Player Matchup

Ymir
Ymir
BlackEspada_
Ymir
Level 28
God Stats
3W - 4L
1,437 SR
Queue Stats
23W - 32L
1,349 Elo+
Party 2
King Arthur
King Arthur
Hi_iM_RiGBEY
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Party 2
Artemis
Artemis
PropsG
Artemis
Level 149
God Stats
0W - 2L
1,231 SR
Queue Stats
72W - 61L
1,608 Elo+
Solo
Merlin
Merlin
SexySupportDiff
Merlin
Level 233
God Stats
1W - 3L
1,738 SR
Queue Stats
351W - 335L
1,593 Elo+
Solo
Mercury
Mercury
Wif_Khalifa
Mercury
Level 44
God Stats
1W - 5L
1,259 SR
Queue Stats
48W - 65L
1,327 Elo+
Party 2
Team Averages
Level 94
1,433 SR
1,419 Elo+

VS

Team Averages
Level 153
1,510 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Duece Gaming
Artio
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 499L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
HipDaKilla95
Sun Wukong
Level 104
God Stats
16W - 7L
1,633 SR
Queue Stats
96W - 82L
1,548 Elo+
Solo
Heimdallr
Heimdallr
IrvinR20
Heimdallr
Level 144
God Stats
8W - 12L
1,415 SR
Queue Stats
323W - 313L
1,487 Elo+
Solo
Cliodhna
Cliodhna
ShadowDownKill
Cliodhna
Level 191
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 134L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,292
529
1,372
7,467
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Hi_iM_RiGBEY
King Arthur
7
0 / 5 / 0
4,472
447
1,461
8,200
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PropsG
Artemis
9
1 / 2 / 0
5,292
529
4,640
7,648
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,284
628
2,472
4,388
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Wif_Khalifa
Mercury
9
0 / 5 / 1
5,183
518
2,336
8,327
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 1
6,606
661
3,370
3,196
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 1
4,881
488
2,297
6,154
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HipDaKilla95
Sun Wukong
12
7 / 0 / 2
7,381
738
7,700
6,947
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
IrvinR20
Heimdallr
10
1 / 0 / 1
5,610
561
5,351
5,705
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
2 / 1 / 0
6,158
616
2,783
7,075
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
12
13
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
1
2.5
L
0
0
1
0.5
W
0
1
1
0.5
L
King Arthur
Hi_iM_RiGBEY
King Arthur
0
5
0
0
W
Sun Wukong
HipDaKilla95
Sun Wukong
7
0
2
8
W
Heimdallr
IrvinR20
Heimdallr
1
0
1
1.5
L
Artemis
PropsG
Artemis
1
2
0
0.5
L
1
1
0
1
W
Cliodhna
2
1
0
2
L
Mercury
Wif_Khalifa
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
21,501
36,030
Taken
29,077
16,642
Mitigated
15,603
6,656
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,370
458
0
844
3,196
1,091
0
506
2,690
41,543
0
L
1,372
406
0
2,695
7,467
4,630
0
913
6,401
19,329
0
W
2,297
175
444
1,883
6,154
2,814
0
803
5,351
15,971
0
L
King Arthur
Hi_iM_RiGBEY
King Arthur
1,461
281
0
250
8,200
5,927
0
745
6,853
373
15,951
W
Sun Wukong
HipDaKilla95
Sun Wukong
7,700
1,189
0
3,043
6,947
6,832
0
1,105
5,842
1,116
45,232
W
Heimdallr
IrvinR20
Heimdallr
5,351
1,829
0
964
5,705
2,352
440
393
5,312
0
46,301
L
Artemis
PropsG
Artemis
4,640
1,586
0
2,794
7,648
2,405
0
1,438
6,194
0
37,320
L
2,472
164
0
832
4,388
1,220
0
1,902
2,337
46,544
0
W
Cliodhna
2,783
175
0
1,198
7,075
2,514
559
1,262
5,813
0
50,585
L
Mercury
Wif_Khalifa
Mercury
2,336
1,195
0
85
8,327
2,460
0
1,084
7,051
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
30,636
275
Minions Killed
318
0
Camps Cleared
0
1,067,877
Distance Traveled
1,064,381
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,606
661
88
9
0
212,184
2
L
Ymir
5,292
529
29
3
0
219,266
1
W
Artio
4,881
488
31
3
0
214,990
3
L
King Arthur
4,472
447
22
2
0
206,119
0
W
Sun Wukong
7,381
738
54
5
0
195,741
1
W
Heimdallr
5,610
561
64
6
0
181,005
0
L
Artemis
5,292
529
71
7
0
179,946
1
L
Merlin
6,284
628
96
10
0
201,022
0
W
Cliodhna
6,158
616
81
8
0
260,461
0
L
Mercury
5,183
518
57
6
0
261,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role