Player Matchup

Morgan Le Fay
Morgan Le Fay
KleptoKin
Morgan Le Fay
Level 25
God Stats
6W - 8L
1,494 SR
Queue Stats
42W - 45L
1,325 Elo+
Party 1
Anubis
Anubis
Kspank23
Anubis
Level 64
God Stats
12W - 10L
1,594 SR
Queue Stats
360W - 370L
1,432 Elo+
Party 1
Cerberus
Cerberus
Overshotwig8785
Cerberus
Level 16
God Stats
0W - 2L
1,128 SR
Queue Stats
1W - 8L
1,247 Elo+
Party 1
Izanami
Izanami
PassTheJuice
Izanami
Level 81
God Stats
5W - 6L
1,355 SR
Queue Stats
24W - 35L
1,323 Elo+
Party 1
King Arthur
King Arthur
RoyaltyExt
King Arthur
Level 145
God Stats
11W - 10L
1,355 SR
Queue Stats
354W - 346L
1,425 Elo+
Party 1
Team Averages
Level 66
1,385 SR
1,350 Elo+

VS

Team Averages
Level 135
1,483 SR
1,586 Elo+
Osiris
Osiris
Jabatar
Osiris
Level 194
God Stats
10W - 4L
1,597 SR
Queue Stats
160W - 67L
1,831 Elo+
Solo
Geb
Geb
MRSaumyz
Geb
Level 166
God Stats
7W - 10L
1,544 SR
Queue Stats
269W - 283L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeoFreya
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,274 SR
Queue Stats
58W - 59L
1,473 Elo+
Solo
Izanami
Izanami
XnAyDeR
Izanami
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 158L
1,620 Elo+
Solo
Mercury
Mercury
zengzhiji
Mercury
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 182L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KleptoKin
Morgan Le Fay
15
1 / 5 / 1
9,074
432
10,145
16,042
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Kspank23
Anubis
13
0 / 7 / 0
7,956
379
5,620
14,271
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
11
0 / 5 / 0
6,652
317
3,751
15,257
14,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PassTheJuice
Izanami
15
1 / 8 / 0
9,387
447
9,155
19,957
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RoyaltyExt
King Arthur
15
1 / 3 / 1
9,323
444
9,356
22,445
14,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jabatar
Osiris
20
5 / 1 / 7
13,424
639
20,344
22,804
28,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
3 / 0 / 15
12,365
589
9,706
14,917
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
NeoFreya
Morgan Le Fay
18
6 / 0 / 4
12,129
578
9,800
10,865
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
XnAyDeR
Izanami
20
9 / 0 / 6
14,013
667
20,517
15,611
7,735
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
zengzhiji
Mercury
19
5 / 2 / 9
12,629
601
9,872
18,038
9,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
3
Kills
28
28
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
Jabatar
Osiris
5
1
7
8.5
L
Morgan Le Fay
KleptoKin
Morgan Le Fay
1
5
1
0.3
L
Anubis
Kspank23
Anubis
0
7
0
0
W
3
0
15
10.5
W
Morgan Le Fay
NeoFreya
Morgan Le Fay
6
0
4
8
L
Cerberus
0
5
0
0
L
Izanami
PassTheJuice
Izanami
1
8
0
0.13
L
King Arthur
RoyaltyExt
King Arthur
1
3
1
0.5
W
Izanami
XnAyDeR
Izanami
9
0
6
12
W
Mercury
zengzhiji
Mercury
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
70,239
87,972
Taken
82,235
53,159
Mitigated
68,907
19,702
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Jabatar
Osiris
20,344
7,287
0
6,634
22,804
28,613
63
6,360
16,249
0
118,791
L
Morgan Le Fay
KleptoKin
Morgan Le Fay
10,145
1,310
0
1,067
16,042
7,208
0
2,403
12,572
56,132
0
L
Anubis
Kspank23
Anubis
5,620
88
0
4,433
14,271
7,661
0
4,774
9,141
52,244
0
W
9,706
1,604
0
4,551
14,917
18,611
162
3,980
10,675
36,282
0
W
Morgan Le Fay
NeoFreya
Morgan Le Fay
9,800
531
130
3,477
10,865
4,846
2,816
5,010
5,832
88,324
0
L
Cerberus
3,751
166
0
1,637
15,257
14,863
0
4,668
10,331
15,563
401
L
Izanami
PassTheJuice
Izanami
9,155
6,291
67
5,830
19,957
8,624
0
3,179
16,738
0
83,414
L
King Arthur
RoyaltyExt
King Arthur
9,356
920
0
6,668
22,445
14,803
0
3,882
18,225
0
80,222
W
Izanami
XnAyDeR
Izanami
20,517
16,880
0
12,589
15,611
7,735
9,636
2,038
13,573
0
172,094
W
Mercury
zengzhiji
Mercury
9,872
5,760
0
2,554
18,038
9,102
682
3,172
14,798
0
108,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
64,560
490
Minions Killed
669
0
Camps Cleared
0
2,058,238
Distance Traveled
2,152,548
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,424
639
148
7
0
417,884
4
L
Morgan Le Fay
9,074
432
112
5
0
407,974
0
L
Anubis
7,956
379
88
4
0
379,437
0
W
Geb
12,365
589
20
1
0
457,382
7
W
Morgan Le Fay
12,129
578
127
6
0
417,738
2
L
Cerberus
6,652
317
43
2
0
396,200
0
L
Izanami
9,387
447
146
7
0
383,208
0
L
King Arthur
9,323
444
101
5
0
491,419
0
W
Izanami
14,013
667
226
11
0
368,943
4
W
Mercury
12,629
601
148
7
0
490,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role