Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GutEddie
Thanatos
Level 80
God Stats
6W - 7L
1,353 SR
Queue Stats
340W - 312L
1,463 Elo+
Party 2
Rama
Rama
Laiaknosse
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
iFightMan
Cthulhu
Level 28
God Stats
4W - 1L
1,551 SR
Queue Stats
55W - 63L
1,434 Elo+
Party 1
Surtr
Surtr
satoyang
Surtr
Level 64
God Stats
8W - 4L
1,491 SR
Queue Stats
92W - 85L
1,525 Elo+
Party 1
Team Averages
Level 69
1,479 SR
1,452 Elo+

VS

Team Averages
Level 129
1,509 SR
1,475 Elo+
Martichoras
Martichoras
 
Martichoras
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlexandroO
Fenrir
Level 115
God Stats
0W - 3L
1,521 SR
Queue Stats
16W - 24L
1,433 Elo+
Party 3
He Bo
He Bo
DarkSouls360
He Bo
Level 158
God Stats
3W - 2L
1,702 SR
Queue Stats
35W - 30L
1,555 Elo+
Party 3
Amaterasu
Amaterasu
Mdzinara
Amaterasu
Level 155
God Stats
1W - 2L
1,492 SR
Queue Stats
34W - 32L
1,465 Elo+
Solo
Maui
Maui
SolootAT
Maui
Level 75
God Stats
4W - 5L
1,329 SR
Queue Stats
42W - 55L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 1 / 5
7,752
705
8,276
5,259
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
GutEddie
Thanatos
11
8 / 4 / 3
7,006
637
7,722
9,615
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
5,579
507
4,736
8,477
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iFightMan
Cthulhu
9
2 / 1 / 8
6,095
554
3,229
6,500
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
satoyang
Surtr
12
2 / 1 / 2
6,732
612
6,558
11,225
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
2 / 4 / 1
6,157
560
7,288
7,901
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
AlexandroO
Fenrir
9
4 / 3 / 2
6,010
546
3,367
10,210
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 5
5,918
538
2,586
7,221
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Mdzinara
Amaterasu
11
1 / 4 / 1
5,642
513
7,276
10,060
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
8
2 / 3 / 1
5,451
496
1,939
9,023
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
9
9
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
5
8.5
L
Martichoras
 
Martichoras
2
4
1
0.63
L
Fenrir
AlexandroO
Fenrir
4
3
2
1.67
L
0
5
5
0.5
W
Thanatos
GutEddie
Thanatos
8
4
3
2.38
W
1
2
4
1.5
L
Amaterasu
Mdzinara
Amaterasu
1
4
1
0.38
L
Maui
2
3
1
0.83
W
Cthulhu
iFightMan
Cthulhu
2
1
8
6
W
Surtr
satoyang
Surtr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
22,456
41,076
Taken
44,415
20,201
Mitigated
20,105
20,232
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,276
846
75
2,422
5,259
1,652
162
1,125
4,134
55,390
0
L
Martichoras
 
Martichoras
7,288
2,619
318
1,376
7,901
2,817
748
1,299
6,602
0
42,697
L
Fenrir
AlexandroO
Fenrir
3,367
558
0
1,566
10,210
3,613
0
2,255
7,955
0
29,029
L
2,586
55
0
374
7,221
2,825
0
4,498
2,723
34,070
0
W
Thanatos
GutEddie
Thanatos
7,722
2,191
0
7,537
9,615
4,235
0
1,782
7,794
0
40,360
W
4,736
3,834
0
3,672
8,477
2,505
0
521
7,956
0
31,011
L
Amaterasu
Mdzinara
Amaterasu
7,276
3,029
0
2,472
10,060
5,639
0
725
9,335
0
34,334
L
Maui
1,939
772
128
1,734
9,023
5,211
0
2,967
6,056
15,557
0
W
Cthulhu
iFightMan
Cthulhu
3,229
641
0
1,990
6,500
5,213
0
1,097
5,403
15,258
0
W
Surtr
satoyang
Surtr
6,558
2,594
0
4,536
11,225
6,596
96
0
10,630
743
48,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
29,178
306
Minions Killed
248
0
Camps Cleared
0
1,141,464
Distance Traveled
1,018,829
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,752
705
96
9
0
234,939
3
L
Martichoras
6,157
560
69
6
0
190,085
0
L
Fenrir
6,010
546
47
4
0
243,901
0
L
He Bo
5,918
538
58
5
0
198,572
1
W
Thanatos
7,006
637
62
6
0
245,866
0
W
Rama
5,579
507
63
6
0
213,569
0
L
Amaterasu
5,642
513
54
5
0
176,117
0
L
Maui
5,451
496
20
2
0
210,154
0
W
Cthulhu
6,095
554
11
1
0
224,586
3
W
Surtr
6,732
612
74
7
0
222,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role