Player Matchup

Bakasura
Bakasura
Silver I
NavyABH
Bakasura
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,487 MMR
Solo
Nu Wa
Nu Wa
Silver I
SMITE_Banned_14
Nu Wa
Silver I
Level 47
God Stats
24W - 18L
1,407 SR
Queue Stats
606W - 713L
1,495 MMR
Solo
Ares
Ares
Gold IV
jorlex009
Ares
Gold IV
Level 156
God Stats
3W - 3L
1,471 SR
Queue Stats
586W - 666L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,459 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,463 SR
1,476 MMR
Xing Tian
Xing Tian
Gold IV
IX3A
Xing Tian
Gold IV
Level 112
God Stats
56W - 68L
1,474 SR
Queue Stats
479W - 506L
1,508 MMR
Solo
Merlin
Merlin
Bronze III
Ulixexx17
Merlin
Bronze III
Level 149
God Stats
13W - 14L
1,167 SR
Queue Stats
70W - 79L
1,410 MMR
Solo
Ravana
Ravana
Gold IV
shayanbakhsi6473
Ravana
Gold IV
Level 148
God Stats
5W - 6L
1,749 SR
Queue Stats
401W - 425L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NavyABH
Bakasura
16
1 / 5 / 2
10,693
629
13,534
16,466
9,381
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 2 / 2
10,926
643
15,298
9,683
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
16
2 / 3 / 2
11,596
682
8,933
22,465
33,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
SurtrBacchusAtlasNe ZhaHades

VS

Bans
Ao KuangKukulkanGebThothGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IX3A
Xing Tian
17
2 / 0 / 7
12,479
734
6,070
18,536
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ulixexx17
Merlin
18
5 / 3 / 3
12,306
724
14,698
14,571
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 1 / 6
11,517
677
16,154
14,276
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IX3A
Xing Tian
2
0
7
5.5
L
Bakasura
NavyABH
Bakasura
1
5
2
0.4
L
1
2
2
1
W
Merlin
Ulixexx17
Merlin
5
3
3
2.17
L
Ares
2
3
2
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
36,922
48,614
Taken
47,383
47,942
Mitigated
43,484
8,979
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IX3A
Xing Tian
6,070
607
0
3,266
18,536
24,306
678
8,340
9,337
30,292
0
L
Bakasura
NavyABH
Bakasura
13,534
10,096
0
4,673
16,466
9,381
0
7,496
8,608
0
31,586
L
15,298
6,316
0
978
9,683
5,272
70
4,042
5,364
76,825
0
W
Merlin
Ulixexx17
Merlin
14,698
1,386
228
5,908
14,571
5,747
0
7,597
6,063
99,288
0
L
Ares
8,933
342
0
3,328
22,465
33,289
0
9,464
11,990
22,004
0
W
16,154
3,906
0
3,092
14,276
13,431
2,227
8,298
4,869
329
60,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
36,302
187
Minions Killed
269
0
Camps Cleared
0
924,625
Distance Traveled
934,460
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,479
734
34
2
0
335,380
0
L
Bakasura
10,693
629
62
4
0
332,212
0
L
Nu Wa
10,926
643
108
6
0
302,696
5
W
Merlin
12,306
724
172
10
0
275,834
0
L
Ares
11,596
682
17
1
0
289,717
0
W
Ravana
11,517
677
63
4
0
323,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role