Player Matchup

Horus
Horus
InactiveHarpy9
Horus
Level 125
God Stats
1W - 1L
1,528 SR
Queue Stats
33W - 38L
1,502 Elo+
Solo
Hou Yi
Hou Yi
N0VAxGH0ST
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
SangueGrezzo
Baron Samedi
Level 87
God Stats
37W - 34L
1,458 SR
Queue Stats
428W - 427L
1,379 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,449 Elo+

VS

Team Averages
Level 77
1,440 SR
1,426 Elo+
Mulan
Mulan
BloodDiamond174
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
Notlukas69
Amaterasu
Level 18
God Stats
1W - 3L
1,320 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Zeus
Zeus
achile94000
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,733
749
7,247
11,968
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
N0VAxGH0ST
Hou Yi
14
2 / 0 / 8
9,364
720
7,159
9,458
4,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SangueGrezzo
Baron Samedi
16
6 / 1 / 4
10,153
781
18,194
10,545
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,808
678
8,092
14,025
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Notlukas69
Amaterasu
13
1 / 1 / 1
7,812
601
4,884
12,197
10,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
8,816
678
10,746
13,019
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
4
2
7
3.75
W
Hou Yi
N0VAxGH0ST
Hou Yi
2
0
8
6
L
Amaterasu
Notlukas69
Amaterasu
1
1
1
1.5
W
Baron Samedi
SangueGrezzo
Baron Samedi
6
1
4
8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
23,722
31,971
Taken
39,241
20,621
Mitigated
28,884
16,707
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,092
375
608
3,269
14,025
14,042
0
6,653
7,151
0
32,964
W
7,247
3,067
1,254
3,490
11,968
10,377
390
4,099
7,670
0
18,990
W
Hou Yi
N0VAxGH0ST
Hou Yi
7,159
3,384
0
2,800
9,458
4,053
1,986
2,017
7,275
0
47,441
L
Amaterasu
Notlukas69
Amaterasu
4,884
802
0
2,543
12,197
10,047
0
4,959
7,039
0
14,089
W
Baron Samedi
SangueGrezzo
Baron Samedi
18,194
826
3,045
6,118
10,545
6,191
394
4,751
5,550
53,589
0
L
10,746
991
0
1,110
13,019
4,795
0
6,651
6,024
40,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
25,436
140
Minions Killed
121
0
Camps Cleared
0
714,395
Distance Traveled
694,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,808
678
43
3
0
250,388
1
W
Horus
9,733
749
23
2
0
248,197
0
W
Hou Yi
9,364
720
55
4
0
248,829
0
L
Amaterasu
7,812
601
22
2
0
252,221
0
W
Baron Samedi
10,153
781
62
5
0
217,369
0
L
Zeus
8,816
678
56
4
0
192,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role