Player Matchup

Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 110
God Stats
235W - 241L
1,557 SR
Queue Stats
1,106W - 1,416L
1,477 Elo+
Solo
Medusa
Medusa
Dragon-SlayerY2K
Medusa
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 118L
1,474 Elo+
Party 1
Zeus
Zeus
Himothy97
Zeus
Level 66
God Stats
9W - 3L
1,527 SR
Queue Stats
135W - 150L
1,419 Elo+
Solo
Ra
Ra
JackalPsychosis
Ra
Level 103
God Stats
3W - 2L
1,326 SR
Queue Stats
27W - 25L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
theyounggargamel
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,355 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,489 Elo+

VS

Team Averages
Level 113
1,592 SR
1,440 Elo+
Sylvanus
Sylvanus
Duris007
Sylvanus
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 196L
1,458 Elo+
Solo
Rama
Rama
Ikl_moi
Rama
Level 144
God Stats
4W - 0L
1,691 SR
Queue Stats
166W - 175L
1,452 Elo+
Solo
Martichoras
Martichoras
M_D_Ace212
Martichoras
Level 148
God Stats
35W - 29L
1,580 SR
Queue Stats
557W - 588L
1,415 Elo+
Solo
Surtr
Surtr
UNCLExGRANDxPA
Surtr
Level 122
God Stats
7W - 6L
1,497 SR
Queue Stats
57W - 69L
1,414 Elo+
Solo
Fenrir
Fenrir
brita7869
Fenrir
Level 82
God Stats
12W - 7L
1,692 SR
Queue Stats
457W - 439L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,910
461
7,153
7,620
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
6,442
429
6,397
12,972
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
1 / 5 / 2
6,913
461
10,175
10,494
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 8 / 1
6,893
460
5,442
12,292
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
11
0 / 3 / 0
6,222
415
6,030
16,182
17,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duris007
Sylvanus
11
3 / 4 / 6
7,198
480
5,602
10,603
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Ikl_moi
Rama
14
5 / 3 / 10
8,656
577
7,512
14,130
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
M_D_Ace212
Martichoras
16
2 / 1 / 0
9,125
608
3,416
7,917
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 2
8,586
572
11,409
13,885
10,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
brita7869
Fenrir
15
12 / 1 / 3
9,584
639
14,875
10,864
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
24
25
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
6
1
0.25
W
Sylvanus
Duris007
Sylvanus
3
4
6
1.5
L
Zeus
1
5
2
0.4
W
Rama
Ikl_moi
Rama
5
3
10
3.33
L
4
8
1
0.56
W
Martichoras
M_D_Ace212
Martichoras
2
1
0
2
W
2
0
2
3
W
Fenrir
brita7869
Fenrir
12
1
3
13.5
L
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
42,814
59,560
Taken
57,399
30,022
Mitigated
30,335
10,051
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,153
862
0
0
7,620
1,989
0
189
7,431
48,640
0
L
6,397
3,914
0
2,383
12,972
3,609
660
2,207
10,765
0
35,099
W
Sylvanus
Duris007
Sylvanus
5,602
2,540
480
2,322
10,603
5,769
520
5,404
4,943
25,015
6,586
L
Zeus
10,175
2,966
0
1,259
10,494
2,718
0
1,488
9,006
45,803
0
W
Rama
Ikl_moi
Rama
7,512
6,125
0
6,023
14,130
5,543
2,188
5,612
8,170
0
56,613
L
5,442
1,307
923
2,349
12,292
3,964
0
1,272
11,020
34,821
0
W
Martichoras
M_D_Ace212
Martichoras
3,416
1,159
0
2,585
7,917
3,496
624
4,692
2,741
0
88,592
W
11,409
5,723
0
2,671
13,885
10,656
327
1,865
11,828
759
67,811
W
Fenrir
brita7869
Fenrir
14,875
4,990
0
2,049
10,864
4,871
720
3,705
6,947
0
57,887
L
Gilgamesh
6,030
2,032
0
3,137
16,182
17,742
0
390
15,792
0
44,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
43,149
344
Minions Killed
450
0
Camps Cleared
0
1,266,669
Distance Traveled
1,354,156
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,910
461
79
5
0
216,390
5
L
Medusa
6,442
429
60
4
0
274,134
2
W
Sylvanus
7,198
480
43
3
0
252,611
0
L
Zeus
6,913
461
79
5
0
265,264
0
W
Rama
8,656
577
79
5
0
243,240
0
L
Ra
6,893
460
50
3
0
241,753
2
W
Martichoras
9,125
608
146
10
0
263,987
0
W
Surtr
8,586
572
110
7
0
284,391
0
W
Fenrir
9,584
639
72
5
0
309,927
0
L
Gilgamesh
6,222
415
76
5
0
269,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role