Player Matchup

Anubis
Anubis
IronYoshi03
Anubis
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordxBenja
Bacchus
Level 16
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Martichoras
Martichoras
Todsengel Wolf
Martichoras
Level 85
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 35
1,483 SR
1,500 Elo+

VS

Team Averages
Level 83
1,518 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Chryazor
Cu Chulainn
Level 44
God Stats
1W - 0L
1,554 SR
Queue Stats
25W - 9L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Toluko rambo
Kukulkan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 118L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Yoko_Kurama_42
Cernunnos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 12 / 1
8,688
579
2,875
18,510
7,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LordxBenja
Bacchus
14
1 / 8 / 2
10,180
679
5,249
21,023
30,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Todsengel Wolf
Martichoras
17
3 / 3 / 2
10,917
728
17,414
19,038
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chryazor
Cu Chulainn
17
9 / 4 / 8
12,338
823
15,303
15,686
19,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Toluko rambo
Kukulkan
17
6 / 1 / 13
12,520
835
25,010
12,678
6,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Yoko_Kurama_42
Cernunnos
19
8 / 0 / 12
12,670
845
12,831
15,738
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
23
23
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chryazor
Cu Chulainn
9
4
8
3.25
L
Anubis
0
12
1
0.04
L
Bacchus
LordxBenja
Bacchus
1
8
2
0.25
L
Martichoras
Todsengel Wolf
Martichoras
3
3
2
1.33
W
Kukulkan
Toluko rambo
Kukulkan
6
1
13
12.5
W
Cernunnos
Yoko_Kurama_42
Cernunnos
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
53,144
58,571
Taken
44,102
49,056
Mitigated
33,627
9,354
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chryazor
Cu Chulainn
15,303
1,463
0
1,173
15,686
19,288
154
3,740
11,946
485
37,242
L
Anubis
2,875
570
0
1,536
18,510
7,885
0
6,287
11,736
16,982
0
L
Bacchus
LordxBenja
Bacchus
5,249
520
196
3,710
21,023
30,986
0
11,487
9,247
12,447
0
L
Martichoras
Todsengel Wolf
Martichoras
17,414
5,918
0
3,912
19,038
10,185
0
7,697
10,988
0
62,002
W
Kukulkan
Toluko rambo
Kukulkan
25,010
1,282
0
3,531
12,678
6,285
1,814
1,754
10,924
85,144
0
W
Cernunnos
Yoko_Kurama_42
Cernunnos
12,831
6,679
0
10,271
15,738
8,054
1,183
2,706
13,032
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
37,528
123
Minions Killed
210
0
Camps Cleared
0
673,685
Distance Traveled
819,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,338
823
39
3
0
261,212
0
L
Anubis
8,688
579
37
2
0
158,819
0
L
Bacchus
10,180
679
10
1
0
250,517
0
L
Martichoras
10,917
728
76
5
0
264,349
0
W
Kukulkan
12,520
835
107
7
0
285,921
2
W
Cernunnos
12,670
845
64
4
0
271,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role