Player Matchup

Martichoras
Martichoras
Carwashmafia1
Martichoras
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
Kiaziahg_588
Ratatoskr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 71L
1,174 Elo+
Solo
Sun Wukong
Sun Wukong
Solimani
Sun Wukong
Level 260
God Stats
2W - 4L
1,780 SR
Queue Stats
449W - 210L
1,778 Elo+
Solo
Baba Yaga
Baba Yaga
bRagu
Baba Yaga
Level 138
God Stats
2W - 1L
1,698 SR
Queue Stats
77W - 77L
1,487 Elo+
Solo
Hou Yi
Hou Yi
shafnmoney93
Hou Yi
Level 148
God Stats
14W - 12L
1,550 SR
Queue Stats
444W - 446L
1,410 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,456 Elo+

VS

Team Averages
Level 98
1,461 SR
1,518 Elo+
Janus
Janus
BlUe HaZe JR
Janus
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 238L
1,437 Elo+
Solo
Odin
Odin
NSyde
Odin
Level 158
God Stats
2W - 6L
1,285 SR
Queue Stats
248W - 243L
1,545 Elo+
Solo
Cernunnos
Cernunnos
OhMyMiky
Cernunnos
Level 129
God Stats
6W - 6L
1,520 SR
Queue Stats
349W - 366L
1,602 Elo+
Solo
Yu Huang
Yu Huang
Shivalt
Yu Huang
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,603 Elo+
Solo
Pele
Pele
eltavoo1981
Pele
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 193L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Carwashmafia1
Martichoras
10
0 / 3 / 1
6,721
560
4,440
7,766
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Kiaziahg_588
Ratatoskr
15
2 / 10 / 3
8,626
719
5,198
15,186
8,885
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Solimani
Sun Wukong
19
7 / 4 / 4
10,854
905
22,961
21,245
28,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
bRagu
Baba Yaga
5
0 / 1 / 1
6,019
502
0
1,015
301
Hou Yi
17
2 / 8 / 7
9,033
753
10,260
16,289
8,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
11,270
939
16,529
11,698
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
NSyde
Odin
19
7 / 2 / 13
10,928
911
9,270
13,230
19,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
OhMyMiky
Cernunnos
16
3 / 4 / 14
9,725
810
15,303
17,490
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Shivalt
Yu Huang
15
3 / 2 / 13
9,309
776
9,382
9,555
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 11
8,906
742
2,498
10,630
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
11
Kills
26
26
Deaths
14
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Martichoras
Carwashmafia1
Martichoras
0
3
1
0.17
L
Ratatoskr
Kiaziahg_588
Ratatoskr
2
10
3
0.35
W
Odin
NSyde
Odin
7
2
13
6.75
W
Cernunnos
OhMyMiky
Cernunnos
3
4
14
2.5
W
Yu Huang
Shivalt
Yu Huang
3
2
13
4.75
L
Sun Wukong
Solimani
Sun Wukong
7
4
4
2.25
L
Baba Yaga
bRagu
Baba Yaga
0
1
1
0.5
W
2
4
11
1.88
L
Hou Yi
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
52,982
61,501
Taken
62,603
49,813
Mitigated
47,110
9,827
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,529
2,317
903
2,671
11,698
6,436
1,773
0
11,698
35,695
0
L
Martichoras
Carwashmafia1
Martichoras
4,440
837
175
1,659
7,766
3,911
0
3,550
4,114
0
10,158
L
Ratatoskr
Kiaziahg_588
Ratatoskr
5,198
702
0
693
15,186
8,885
65
6,158
8,700
0
11,860
W
Odin
NSyde
Odin
9,270
2,217
983
1,391
13,230
19,787
632
0
13,230
0
20,358
W
Cernunnos
OhMyMiky
Cernunnos
15,303
6,542
1,639
5,473
17,490
10,655
3,210
0
17,490
0
36,543
W
Yu Huang
Shivalt
Yu Huang
9,382
765
2,116
1,966
9,555
4,942
994
0
9,555
20,213
0
L
Sun Wukong
Solimani
Sun Wukong
22,961
2,880
997
5,034
21,245
28,637
267
7,690
13,355
0
44,081
L
Baba Yaga
bRagu
Baba Yaga
0
0
0
0
1,015
301
0
91
924
0
0
W
2,498
792
1,411
1,418
10,630
5,290
1,205
0
10,630
0
8,736
L
Hou Yi
10,260
3,293
332
937
16,289
8,079
1,232
7,562
8,497
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
50,138
93
Minions Killed
123
0
Camps Cleared
0
702,938
Distance Traveled
1,105,526
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,270
939
48
4
0
220,674
0
L
Martichoras
6,721
560
9
1
0
79,307
0
L
Ratatoskr
8,626
719
15
1
0
205,830
0
W
Odin
10,928
911
17
1
0
247,661
6
W
Cernunnos
9,725
810
30
3
0
202,941
0
W
Yu Huang
9,309
776
19
2
0
244,734
0
L
Sun Wukong
10,854
905
40
3
0
233,782
0
L
Baba Yaga
6,019
502
0
0
0
0
0
W
Pele
8,906
742
9
1
0
189,516
0
L
Hou Yi
9,033
753
29
2
0
184,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role