Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DaeleryDrach
Mulan
Level 43
God Stats
4W - 8L
1,328 SR
Queue Stats
67W - 73L
1,392 Elo+
Solo
Susano
Susano
K3RB3RO
Susano
Level 113
God Stats
0W - 2L
1,277 SR
Queue Stats
362W - 330L
1,533 Elo+
Solo
Raijin
Raijin
TheKhorne
Raijin
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
484W - 455L
1,513 Elo+
Solo
Hercules
Hercules
qolequa
Hercules
Level 68
God Stats
7W - 6L
1,526 SR
Queue Stats
283W - 275L
1,461 Elo+
Party 1
Team Averages
Level 80
1,426 SR
1,480 Elo+

VS

Team Averages
Level 49
1,464 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Flenaflux
Lancelot
Level 29
God Stats
1W - 1L
1,474 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Katapika
Cu Chulainn
Level 62
God Stats
2W - 2L
1,396 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 2
Sol
Sol
KatsuNyx
Sol
Level 32
God Stats
2W - 7L
1,316 SR
Queue Stats
155W - 169L
1,337 Elo+
Solo
Anubis
Anubis
Wautaiger
Anubis
Level 65
God Stats
23W - 22L
1,632 SR
Queue Stats
65W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 5 / 1
7,145
476
7,808
13,977
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 9 / 0
6,647
443
5,994
16,773
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
K3RB3RO
Susano
14
5 / 3 / 0
9,044
603
10,099
14,808
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
TheKhorne
Raijin
11
1 / 6 / 2
6,860
457
6,421
11,795
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
qolequa
Hercules
11
0 / 5 / 6
6,268
418
7,630
17,003
14,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 7
7,877
525
7,370
11,290
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Flenaflux
Lancelot
14
5 / 2 / 3
8,245
550
6,678
11,969
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Katapika
Cu Chulainn
16
9 / 2 / 2
9,812
654
16,080
14,092
15,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 4
6,947
463
9,132
8,795
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Wautaiger
Anubis
16
10 / 3 / 2
9,804
654
14,583
14,566
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
28
28
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
1
0.9
W
Hercules
 
Hercules
3
1
7
6.5
L
1
9
0
0.11
W
Lancelot
Flenaflux
Lancelot
5
2
3
3.25
L
Susano
K3RB3RO
Susano
5
3
0
1.67
W
Cu Chulainn
Katapika
Cu Chulainn
9
2
2
5
W
1
3
4
1
L
Raijin
TheKhorne
Raijin
1
6
2
0.33
W
Anubis
Wautaiger
Anubis
10
3
2
3.67
L
Hercules
qolequa
Hercules
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
53,843
74,356
Taken
60,712
41,791
Mitigated
43,866
17,426
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,808
5,697
0
5,204
13,977
6,130
0
4,899
9,078
0
47,881
W
Hercules
 
Hercules
7,370
2,419
0
5,321
11,290
12,161
182
239
10,525
0
20,718
L
5,994
1,341
0
3,468
16,773
12,355
0
2,003
14,770
0
37,122
W
Lancelot
Flenaflux
Lancelot
6,678
1,618
0
530
11,969
5,453
2,209
361
11,490
0
53,192
L
Susano
K3RB3RO
Susano
10,099
2,525
0
1,800
14,808
6,201
0
2,735
12,073
0
61,828
W
Cu Chulainn
Katapika
Cu Chulainn
16,080
3,402
0
1,213
14,092
15,264
955
0
13,468
5,175
74,154
W
9,132
2,698
0
2,920
8,795
3,236
624
0
8,593
51,158
0
L
Raijin
TheKhorne
Raijin
6,421
639
0
390
11,795
2,840
0
9,112
2,683
37,184
0
W
Anubis
Wautaiger
Anubis
14,583
1,293
32
7,799
14,566
7,752
1,812
5,821
8,704
78,211
0
L
Hercules
qolequa
Hercules
7,630
2,232
436
6,128
17,003
14,265
0
6,149
10,854
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
42,685
341
Minions Killed
420
0
Camps Cleared
0
1,400,829
Distance Traveled
1,473,642
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,145
476
72
5
0
271,497
0
W
Hercules
7,877
525
22
1
0
302,374
2
L
Mulan
6,647
443
63
4
0
270,433
0
W
Lancelot
8,245
550
87
6
0
334,730
0
L
Susano
9,044
603
90
6
0
335,936
2
W
Cu Chulainn
9,812
654
114
8
0
291,778
0
W
Sol
6,947
463
71
5
0
274,151
0
L
Raijin
6,860
457
68
5
0
255,975
0
W
Anubis
9,804
654
126
8
0
270,609
0
L
Hercules
6,268
418
48
3
0
266,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role