Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArferoX
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
GTX770
Rama
Level 92
God Stats
1W - 1L
1,693 SR
Queue Stats
136W - 110L
1,504 Elo+
Solo
Hera
Hera
Linkina89
Hera
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 197L
1,469 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,495 Elo+

VS

Team Averages
Level 83
1,514 SR
1,533 Elo+
Maui
Maui
Birdieman212
Maui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,701 Elo+
Solo
Bellona
Bellona
JackTheRеaper
Bellona
Level 103
God Stats
3W - 0L
1,277 SR
Queue Stats
169W - 90L
1,616 Elo+
Solo
Vulcan
Vulcan
SeriousSam51
Vulcan
Level 141
God Stats
2W - 2L
1,475 SR
Queue Stats
67W - 79L
1,403 Elo+
Solo
Anhur
Anhur
Shikana
Anhur
Level 67
God Stats
8W - 8L
1,488 SR
Queue Stats
565W - 535L
1,471 Elo+
Party 1
Chernobog
Chernobog
Winky286
Chernobog
Level 69
God Stats
6W - 6L
1,828 SR
Queue Stats
579W - 543L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 5 / 7
8,412
841
5,759
16,655
16,191
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
 
Cabrakan
11
3 / 3 / 4
7,128
713
4,301
9,349
7,787
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
ArferoX
Agni
13
1 / 7 / 6
7,506
751
8,857
10,151
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
GTX770
Rama
16
4 / 2 / 6
8,297
830
9,497
11,908
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
2 / 4 / 4
7,741
774
7,221
8,335
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 17
7,990
799
3,306
10,450
11,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 3 / 11
9,630
963
11,091
11,382
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
4 / 1 / 12
9,606
961
16,338
4,546
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Shikana
Anhur
15
4 / 3 / 13
8,821
882
8,239
7,870
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Winky286
Chernobog
16
5 / 2 / 13
9,386
939
14,299
8,100
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
12
Kills
21
21
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
7
1.1
L
Cabrakan
 
Cabrakan
3
3
4
1.67
L
Agni
ArferoX
Agni
1
7
6
0.57
W
0
3
17
2.83
L
Rama
GTX770
Rama
4
2
6
3.5
W
8
3
11
4.5
L
Hera
2
4
4
1
W
Vulcan
4
1
12
10
W
Anhur
Shikana
Anhur
4
3
13
3.5
W
Chernobog
Winky286
Chernobog
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
53,273
56,398
Taken
42,348
38,404
Mitigated
36,995
14,743
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,759
36
1,131
1,863
16,655
16,191
0
4,939
11,398
13,080
0
L
Cabrakan
 
Cabrakan
4,301
339
508
1,813
9,349
7,787
60
3,323
5,840
5,503
0
L
Agni
ArferoX
Agni
8,857
479
88
449
10,151
4,102
0
3,138
6,889
16,186
0
W
3,306
521
0
1,311
10,450
11,121
372
6,486
3,652
6,563
0
L
Rama
GTX770
Rama
9,497
7,160
1,222
4,108
11,908
6,269
0
4,694
7,075
0
23,856
W
11,091
2,712
1,965
2,683
11,382
14,841
424
5,328
5,868
0
16,295
L
Hera
7,221
1,870
2,342
1,219
8,335
4,055
54
3,550
4,660
20,997
0
W
Vulcan
16,338
3,787
2,371
1,614
4,546
2,432
644
1,892
2,546
39,614
0
W
Anhur
Shikana
Anhur
8,239
4,249
0
1,360
7,870
4,045
1,697
6,175
1,457
0
18,402
W
Chernobog
Winky286
Chernobog
14,299
8,124
2,168
2,716
8,100
4,556
1,239
5,255
2,687
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
45,433
118
Minions Killed
114
0
Camps Cleared
0
895,524
Distance Traveled
1,073,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,412
841
26
3
0
198,429
0
L
Cabrakan
7,128
713
4
0
0
166,346
0
L
Agni
7,506
751
17
2
0
175,820
0
W
Maui
7,990
799
0
0
0
219,579
0
L
Rama
8,297
830
33
3
0
186,510
0
W
Bellona
9,630
963
8
1
0
206,227
0
L
Hera
7,741
774
38
4
0
168,419
0
W
Vulcan
9,606
961
51
5
0
254,054
0
W
Anhur
8,821
882
20
2
0
182,278
0
W
Chernobog
9,386
939
35
4
0
211,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role