Player Matchup

Surtr
Surtr
HyugaShinobi
Surtr
Level 266
God Stats
10W - 9L
1,589 SR
Queue Stats
181W - 80L
1,849 Elo+
Party 1
Ymir
Ymir
Zeles85
Ymir
Level 29
God Stats
25W - 28L
1,500 SR
Queue Stats
50W - 74L
1,305 Elo+
Party 2
Set
Set
antonybrave91
Set
Level 286
God Stats
180W - 58L
1,598 SR
Queue Stats
279W - 115L
1,573 Elo+
Party 1
Ishtar
Ishtar
lacchy96
Ishtar
Level 233
God Stats
44W - 23L
1,500 SR
Queue Stats
1,412W - 883L
1,798 Elo+
Party 1
Baba Yaga
Baba Yaga
xSMERFETKAx3772
Baba Yaga
Level 64
God Stats
335W - 359L
1,398 SR
Queue Stats
336W - 365L
1,340 Elo+
Party 2
Team Averages
Level 176
1,517 SR
1,573 Elo+

VS

Team Averages
Level 116
1,447 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlexAres9
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,573 Elo+
Solo
Fenrir
Fenrir
CaptainWaTriX
Fenrir
Level 100
God Stats
1W - 6L
1,270 SR
Queue Stats
142W - 134L
1,430 Elo+
Solo
Ymir
Ymir
Corsu2b2b2b
Ymir
Level 130
God Stats
11W - 20L
1,467 SR
Queue Stats
350W - 369L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
marco ex impuls
Sun Wukong
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 235L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,107
646
7,657
9,472
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Zeles85
Ymir
10
0 / 0 / 3
6,160
560
785
6,043
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 1
7,371
670
5,545
9,870
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
lacchy96
Ishtar
11
3 / 0 / 0
6,592
599
4,897
4,711
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
xSMERFETKAx3772
Baba Yaga
12
1 / 0 / 1
6,303
573
2,241
3,835
1,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 0
6,932
630
3,717
7,452
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
AlexAres9
Izanami
8
0 / 2 / 0
4,495
409
2,442
5,480
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,553
505
3,338
9,928
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
5,211
474
64
1,005
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
marco ex impuls
Sun Wukong
10
0 / 1 / 0
5,402
491
4,082
9,176
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Izanami
AlexAres9
Izanami
0
2
0
0
L
0
4
1
0.13
L
0
0
0
0
W
1
0
0
1
W
Ymir
Zeles85
Ymir
0
0
3
1.5
W
5
1
1
5.5
W
Ishtar
lacchy96
Ishtar
3
0
0
3
L
Sun Wukong
marco ex impuls
Sun Wukong
0
1
0
0
W
Baba Yaga
xSMERFETKAx3772
Baba Yaga
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
13,643
33,931
Taken
33,041
19,924
Mitigated
14,756
12,820
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,717
152
0
1,995
7,452
4,135
5
2,127
5,325
47,672
0
L
Izanami
AlexAres9
Izanami
2,442
1,893
0
1,027
5,480
1,630
0
545
4,935
0
31,527
L
3,338
904
0
474
9,928
3,649
0
409
9,519
0
32,871
L
64
0
0
335
1,005
628
0
61
944
2,046
0
W
7,657
2,694
0
3,836
9,472
8,114
0
0
9,472
1,428
56,019
W
Ymir
Zeles85
Ymir
785
411
1,282
1,575
6,043
3,692
208
64
5,979
17,238
0
W
5,545
2,666
0
1,480
9,870
4,704
0
1,470
8,400
0
63,284
W
Ishtar
lacchy96
Ishtar
4,897
3,507
0
3,083
4,711
1,669
576
0
4,711
0
52,242
L
Sun Wukong
marco ex impuls
Sun Wukong
4,082
763
0
3,624
9,176
4,714
0
620
8,556
0
40,446
W
Baba Yaga
xSMERFETKAx3772
Baba Yaga
2,241
57
0
1,564
3,835
1,745
759
2,247
1,588
39,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
27,593
389
Minions Killed
282
0
Camps Cleared
0
1,038,241
Distance Traveled
991,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,932
630
99
9
0
189,150
0
L
Izanami
4,495
409
52
5
0
190,825
0
L
Fenrir
5,553
505
50
5
0
223,558
0
L
Ymir
5,211
474
2
0
0
165,951
0
W
Surtr
7,107
646
104
9
0
211,242
0
W
Ymir
6,160
560
30
3
0
175,014
0
W
Set
7,371
670
105
10
0
233,839
2
W
Ishtar
6,592
599
78
7
0
193,538
0
L
Sun Wukong
5,402
491
79
7
0
222,189
0
W
Baba Yaga
6,303
573
72
7
0
224,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role