Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alucard85
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Baumtasia
Baron Samedi
Level 149
God Stats
10W - 13L
1,374 SR
Queue Stats
401W - 391L
1,527 Elo+
Solo
Nu Wa
Nu Wa
GeroinZXC
Nu Wa
Level 77
God Stats
8W - 4L
1,715 SR
Queue Stats
159W - 156L
1,515 Elo+
Solo
Mulan
Mulan
rosmorin
Mulan
Level 43
God Stats
7W - 6L
1,594 SR
Queue Stats
41W - 43L
1,483 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,469 Elo+

VS

Team Averages
Level 113
1,527 SR
1,465 Elo+
Ymir
Ymir
Jucuzi
Ymir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,433 Elo+
Solo
Bakasura
Bakasura
RevensYaX
Bakasura
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo
Martichoras
Martichoras
Winterwolfy
Martichoras
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 31L
1,386 Elo+
Solo
Jormungandr
Jormungandr
Zentya
Jormungandr
Level 143
God Stats
6W - 5L
1,568 SR
Queue Stats
235W - 224L
1,549 Elo+
Solo
Rama
Rama
themitaka
Rama
Level 108
God Stats
4W - 1L
1,569 SR
Queue Stats
211W - 191L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 2 / 2
7,150
477
8,093
12,211
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
9
0 / 4 / 2
6,029
402
3,598
11,141
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Baumtasia
Baron Samedi
10
3 / 4 / 2
6,699
447
9,457
15,534
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
GeroinZXC
Nu Wa
13
1 / 1 / 1
7,599
507
12,109
6,615
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
rosmorin
Mulan
14
1 / 0 / 0
7,237
482
5,198
13,022
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jucuzi
Ymir
11
2 / 3 / 2
7,209
481
4,132
16,674
11,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
RevensYaX
Bakasura
16
5 / 1 / 1
9,147
610
7,242
13,377
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Winterwolfy
Martichoras
13
0 / 0 / 2
7,358
491
7,638
9,861
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Zentya
Jormungandr
15
1 / 0 / 0
8,517
568
9,288
8,986
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
2 / 3 / 4
7,161
477
10,112
13,374
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
10
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
2
1.5
L
Kali
0
4
2
0.25
L
Baron Samedi
Baumtasia
Baron Samedi
3
4
2
1
L
Nu Wa
GeroinZXC
Nu Wa
1
1
1
1.5
W
Ymir
Jucuzi
Ymir
2
3
2
1
W
Bakasura
RevensYaX
Bakasura
5
1
1
5.5
W
Martichoras
Winterwolfy
Martichoras
0
0
2
1
W
Jormungandr
Zentya
Jormungandr
1
0
0
1
L
Mulan
rosmorin
Mulan
1
0
0
1
W
Rama
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
38,412
58,523
Taken
62,272
32,262
Mitigated
33,691
20,455
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,093
3,544
257
5,102
12,211
4,449
713
1,588
10,113
0
50,309
L
Kali
3,598
1,089
0
2,543
11,141
4,296
0
1,587
9,048
0
28,345
L
Baron Samedi
Baumtasia
Baron Samedi
9,457
1,090
983
4,422
15,534
12,702
155
1,927
12,997
30,721
0
L
Nu Wa
GeroinZXC
Nu Wa
12,109
2,092
0
316
6,615
2,496
552
115
6,150
59,993
0
W
Ymir
Jucuzi
Ymir
4,132
572
2,151
3,923
16,674
11,796
0
7,610
8,529
17,281
0
W
Bakasura
RevensYaX
Bakasura
7,242
4,917
0
2,924
13,377
6,127
374
3,006
10,207
0
72,053
W
Martichoras
Winterwolfy
Martichoras
7,638
1,842
0
5,780
9,861
4,039
0
6,487
3,117
0
68,571
W
Jormungandr
Zentya
Jormungandr
9,288
1,557
0
3,621
8,986
6,705
0
1,052
7,339
71,644
262
L
Mulan
rosmorin
Mulan
5,198
410
0
6,832
13,022
8,319
0
6,455
5,092
700
54,409
W
Rama
10,112
8,231
0
4,301
13,374
5,024
830
2,456
10,554
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
39,392
334
Minions Killed
453
0
Camps Cleared
0
1,321,035
Distance Traveled
1,530,011
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,150
477
67
4
0
282,180
0
L
Kali
6,029
402
43
3
0
252,413
0
L
Baron Samedi
6,699
447
30
2
0
264,251
0
L
Nu Wa
7,599
507
93
6
0
275,823
0
W
Ymir
7,209
481
27
2
0
288,758
7
W
Bakasura
9,147
610
135
9
0
345,562
0
W
Martichoras
7,358
491
109
7
0
277,826
4
W
Jormungandr
8,517
568
118
8
0
274,187
1
L
Mulan
7,237
482
101
7
0
246,368
0
W
Rama
7,161
477
64
4
0
343,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role