Player Matchup

Hun Batz
Hun Batz
BigBoiBozze
Hun Batz
Level 69
God Stats
0W - 3L
1,284 SR
Queue Stats
246W - 221L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Fataliity Blaze
Kukulkan
Level 129
God Stats
6W - 4L
1,654 SR
Queue Stats
118W - 116L
1,441 Elo+
Solo
King Arthur
King Arthur
Majarom10
King Arthur
Level 119
God Stats
11W - 14L
1,578 SR
Queue Stats
197W - 200L
1,455 Elo+
Party 3
Charybdis
Charybdis
bucky6489
Charybdis
Level 118
God Stats
5W - 4L
1,538 SR
Queue Stats
145W - 155L
1,441 Elo+
Party 3
Khepri
Khepri
cxxris_
Khepri
Level 33
God Stats
9W - 7L
1,533 SR
Queue Stats
243W - 241L
1,408 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,430 Elo+

VS

Team Averages
Level 84
1,491 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Grigmanator
Thor
Level 64
God Stats
10W - 7L
1,484 SR
Queue Stats
52W - 37L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Hexxzy
Kukulkan
Level 63
God Stats
4W - 4L
1,471 SR
Queue Stats
50W - 29L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigBoiBozze
Hun Batz
9
3 / 3 / 0
5,805
581
3,058
6,766
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
11
0 / 1 / 0
5,768
577
1,910
4,498
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Majarom10
King Arthur
9
0 / 1 / 0
4,976
498
2,464
6,576
4,860
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
bucky6489
Charybdis
8
0 / 3 / 1
4,527
453
4,929
7,895
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
cxxris_
Khepri
6
0 / 4 / 0
4,294
429
2,646
10,275
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
5 / 1 / 3
6,008
601
9,293
7,351
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,566
557
3,996
4,710
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
9
1 / 1 / 5
5,475
548
2,555
7,829
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 0 / 4
6,034
603
3,127
7,526
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Hexxzy
Kukulkan
11
2 / 0 / 0
6,044
604
1,645
2,962
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
3
6.5
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Ymir
 
Ymir
1
1
5
3.5
L
Hun Batz
BigBoiBozze
Hun Batz
3
3
0
1
L
Kukulkan
0
1
0
0
W
3
0
4
5
W
Kukulkan
Hexxzy
Kukulkan
2
0
0
2
L
King Arthur
Majarom10
King Arthur
0
1
0
0
L
Charybdis
bucky6489
Charybdis
0
3
1
0.17
L
Khepri
cxxris_
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
20,616
36,010
Taken
30,378
16,244
Mitigated
12,348
8,195
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,293
7,743
0
4,749
7,351
2,529
812
1,256
6,095
0
48,199
W
Nu Wa
 
Nu Wa
3,996
1,011
0
1,000
4,710
1,737
0
0
4,710
35,595
0
W
Ymir
 
Ymir
2,555
895
0
2,570
7,829
4,441
219
1,218
6,611
11,031
0
L
Hun Batz
BigBoiBozze
Hun Batz
3,058
585
0
201
6,766
2,200
0
1,542
5,160
0
23,189
L
Kukulkan
1,910
0
0
1,299
4,498
1,616
0
1,070
3,342
53,460
0
W
3,127
349
0
500
7,526
2,579
0
592
6,934
0
31,384
W
Kukulkan
Hexxzy
Kukulkan
1,645
694
0
1,815
2,962
1,062
0
1,490
1,472
33,315
0
L
King Arthur
Majarom10
King Arthur
2,464
130
0
1,250
6,576
4,860
0
2,908
3,668
0
35,141
L
Charybdis
bucky6489
Charybdis
4,929
1,448
0
2,866
7,895
2,381
0
838
7,057
0
30,393
L
Khepri
cxxris_
Khepri
2,646
493
316
2,263
10,275
5,187
0
1,688
8,587
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
29,127
239
Minions Killed
280
0
Camps Cleared
0
945,818
Distance Traveled
906,750
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,008
601
75
8
0
170,400
0
W
Nu Wa
5,566
557
62
6
0
161,652
3
W
Ymir
5,475
548
11
1
0
195,324
2
L
Hun Batz
5,805
581
45
5
0
213,124
2
L
Kukulkan
5,768
577
89
9
0
181,703
0
W
Thor
6,034
603
55
6
0
200,361
0
W
Kukulkan
6,044
604
77
8
0
179,013
2
L
King Arthur
4,976
498
47
5
0
193,153
0
L
Charybdis
4,527
453
45
5
0
172,537
0
L
Khepri
4,294
429
13
1
0
185,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role