Player Matchup

Surtr
Surtr
Demondemocracy2
Surtr
Level 134
God Stats
44W - 35L
1,620 SR
Queue Stats
287W - 294L
1,462 Elo+
Solo
Ullr
Ullr
FaikLove
Ullr
Level 13
God Stats
3W - 7L
1,363 SR
Queue Stats
5W - 14L
1,290 Elo+
Party 2
Thoth
Thoth
Gibbay_123
Thoth
Level 127
God Stats
2W - 5L
1,541 SR
Queue Stats
235W - 223L
1,488 Elo+
Solo
Cerberus
Cerberus
Magma865
Cerberus
Level 84
God Stats
3W - 2L
1,243 SR
Queue Stats
46W - 51L
1,463 Elo+
Party 2
Mercury
Mercury
Mr Rippin Lips
Mercury
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 88L
1,512 Elo+
Solo
Team Averages
Level 96
1,453 SR
1,443 Elo+

VS

Team Averages
Level 124
1,474 SR
1,413 Elo+
Sylvanus
Sylvanus
CptMarvel1988
Sylvanus
Level 144
God Stats
2W - 4L
1,091 SR
Queue Stats
116W - 106L
1,449 Elo+
Party 1
Vulcan
Vulcan
Psychic Nemesis
Vulcan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Chronos
Chronos
UnR3alGamer2045
Chronos
Level 146
God Stats
56W - 42L
1,504 SR
Queue Stats
536W - 533L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
XxSquirrelCagexX
Ne Zha
Level 109
God Stats
2W - 3L
1,849 SR
Queue Stats
38W - 39L
1,548 Elo+
Solo
Mulan
Mulan
ryvan1
Mulan
Level 128
God Stats
115W - 143L
1,426 SR
Queue Stats
540W - 565L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,366
537
4,539
8,295
8,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
8
0 / 3 / 1
4,571
457
2,416
7,604
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
10
4 / 1 / 0
6,018
602
4,344
5,990
2,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
Magma865
Cerberus
8
1 / 2 / 3
5,323
532
2,753
9,556
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
5,649
565
3,595
8,410
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptMarvel1988
Sylvanus
9
4 / 0 / 3
5,853
585
3,296
5,311
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 3 / 0
6,225
623
3,295
5,212
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,316
632
5,157
5,343
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 2
5,918
592
5,102
9,629
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
ryvan1
Mulan
12
2 / 0 / 1
6,821
682
5,687
10,944
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
11
11
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CptMarvel1988
Sylvanus
4
0
3
5.5
L
0
2
0
0
L
Ullr
0
3
1
0.17
L
Thoth
4
1
0
4
L
Cerberus
Magma865
Cerberus
1
2
3
1.25
L
0
3
3
0.5
W
0
3
0
0
W
3
1
2
4
W
2
2
2
1.5
W
Mulan
ryvan1
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
22,537
39,855
Taken
36,439
20,262
Mitigated
15,409
7,842
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CptMarvel1988
Sylvanus
3,296
1,116
950
1,249
5,311
3,033
657
1,008
4,302
12,005
5,091
L
4,539
1,603
0
2,380
8,295
8,076
0
0
8,295
1,429
28,782
L
Ullr
2,416
1,069
0
1,210
7,604
2,292
0
2,834
4,770
0
24,934
L
Thoth
4,344
333
0
500
5,990
2,089
0
3,354
2,636
35,965
0
L
Cerberus
Magma865
Cerberus
2,753
78
0
2,919
9,556
5,327
0
3,980
5,576
11,600
0
L
3,595
2,359
0
833
8,410
2,478
0
1,382
7,028
0
44,941
W
3,295
662
0
1,247
5,212
1,771
123
3,411
1,801
42,704
0
W
5,157
1,649
0
656
5,343
1,749
2,348
1,620
3,723
36,143
0
W
5,102
1,738
0
4,646
9,629
3,445
322
936
8,693
0
35,369
W
Mulan
ryvan1
Mulan
5,687
735
0
3,837
10,944
5,411
0
582
10,098
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
31,133
234
Minions Killed
314
0
Camps Cleared
0
1,034,180
Distance Traveled
1,000,457
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,853
585
26
3
0
184,030
4
L
Surtr
5,366
537
41
4
0
209,427
2
L
Ullr
4,571
457
39
4
0
179,785
0
L
Thoth
6,018
602
59
6
0
187,262
1
L
Cerberus
5,323
532
23
2
0
207,445
0
L
Mercury
5,649
565
72
7
0
250,261
1
W
Vulcan
6,225
623
83
8
0
211,042
0
W
Chronos
6,316
632
59
6
0
198,411
0
W
Ne Zha
5,918
592
60
6
0
210,915
0
W
Mulan
6,821
682
86
9
0
196,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role