Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
RobObsidian2
Discordia
Level 89
God Stats
5W - 4L
1,208 SR
Queue Stats
158W - 160L
1,445 Elo+
Solo
Amaterasu
Amaterasu
goblinSlayer22
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,330 Elo+
Solo
Poseidon
Poseidon
jerik64rus
Poseidon
Level 84
God Stats
4W - 3L
1,440 SR
Queue Stats
123W - 118L
1,420 Elo+
Solo
Geb
Geb
maribona
Geb
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,398 Elo+
Party 1
Team Averages
Level 95
1,430 SR
1,419 Elo+

VS

Team Averages
Level 78
1,436 SR
1,471 Elo+
Sobek
Sobek
ArtfulTyro
Sobek
Level 35
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 70L
1,388 Elo+
Solo
Loki
Loki
BLP GANG
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,705 Elo+
Solo
Anhur
Anhur
Boriskaа
Anhur
Level 65
God Stats
2W - 2L
1,639 SR
Queue Stats
252W - 230L
1,418 Elo+
Solo
Apollo
Apollo
Exc4ly Burn
Apollo
Level 80
God Stats
0W - 3L
1,254 SR
Queue Stats
64W - 79L
1,383 Elo+
Solo
Chaac
Chaac
osilcs99
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 2 / 7
9,755
813
18,091
12,526
6,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
RobObsidian2
Discordia
16
4 / 1 / 7
9,455
788
10,648
6,562
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
goblinSlayer22
Amaterasu
13
1 / 5 / 9
8,303
692
4,362
10,616
12,406
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
jerik64rus
Poseidon
16
2 / 2 / 8
9,179
765
10,041
7,704
2,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 9
8,318
693
6,562
10,041
11,923
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 2 / 4
7,638
637
5,916
11,016
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
15
2 / 3 / 6
8,072
673
5,520
8,377
4,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Boriskaа
Anhur
17
7 / 2 / 0
9,671
806
12,849
10,994
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
0 / 3 / 6
7,687
641
5,666
11,927
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
osilcs99
Chaac
14
0 / 3 / 7
8,476
706
7,979
14,381
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
13
Kills
10
11
Deaths
13
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
2
7
4.75
L
Sobek
1
2
4
1.5
L
Loki
2
3
6
1.67
L
Anhur
Boriskaа
Anhur
7
2
0
3.5
L
Apollo
0
3
6
1
W
Discordia
RobObsidian2
Discordia
4
1
7
7.5
W
Amaterasu
goblinSlayer22
Amaterasu
1
5
9
1.1
W
Poseidon
jerik64rus
Poseidon
2
2
8
3
W
0
1
9
4.5
L
Chaac
osilcs99
Chaac
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,704
Damage
37,930
47,449
Taken
56,695
36,207
Mitigated
53,157
18,863
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
18,091
1,155
1,152
5,292
12,526
6,116
0
1,606
10,920
24,672
0
L
Sobek
5,916
693
635
3,304
11,016
16,873
0
8,228
2,788
8,711
0
L
Loki
5,520
692
2,256
1,395
8,377
4,981
0
6,814
1,563
0
12,842
L
Anhur
Boriskaа
Anhur
12,849
5,243
1,096
4,376
10,994
6,126
0
9,926
1,068
0
30,512
L
Apollo
5,666
4,127
1,031
4,400
11,927
6,243
0
10,362
1,565
0
18,720
W
Discordia
RobObsidian2
Discordia
10,648
1,311
2,003
2,134
6,562
2,828
252
811
5,751
28,248
0
W
Amaterasu
goblinSlayer22
Amaterasu
4,362
1,088
0
550
10,616
12,406
405
846
9,770
0
5,482
W
Poseidon
jerik64rus
Poseidon
10,041
1,350
1,709
2,941
7,704
2,934
192
1,330
6,374
35,724
0
W
6,562
785
1,262
1,820
10,041
11,923
0
1,323
8,718
12,574
0
L
Chaac
osilcs99
Chaac
7,979
773
1,274
4,340
14,381
18,934
0
10,012
4,369
0
18,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
41,544
129
Minions Killed
117
0
Camps Cleared
0
1,209,921
Distance Traveled
1,089,712
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,755
813
17
1
0
263,164
0
L
Sobek
7,638
637
8
1
0
164,703
0
L
Loki
8,072
673
12
1
0
251,632
0
L
Anhur
9,671
806
38
3
0
231,460
0
L
Apollo
7,687
641
33
3
0
204,514
0
W
Discordia
9,455
788
52
4
0
231,235
6
W
Amaterasu
8,303
692
0
0
0
233,386
0
W
Poseidon
9,179
765
49
4
0
261,028
0
W
Geb
8,318
693
11
1
0
221,108
0
L
Chaac
8,476
706
26
2
0
237,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role