Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BradConutZA
Chernobog
Level 145
God Stats
8W - 8L
1,499 SR
Queue Stats
553W - 552L
1,476 Elo+
Solo
Ymir
Ymir
JankiLot
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,427 Elo+
Solo
Atlas
Atlas
YUGO BETRUGO57
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 186L
1,399 Elo+
Party 1
Vulcan
Vulcan
legendkilla916
Vulcan
Level 129
God Stats
7W - 3L
1,289 SR
Queue Stats
413W - 397L
1,479 Elo+
Party 1
Team Averages
Level 93
1,458 SR
1,456 Elo+

VS

Team Averages
Level 125
1,517 SR
1,480 Elo+
Ullr
Ullr
 
Ullr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AjLaKaos
Chernobog
Level 143
God Stats
8W - 7L
1,516 SR
Queue Stats
894W - 934L
1,469 Elo+
Solo
Artio
Artio
Darvasdos
Artio
Level 117
God Stats
4W - 9L
1,331 SR
Queue Stats
760W - 772L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Kenichi_Supremo
Cernunnos
Level 148
God Stats
1W - 4L
1,738 SR
Queue Stats
53W - 48L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
WookieChaser
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
10 / 2 / 13
9,666
967
13,207
8,872
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
BradConutZA
Chernobog
15
3 / 0 / 14
9,023
902
10,102
9,650
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
5 / 2 / 10
9,597
960
6,523
13,871
13,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 18
9,019
902
7,286
14,307
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 14
9,591
959
22,848
10,409
5,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 5 / 0
6,963
696
6,362
10,609
5,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
AjLaKaos
Chernobog
11
0 / 7 / 4
6,752
675
9,052
14,936
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Darvasdos
Artio
12
0 / 5 / 3
6,794
679
6,137
17,389
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Kenichi_Supremo
Cernunnos
12
0 / 5 / 4
6,445
645
8,881
10,456
4,571
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
WookieChaser
Cu Chulainn
13
3 / 7 / 2
7,856
786
7,587
16,472
14,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
29
Kills
5
6
Deaths
29
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
13
8.25
L
Ullr
 
Ullr
2
5
0
0.4
L
Chernobog
AjLaKaos
Chernobog
0
7
4
0.29
W
Chernobog
BradConutZA
Chernobog
3
0
14
10
L
Artio
Darvasdos
Artio
0
5
3
0.3
W
Ymir
5
2
10
5
L
Cernunnos
Kenichi_Supremo
Cernunnos
0
5
4
0.4
L
Cu Chulainn
WookieChaser
Cu Chulainn
3
7
2
0.57
W
2
2
18
5.5
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
38,019
57,109
Taken
69,862
49,936
Mitigated
51,660
23,248
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,207
3,702
2,321
2,496
8,872
4,681
1,406
748
8,124
29,910
0
L
Ullr
 
Ullr
6,362
2,000
819
661
10,609
5,160
0
9,161
1,448
0
18,084
L
Chernobog
AjLaKaos
Chernobog
9,052
5,834
774
3,847
14,936
6,339
0
11,481
3,455
0
18,882
W
Chernobog
BradConutZA
Chernobog
10,102
5,191
1,601
2,545
9,650
5,853
2,722
1,029
8,621
0
22,107
L
Artio
Darvasdos
Artio
6,137
467
2,694
5,526
17,389
21,315
0
10,403
6,986
11,633
0
W
Ymir
6,523
1,353
3,133
3,664
13,871
13,148
447
1,295
12,576
9,280
0
L
Cernunnos
Kenichi_Supremo
Cernunnos
8,881
4,691
0
1,590
10,456
4,571
0
9,199
1,257
0
22,746
L
Cu Chulainn
WookieChaser
Cu Chulainn
7,587
1,749
240
866
16,472
14,275
0
9,620
6,852
0
18,892
W
7,286
2,759
895
2,828
14,307
20,416
754
1,109
13,198
13,629
0
W
22,848
14,025
1,320
2,445
10,409
5,838
1,927
1,956
8,453
31,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
34,810
110
Minions Killed
94
0
Camps Cleared
0
951,827
Distance Traveled
780,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,666
967
25
3
0
162,066
0
L
Ullr
6,963
696
27
3
0
153,653
0
L
Chernobog
6,752
675
20
2
0
139,542
0
W
Chernobog
9,023
902
38
4
0
160,365
0
L
Artio
6,794
679
10
1
0
186,373
0
W
Ymir
9,597
960
8
1
0
190,900
0
L
Cernunnos
6,445
645
18
2
0
148,209
0
L
Cu Chulainn
7,856
786
19
2
0
153,164
0
W
Atlas
9,019
902
7
1
0
203,028
0
W
Vulcan
9,591
959
32
3
0
235,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role