Player Matchup

Achilles
Achilles
Gold III
IF4rma
Achilles
Gold III
Level 149
God Stats
6W - 6L
1,727 SR
Queue Stats
104W - 101L
1,516 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
LunarTsukuyomii
Ao Kuang
Silver I
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 100L
1,477 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
MrVedich
Kuzenbo
Bronze III
Level 148
God Stats
61W - 64L
1,841 SR
Queue Stats
194W - 194L
1,462 MMR
Solo
Heimdallr
Heimdallr
Gold IV
NiMand96
Heimdallr
Gold IV
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
304W - 294L
1,498 MMR
Solo
Scylla
Scylla
Gold IV
TPoseToTaunt
Scylla
Gold IV
Level 78
God Stats
7W - 4L
1,697 SR
Queue Stats
35W - 22L
1,484 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,653 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,457 SR
1,487 MMR
Ratatoskr
Ratatoskr
Bronze III
ALEXZ_YTH
Ratatoskr
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 MMR
Solo
Jormungandr
Jormungandr
Gold IV
AlexMozan
Jormungandr
Gold IV
Level 213
God Stats
1W - 3L
1,184 SR
Queue Stats
251W - 258L
1,466 MMR
Solo
Chang'e
Chang'e
Gold V
dani10coto
Chang'e
Gold V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 80L
1,513 MMR
Solo
Cupid
Cupid
Bronze III
xiringuito
Cupid
Bronze III
Level 165
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 4L
1,461 MMR
Solo
Fenrir
Fenrir
Gold IV
我就服了这个游戏
Fenrir
Gold IV
Level 117
God Stats
22W - 22L
1,564 SR
Queue Stats
710W - 713L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IF4rma
Achilles
14
2 / 0 / 3
8,994
529
9,476
19,094
12,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
17
11 / 1 / 3
10,562
621
11,083
13,933
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MrVedich
Kuzenbo
15
5 / 0 / 13
8,616
507
11,415
17,560
21,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
NiMand96
Heimdallr
16
5 / 1 / 5
10,239
602
11,741
16,549
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
2 / 0 / 11
9,357
550
8,044
5,469
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaHe BoThorArtio

VS

Bans
RamaLokiSetSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ALEXZ_YTH
Ratatoskr
12
1 / 7 / 1
7,753
456
7,568
17,333
6,385
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
AlexMozan
Jormungandr
13
0 / 3 / 2
8,351
491
12,048
16,752
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
dani10coto
Chang'e
13
1 / 7 / 1
8,117
477
5,669
14,587
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
13
0 / 4 / 0
7,080
416
7,109
10,744
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
5,712
336
5,553
11,760
9,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
25
Kills
2
2
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ALEXZ_YTH
Ratatoskr
1
7
1
0.21
L
Jormungandr
AlexMozan
Jormungandr
0
3
2
0.33
W
Achilles
IF4rma
Achilles
2
0
3
3.5
W
Ao Kuang
11
1
3
12.5
W
Kuzenbo
MrVedich
Kuzenbo
5
0
13
11.5
W
Heimdallr
NiMand96
Heimdallr
5
1
5
7.5
W
Scylla
2
0
11
7.5
L
Chang'e
dani10coto
Chang'e
1
7
1
0.21
L
Cupid
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
37,947
72,605
Taken
71,176
50,128
Mitigated
44,007
25,399
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ALEXZ_YTH
Ratatoskr
7,568
2,050
0
482
17,333
6,385
0
9,243
8,090
0
53,598
L
Jormungandr
AlexMozan
Jormungandr
12,048
2,835
0
3,216
16,752
17,967
0
3,454
13,298
67,512
0
W
Achilles
IF4rma
Achilles
9,476
1,745
0
7,032
19,094
12,381
578
6,807
11,090
0
64,289
W
Ao Kuang
11,083
3,351
0
3,224
13,933
5,787
2,470
2,327
11,501
79,374
0
W
Kuzenbo
MrVedich
Kuzenbo
11,415
3,493
0
4,454
17,560
21,614
465
4,296
12,970
37,521
0
W
Heimdallr
NiMand96
Heimdallr
11,741
6,594
0
8,934
16,549
8,280
1,896
1,634
14,793
0
87,627
W
Scylla
8,044
1,297
0
1,755
5,469
2,066
2,098
1,581
3,875
79,505
0
L
Chang'e
dani10coto
Chang'e
5,669
453
969
3,276
14,587
6,091
0
10,575
4,012
48,849
0
L
Cupid
7,109
3,582
661
2,569
10,744
4,093
0
1,560
9,181
0
53,709
L
5,553
1,424
0
3,123
11,760
9,471
0
5,710
6,050
1,131
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,768
Gold Earned
37,013
544
Minions Killed
390
0
Camps Cleared
0
1,690,016
Distance Traveled
1,575,709
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,753
456
68
4
0
370,370
0
L
Jormungandr
8,351
491
107
6
0
302,038
0
W
Achilles
8,994
529
113
7
0
348,510
1
W
Ao Kuang
10,562
621
106
6
0
372,127
0
W
Kuzenbo
8,616
507
37
2
0
344,090
0
W
Heimdallr
10,239
602
130
8
0
292,911
2
W
Scylla
9,357
550
158
9
0
332,378
6
L
Chang'e
8,117
477
92
5
0
318,878
6
L
Cupid
7,080
416
101
6
0
346,199
2
L
Fenrir
5,712
336
22
1
0
238,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role