Player Matchup

Mulan
Mulan
GustiGherghel
Mulan
Level 154
God Stats
11W - 4L
1,592 SR
Queue Stats
111W - 78L
1,705 Elo+
Party 1
Apollo
Apollo
K1riSuu
Apollo
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 92L
1,604 Elo+
Solo
Yu Huang
Yu Huang
LightingSoul
Yu Huang
Level 159
God Stats
15W - 9L
1,803 SR
Queue Stats
528W - 340L
1,750 Elo+
Party 1
Team Averages
Level 154
1,632 SR
1,686 Elo+

VS

Team Averages
Level 85
1,629 SR
1,608 Elo+
Apollo
Apollo
LeroyCooper99
Apollo
Level 123
God Stats
3W - 3L
1,759 SR
Queue Stats
131W - 111L
1,631 Elo+
Party 2
Anubis
Anubis
Skratton5102
Anubis
Level 85
God Stats
4W - 2L
1,721 SR
Queue Stats
40W - 28L
1,657 Elo+
Party 2
Tyr
Tyr
illclapu
Tyr
Level 48
God Stats
3W - 6L
1,407 SR
Queue Stats
103W - 91L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,980
816
9,569
13,103
13,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
K1riSuu
Apollo
13
6 / 3 / 9
8,799
800
9,837
11,091
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
LightingSoul
Yu Huang
15
9 / 1 / 8
10,030
912
17,035
6,941
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,640
695
8,350
13,770
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 8 / 4
6,968
633
5,692
11,279
4,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 3
7,677
698
5,335
16,682
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Apollo
K1riSuu
Apollo
6
3
9
3.5
L
3
5
2
0.8
W
Yu Huang
LightingSoul
Yu Huang
9
1
8
13
L
Anubis
0
8
4
0.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,441
Damage
19,377
31,135
Taken
41,731
20,036
Mitigated
24,221
11,116
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,569
1,328
0
6,161
13,103
13,043
271
1,875
11,228
794
18,378
W
Apollo
K1riSuu
Apollo
9,837
7,149
0
3,170
11,091
4,229
1,726
2,258
8,833
0
37,325
L
8,350
5,583
0
2,810
13,770
5,411
0
4,972
8,546
0
29,887
W
Yu Huang
LightingSoul
Yu Huang
17,035
3,888
0
1,785
6,941
2,764
472
1,587
5,354
47,027
0
L
Anubis
5,692
252
0
1,847
11,279
4,838
0
5,686
5,349
20,410
0
L
5,335
253
674
2,206
16,682
13,972
0
6,219
10,135
0
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
22,285
126
Minions Killed
99
0
Camps Cleared
0
599,181
Distance Traveled
493,592
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,980
816
20
2
0
205,924
0
W
Apollo
8,799
800
46
4
0
193,638
2
L
Apollo
7,640
695
36
3
0
155,090
0
W
Yu Huang
10,030
912
60
5
0
199,619
1
L
Anubis
6,968
633
32
3
0
142,473
0
L
Tyr
7,677
698
31
3
0
196,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role