Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IGingerr x
Baron Samedi
Level 76
God Stats
12W - 14L
1,656 SR
Queue Stats
396W - 408L
1,542 Elo+
Party 1
Da Ji
Da Ji
MΛGU
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,550 Elo+

VS

Team Averages
Level 122
1,564 SR
1,486 Elo+
Nu Wa
Nu Wa
MrTokmanni
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,438 Elo+
Party 2
Lancelot
Lancelot
SeaBasChan01
Lancelot
Level 92
God Stats
7W - 3L
1,749 SR
Queue Stats
69W - 64L
1,564 Elo+
Solo
Ishtar
Ishtar
rd22d7
Ishtar
Level 127
God Stats
3W - 4L
1,444 SR
Queue Stats
45W - 49L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 3
7,140
714
6,708
12,573
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
IGingerr x
Baron Samedi
14
3 / 4 / 0
8,137
814
8,405
10,261
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
MΛGU
Da Ji
5
0 / 1 / 1
5,768
577
1,649
2,266
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 2 / 4
8,221
822
4,905
8,769
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
SeaBasChan01
Lancelot
14
2 / 0 / 5
7,921
792
6,365
9,747
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
rd22d7
Ishtar
14
2 / 1 / 4
8,437
844
10,408
8,119
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
Baron Samedi
IGingerr x
Baron Samedi
3
4
0
0.75
W
Nu Wa
3
2
4
2.5
L
Da Ji
MΛGU
Da Ji
0
1
1
0.5
W
Lancelot
SeaBasChan01
Lancelot
2
0
5
4.5
W
Ishtar
rd22d7
Ishtar
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
21,678
25,100
Taken
26,635
19,825
Mitigated
14,021
5,595
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,708
750
0
2,828
12,573
12,942
0
2,471
9,834
22,233
0
L
Baron Samedi
IGingerr x
Baron Samedi
8,405
826
528
1,739
10,261
6,167
0
2,997
7,058
37,818
0
W
Nu Wa
4,905
1,580
70
3,332
8,769
2,913
627
4,994
3,647
30,218
0
L
Da Ji
MΛGU
Da Ji
1,649
246
0
500
2,266
716
0
186
1,972
0
3,934
W
Lancelot
SeaBasChan01
Lancelot
6,365
1,073
0
2,623
9,747
8,235
572
4,612
4,772
1,430
17,929
W
Ishtar
rd22d7
Ishtar
10,408
5,493
0
5,090
8,119
2,873
2,508
5,123
2,744
0
45,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
24,579
99
Minions Killed
149
0
Camps Cleared
0
403,359
Distance Traveled
610,604
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,140
714
8
1
0
192,290
0
L
Baron Samedi
8,137
814
81
8
0
165,920
0
W
Nu Wa
8,221
822
61
6
0
184,850
0
L
Da Ji
5,768
577
10
1
0
45,149
1
W
Lancelot
7,921
792
19
2
0
231,720
0
W
Ishtar
8,437
844
69
7
0
194,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role