Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CRAZYLEE6
Ra
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
20W - 27L
1,395 Elo+
Solo
Artemis
Artemis
Dafcon5
Artemis
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 24L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
WaggishClamp582
Cabrakan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,493 Elo+
Solo
Hera
Hera
mntn
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,496 Elo+
Party 1
Team Averages
Level 91
1,499 SR
1,484 Elo+

VS

Team Averages
Level 80
1,501 SR
1,544 Elo+
Horus
Horus
Beefzy
Horus
Level 62
God Stats
4W - 4L
1,305 SR
Queue Stats
234W - 222L
1,532 Elo+
Solo
Artemis
Artemis
Molorque
Artemis
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 204L
1,506 Elo+
Solo
Thor
Thor
Skyiiah
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,648 Elo+
Solo
Chronos
Chronos
TyrantuIa
Chronos
Level 112
God Stats
3W - 2L
1,699 SR
Queue Stats
397W - 411L
1,539 Elo+
Solo
Jormungandr
Jormungandr
starkstellar
Jormungandr
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 94L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 5 / 8
9,819
701
14,218
12,711
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 6
11,075
791
13,398
12,419
7,142
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Dafcon5
Artemis
16
5 / 4 / 8
9,809
701
16,897
11,898
6,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
14
0 / 6 / 8
8,407
601
8,128
19,476
28,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
mntn
Hera
14
2 / 6 / 7
8,755
625
15,312
13,897
6,556
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beefzy
Horus
17
3 / 2 / 15
11,172
798
8,188
22,072
25,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Molorque
Artemis
19
6 / 1 / 9
11,373
812
13,794
9,973
4,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Skyiiah
Thor
18
5 / 4 / 16
11,027
788
12,302
16,023
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
TyrantuIa
Chronos
18
5 / 2 / 10
11,160
797
13,818
12,072
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
starkstellar
Jormungandr
18
5 / 5 / 14
10,995
785
18,838
20,911
18,545
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
14
Kills
24
24
Deaths
14
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
5
8
1.6
W
Horus
Beefzy
Horus
3
2
15
5.25
L
3
3
6
2
L
Artemis
Dafcon5
Artemis
5
4
8
2.25
W
Artemis
Molorque
Artemis
6
1
9
10.5
W
Thor
Skyiiah
Thor
5
4
16
3.25
W
Chronos
TyrantuIa
Chronos
5
2
10
5
L
Cabrakan
0
6
8
0.67
L
Hera
mntn
Hera
2
6
7
0.92
W
Jormungandr
starkstellar
Jormungandr
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,953
Damage
66,940
70,401
Taken
81,051
54,820
Mitigated
62,915
25,004
Healing
42,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,218
1,122
1,512
1,910
12,711
6,862
68
4,887
7,824
20,204
0
W
Horus
Beefzy
Horus
8,188
3,086
11,877
13,157
22,072
25,664
534
11,678
9,955
0
13,434
L
13,398
2,054
7,556
5,124
12,419
7,142
0
6,630
5,789
46,027
0
L
Artemis
Dafcon5
Artemis
16,897
7,961
1,001
1,535
11,898
6,001
0
6,029
5,869
0
27,363
W
Artemis
Molorque
Artemis
13,794
5,676
1,404
4,325
9,973
4,940
2,236
6,227
3,648
0
39,752
W
Thor
Skyiiah
Thor
12,302
1,785
1,241
1,115
16,023
8,192
1,658
9,455
6,439
0
20,705
W
Chronos
TyrantuIa
Chronos
13,818
2,989
770
2,006
12,072
5,574
2,459
7,675
4,209
42,358
0
L
Cabrakan
8,128
424
661
2,300
19,476
28,259
0
7,471
12,005
10,678
327
L
Hera
mntn
Hera
15,312
2,681
1,451
1,954
13,897
6,556
0
7,639
6,258
29,648
0
W
Jormungandr
starkstellar
Jormungandr
18,838
1,104
1,840
4,838
20,911
18,545
968
14,538
6,071
41,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
55,727
149
Minions Killed
171
0
Camps Cleared
0
1,019,887
Distance Traveled
1,339,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,819
701
15
1
0
213,747
0
W
Horus
11,172
798
6
0
0
300,329
0
L
Ra
11,075
791
85
6
0
188,957
0
L
Artemis
9,809
701
16
1
0
195,888
0
W
Artemis
11,373
812
45
3
0
236,219
0
W
Thor
11,027
788
20
1
0
257,228
0
W
Chronos
11,160
797
66
5
0
276,195
0
L
Cabrakan
8,407
601
10
1
0
201,477
0
L
Hera
8,755
625
23
2
0
219,818
0
W
Jormungandr
10,995
785
34
2
0
269,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role