
7,171
7,593
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 5
5,586
559
3,736
6,483
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
untouchablue2
Thanatos
10
5 / 0 / 3
6,431
643
4,105
8,712
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
14
14
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
L
2
4
0
0.5
L
Chronos
DarkRed0515
Chronos
0
3
0
0
W
Scylla
3
0
0
3
L
0
2
2
0.5
W
Cthulhu
TML_FAN_11
Cthulhu
2
0
1
2.5
W
Danzaburou
YBANANASY
Danzaburou
3
1
1
3.5
L
Achilles
eaglejet549
Achilles
0
3
0
0
W
1
1
5
3.5
W
Thanatos
untouchablue2
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
21,509
36,150
Taken
31,179
16,146
Mitigated
14,961
10,917
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,563
2,260
0
2,459
7,710
2,451
0
1,492
6,218
0
28,857
L
3,665
1,097
0
587
9,019
3,024
0
1,250
7,675
0
34,974
L
Chronos
DarkRed0515
Chronos
714
318
0
374
4,388
1,402
0
2,279
1,877
26,385
0
W
Scylla
3,566
134
0
822
4,653
1,236
88
1,199
3,454
43,004
0
L
2,323
678
1,483
4,231
8,464
4,706
0
1,953
6,509
17,256
0
W
Cthulhu
TML_FAN_11
Cthulhu
2,931
56
0
2,268
3,738
3,265
0
0
3,319
38,484
0
W
Danzaburou
YBANANASY
Danzaburou
7,171
3,426
0
4,399
7,593
2,548
0
1,070
6,523
0
37,088
L
Achilles
eaglejet549
Achilles
1,623
267
0
1,783
6,569
4,563
0
2,461
3,638
0
20,647
W
3,736
309
208
2,392
6,483
4,868
0
589
5,894
13,228
0
W
Thanatos
untouchablue2
Thanatos
4,105
580
0
9,482
8,712
3,044
0
179
8,533
0
33,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
30,916
232
Minions Killed
299
0
Camps Cleared
0
919,612
Distance Traveled
991,628
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,589
459
63
6
0
165,721
0
L
Da Ji
5,223
522
48
5
0
206,238
2
L
Chronos
4,943
494
56
6
0
175,105
0
W
Scylla
6,789
679
92
9
0
174,237
6
L
Hel
4,820
482
25
3
0
175,545
0
W
Cthulhu
6,563
656
79
8
0
205,364
0
W
Danzaburou
5,547
555
59
6
0
175,854
3
L
Achilles
4,757
476
40
4
0
197,003
0
W
Bacchus
5,586
559
9
1
0
213,467
4
W
Thanatos
6,431
643
60
6
0
222,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role