Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChinaCX
Geb
Level 154
God Stats
84W - 85L
1,696 SR
Queue Stats
1,278W - 1,282L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
Mogotogo090
Baron Samedi
Level 144
God Stats
197W - 184L
1,821 SR
Queue Stats
998W - 1,005L
1,542 Elo+
Solo
Mercury
Mercury
Mythas
Mercury
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 40L
1,500 Elo+
Solo
Ra
Ra
SenorCarne
Ra
Level 119
God Stats
5W - 3L
1,528 SR
Queue Stats
40W - 39L
1,528 Elo+
Solo
Team Averages
Level 125
1,609 SR
1,531 Elo+

VS

Team Averages
Level 40
1,469 SR
1,552 Elo+
Anubis
Anubis
CupidMainEz
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,766 Elo+
Solo
Susano
Susano
MrUselessness
Susano
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Hachiman
Hachiman
StinkyArlo42
Hachiman
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
44W - 28L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
TomBurgundy
Hun Batz
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Izanami
Izanami
altarrr
Izanami
Level 60
God Stats
28W - 10L
1,823 SR
Queue Stats
49W - 37L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 2 / 8
7,578
1,083
2,606
7,263
2,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
15
2 / 1 / 16
9,489
1,356
5,631
9,910
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Mogotogo090
Baron Samedi
14
4 / 0 / 13
9,252
1,322
12,957
4,074
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mythas
Mercury
13
2 / 1 / 11
8,160
1,166
5,168
7,555
3,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 0 / 7
10,605
1,515
13,663
4,061
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

324

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 4 / 0
8,358
1,194
6,947
11,176
5,702
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
7,201
1,029
5,045
7,851
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
StinkyArlo42
Hachiman
13
1 / 4 / 3
7,813
1,116
9,741
9,298
3,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TomBurgundy
Hun Batz
12
0 / 3 / 2
7,011
1,002
1,258
5,100
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
altarrr
Izanami
13
0 / 3 / 3
7,716
1,102
6,916
10,657
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
4
4
Deaths
19
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
2
8
2
W
Geb
2
1
16
10
L
Anubis
3
4
0
0.75
W
Baron Samedi
Mogotogo090
Baron Samedi
4
0
13
10.5
L
0
5
2
0.2
W
Mercury
Mythas
Mercury
2
1
11
7.5
W
11
0
7
14.5
L
Hachiman
StinkyArlo42
Hachiman
1
4
3
0.63
L
Hun Batz
TomBurgundy
Hun Batz
0
3
2
0.33
L
Izanami
altarrr
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
29,907
32,863
Taken
44,082
19,583
Mitigated
18,857
8,271
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,606
1,139
0
647
7,263
2,842
0
1,287
5,976
0
15,442
W
Geb
5,631
577
0
1,365
9,910
10,328
0
3,039
6,871
12,841
0
L
Anubis
6,947
392
0
3,485
11,176
5,702
0
7,165
3,961
26,078
0
W
Baron Samedi
Mogotogo090
Baron Samedi
12,957
469
2,306
1,416
4,074
1,647
0
979
3,095
26,774
0
L
5,045
686
0
13
7,851
3,375
0
5,983
1,839
0
9,974
W
Mercury
Mythas
Mercury
5,168
3,030
0
1,077
7,555
3,212
0
1,104
6,451
0
13,146
W
13,663
1,329
810
650
4,061
1,554
0
538
3,523
34,988
0
L
Hachiman
StinkyArlo42
Hachiman
9,741
6,527
0
905
9,298
3,543
0
6,963
2,235
0
25,468
L
Hun Batz
TomBurgundy
Hun Batz
1,258
286
0
0
5,100
2,003
0
3,884
1,202
0
4,047
L
Izanami
altarrr
Izanami
6,916
4,337
0
2,485
10,657
4,234
0
7,986
2,594
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
38,099
156
Minions Killed
148
7
Camps Cleared
5
771,162
Distance Traveled
601,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,578
1,083
23
3
2
109,116
0
W
Geb
9,489
1,356
15
2
1
176,387
0
L
Anubis
8,358
1,194
43
6
2
114,533
0
W
Baron Samedi
9,252
1,322
39
6
0
153,558
2
L
Susano
7,201
1,029
18
3
1
146,069
0
W
Mercury
8,160
1,166
27
4
2
171,672
0
W
Ra
10,605
1,515
52
7
2
160,429
0
L
Hachiman
7,813
1,116
25
4
0
141,358
0
L
Hun Batz
7,011
1,002
7
1
0
80,599
0
L
Izanami
7,716
1,102
55
8
2
118,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role