Player Matchup

Awilix
Awilix
BlazeOfHavoc
Awilix
Level 128
God Stats
1W - 1L
1,596 SR
Queue Stats
9W - 11L
1,403 Elo+
Party 1
Sol
Sol
ThugNegro
Sol
Level 43
God Stats
10W - 18L
1,614 SR
Queue Stats
10W - 18L
1,556 Elo+
Solo
Chaac
Chaac
alextovar1
Chaac
Level 29
God Stats
7W - 6L
1,580 SR
Queue Stats
9W - 11L
1,403 Elo+
Party 1
Team Averages
Level 67
1,597 SR
1,454 Elo+

VS

Team Averages
Level 94
1,223 SR
1,244 Elo+
Anubis
Anubis
Numberd-Scorpion
Anubis
Level 76
God Stats
0W - 2L
1,106 SR
Queue Stats
1W - 7L
1,111 Elo+
Solo
Nemesis
Nemesis
UnotMyLVL
Nemesis
Level 61
God Stats
5W - 16L
1,067 SR
Queue Stats
65W - 103L
1,270 Elo+
Solo
Ne Zha
Ne Zha
juzlakalbdn
Ne Zha
Level 145
God Stats
10W - 15L
1,495 SR
Queue Stats
683W - 729L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 0 / 2
6,384
798
3,904
3,727
1,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
6,304
788
5,281
5,484
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
2 / 0 / 3
6,357
795
2,651
6,454
3,355
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,612
702
2,447
5,362
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
UnotMyLVL
Nemesis
8
0 / 1 / 0
5,408
676
951
4,072
1,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
11
0 / 2 / 0
5,619
702
5,269
7,549
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
0
2
4
L
0
3
0
0
W
1
0
4
3
L
Nemesis
UnotMyLVL
Nemesis
0
1
0
0
W
Chaac
2
0
3
3.5
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,836
Damage
8,667
15,665
Taken
16,983
5,719
Mitigated
7,247
1,866
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,904
1,323
0
0
3,727
1,295
0
539
3,188
0
19,204
L
2,447
167
0
277
5,362
2,270
160
1,332
4,030
15,173
0
W
5,281
2,875
0
682
5,484
1,069
1,322
1,158
4,326
17,968
0
L
Nemesis
UnotMyLVL
Nemesis
951
454
0
671
4,072
1,427
0
1,778
2,294
0
10,478
W
Chaac
2,651
595
0
1,184
6,454
3,355
0
949
5,505
0
12,812
L
Ne Zha
5,269
1,077
0
1,310
7,549
3,550
0
2,274
5,275
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
16,639
68
Minions Killed
88
0
Camps Cleared
0
489,248
Distance Traveled
381,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,384
798
22
3
0
175,891
0
L
Anubis
5,612
702
35
4
0
104,254
0
W
Sol
6,304
788
28
4
0
150,994
0
L
Nemesis
5,408
676
24
3
0
122,754
0
W
Chaac
6,357
795
18
2
0
162,363
0
L
Ne Zha
5,619
702
29
4
0
154,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role