Player Matchup

He Bo
He Bo
 
He Bo
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Daystarts1
Nu Wa
Level 84
God Stats
3W - 3L
1,647 SR
Queue Stats
180W - 188L
1,566 Elo+
Party 2
Thanatos
Thanatos
HER0lC
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 127L
1,535 Elo+
Party 2
Bacchus
Bacchus
MaylaAmore87
Bacchus
Level 139
God Stats
6W - 8L
1,500 SR
Queue Stats
252W - 291L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
jon12004
Danzaburou
Level 164
God Stats
6W - 7L
1,484 SR
Queue Stats
582W - 631L
1,532 Elo+
Party 3
Team Averages
Level 124
1,526 SR
1,511 Elo+

VS

Team Averages
Level 120
1,333 SR
1,523 Elo+
Bellona
Bellona
Abu_Nwaf2
Bellona
Level 106
God Stats
2W - 1L
1,337 SR
Queue Stats
396W - 405L
1,508 Elo+
Solo
Anhur
Anhur
MİKA
Anhur
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 132L
1,556 Elo+
Solo
Hercules
Hercules
SOLARSIIJ
Hercules
Level 122
God Stats
1W - 2L
1,164 SR
Queue Stats
30W - 29L
1,516 Elo+
Party 1
Arachne
Arachne
Sumayee
Arachne
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 403L
1,503 Elo+
Solo
Tiamat
Tiamat
YiChui
Tiamat
Level 112
God Stats
1W - 2L
1,164 SR
Queue Stats
133W - 128L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 1 / 6
8,877
807
8,622
6,945
2,892
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
15
3 / 2 / 8
8,330
757
14,780
6,525
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HER0lC
Thanatos
13
4 / 6 / 4
8,513
774
7,250
10,076
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
MaylaAmore87
Bacchus
15
2 / 1 / 10
8,501
773
5,189
11,528
13,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
jon12004
Danzaburou
17
4 / 2 / 9
9,529
866
13,596
10,197
5,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abu_Nwaf2
Bellona
10
1 / 6 / 6
6,787
617
8,203
13,296
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
MİKA
Anhur
16
1 / 1 / 9
8,177
743
5,212
9,329
4,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
SOLARSIIJ
Hercules
14
2 / 3 / 6
7,663
697
4,458
11,700
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Sumayee
Arachne
14
4 / 3 / 7
8,644
786
7,526
12,963
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
YiChui
Tiamat
14
3 / 4 / 6
7,893
718
11,810
9,711
5,652
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
17
Kills
11
12
Deaths
17
37
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
1
6
7
W
Bellona
Abu_Nwaf2
Bellona
1
6
6
0.67
L
Nu Wa
3
2
8
3.5
L
Thanatos
HER0lC
Thanatos
4
6
4
1
L
Bacchus
MaylaAmore87
Bacchus
2
1
10
7
W
Anhur
MİKA
Anhur
1
1
9
5.5
W
Hercules
SOLARSIIJ
Hercules
2
3
6
1.67
W
Arachne
Sumayee
Arachne
4
3
7
2.5
W
Tiamat
YiChui
Tiamat
3
4
6
1.5
L
Danzaburou
jon12004
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
37,209
45,271
Taken
56,999
29,644
Mitigated
47,161
14,868
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,622
320
1,513
1,528
6,945
2,892
70
1,698
4,959
24,980
0
W
Bellona
Abu_Nwaf2
Bellona
8,203
1,184
704
1,617
13,296
12,428
34
6,689
6,607
0
11,150
L
Nu Wa
14,780
3,612
263
898
6,525
2,552
218
1,944
4,376
25,246
0
L
Thanatos
HER0lC
Thanatos
7,250
883
225
3,404
10,076
5,443
0
2,046
7,866
261
12,269
L
Bacchus
MaylaAmore87
Bacchus
5,189
360
1,677
2,959
11,528
13,153
33
4,081
7,108
13,826
0
W
Anhur
MİKA
Anhur
5,212
1,609
1,935
4,939
9,329
4,400
90
3,819
5,510
0
27,353
W
Hercules
SOLARSIIJ
Hercules
4,458
623
1,226
4,196
11,700
9,323
0
7,146
4,554
0
9,570
W
Arachne
Sumayee
Arachne
7,526
5,933
176
3,218
12,963
15,358
0
6,520
6,443
0
11,459
W
Tiamat
YiChui
Tiamat
11,810
774
1,022
2,179
9,711
5,652
25
4,678
5,033
25,671
0
L
Danzaburou
jon12004
Danzaburou
13,596
4,731
519
1,882
10,197
5,604
1,032
2,041
7,904
0
39,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
39,164
154
Minions Killed
109
0
Camps Cleared
0
1,095,288
Distance Traveled
1,030,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,877
807
50
5
0
250,594
0
W
Bellona
6,787
617
7
1
0
189,670
0
L
Nu Wa
8,330
757
26
2
0
216,386
0
L
Thanatos
8,513
774
14
1
0
197,292
0
L
Bacchus
8,501
773
12
1
0
229,163
0
W
Anhur
8,177
743
55
5
0
190,286
0
W
Hercules
7,663
697
13
1
0
214,071
0
W
Arachne
8,644
786
8
1
0
230,707
0
W
Tiamat
7,893
718
26
2
0
206,014
0
L
Danzaburou
9,529
866
52
5
0
201,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role