Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
PsychicINFJ
Ratatoskr
Level 43
God Stats
3W - 10L
1,207 SR
Queue Stats
45W - 63L
1,481 Elo+
Solo
Khepri
Khepri
SolootAT
Khepri
Level 76
God Stats
2W - 3L
1,426 SR
Queue Stats
42W - 55L
1,414 Elo+
Solo
Thor
Thor
sinterklaas
Thor
Level 100
God Stats
18W - 19L
1,405 SR
Queue Stats
124W - 116L
1,494 Elo+
Solo
Team Averages
Level 74
1,407 SR
1,478 Elo+

VS

Team Averages
Level 101
1,521 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BigFlexTape
He Bo
Level 87
God Stats
16W - 11L
1,603 SR
Queue Stats
99W - 93L
1,485 Elo+
Solo
Maui
Maui
LiterallyHelp
Maui
Level 166
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 172L
1,503 Elo+
Solo
Thanatos
Thanatos
Shindole
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,414 Elo+
Party 2
Ullr
Ullr
chander113
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 53L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 3
6,458
587
4,223
7,277
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
 
Jing Wei
11
1 / 1 / 0
6,231
566
4,092
7,722
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
PsychicINFJ
Ratatoskr
12
10 / 1 / 2
7,883
717
9,131
12,132
6,796
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
SolootAT
Khepri
9
0 / 1 / 5
5,595
509
2,339
8,943
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 4
6,666
606
4,962
8,603
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 4
6,359
578
4,078
9,605
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 4 / 2
6,186
562
9,069
6,432
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 3
6,181
562
2,907
9,666
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Shindole
Thanatos
7
0 / 7 / 1
4,614
419
1,919
7,839
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,699
518
6,051
6,632
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
8
8
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
3
1.17
W
Jing Wei
 
Jing Wei
1
1
0
1
L
Mercury
 
Mercury
1
4
4
0.75
L
4
4
2
1.25
L
2
1
3
3.5
W
Ratatoskr
PsychicINFJ
Ratatoskr
10
1
2
11
L
Thanatos
Shindole
Thanatos
0
7
1
0.07
W
Khepri
SolootAT
Khepri
0
1
5
2.5
L
1
1
1
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
24,024
44,677
Taken
40,174
21,690
Mitigated
16,897
15,161
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,223
586
732
2,476
7,277
2,713
0
4,082
3,033
45,671
0
W
Jing Wei
 
Jing Wei
4,092
2,919
0
4,706
7,722
2,830
163
751
6,971
0
46,046
L
Mercury
 
Mercury
4,078
1,461
0
1,033
9,605
3,161
0
694
8,853
0
47,989
L
9,069
494
0
531
6,432
2,087
0
1,875
4,437
34,470
0
L
2,907
762
0
3,062
9,666
7,222
0
1,909
7,627
21,609
0
W
Ratatoskr
PsychicINFJ
Ratatoskr
9,131
1,858
0
5,281
12,132
6,796
45
1,608
10,456
0
54,012
L
Thanatos
Shindole
Thanatos
1,919
326
0
2,248
7,839
2,020
0
788
7,011
0
16,588
W
Khepri
SolootAT
Khepri
2,339
98
0
1,654
8,943
6,077
0
3,066
5,739
13,601
0
L
6,051
2,649
0
860
6,632
2,407
0
948
5,684
0
39,151
W
4,962
1,090
0
312
8,603
3,274
75
1,977
6,502
0
46,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
29,039
340
Minions Killed
248
0
Camps Cleared
0
1,075,197
Distance Traveled
1,019,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,458
587
99
9
0
208,175
0
W
Jing Wei
6,231
566
88
8
0
185,065
3
L
Mercury
6,359
578
80
7
0
242,904
0
L
He Bo
6,186
562
57
5
0
197,031
0
L
Maui
6,181
562
21
2
0
196,451
3
W
Ratatoskr
7,883
717
75
7
0
211,547
0
L
Thanatos
4,614
419
16
1
0
180,521
0
W
Khepri
5,595
509
13
1
0
235,462
2
L
Ullr
5,699
518
74
7
0
202,731
0
W
Thor
6,666
606
65
6
0
234,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role