Player Matchup

Thoth
Thoth
Dinο
Thoth
Level 233
God Stats
11W - 2L
1,921 SR
Queue Stats
477W - 144L
1,859 Elo+
Party 1
Neith
Neith
RayloPR
Neith
Level 63
God Stats
1W - 1L
1,692 SR
Queue Stats
113W - 109L
1,350 Elo+
Solo
Horus
Horus
Ryunο
Horus
Level 247
God Stats
3W - 5L
1,500 SR
Queue Stats
2,043W - 1,315L
1,701 Elo+
Party 1
Jing Wei
Jing Wei
UnessentialOils
Jing Wei
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 172L
1,406 Elo+
Solo
Ullr
Ullr
rSystemzz
Ullr
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 113L
1,474 Elo+
Solo
Team Averages
Level 135
1,623 SR
1,558 Elo+

VS

Team Averages
Level 91
1,403 SR
1,542 Elo+
Poseidon
Poseidon
Daegan Night
Poseidon
Level 141
God Stats
7W - 6L
1,268 SR
Queue Stats
76W - 65L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Icertra
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Jameswebb420
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
1,498 Elo+
Party 2
Ra
Ra
Krieg P Waldo
Ra
Level 140
God Stats
0W - 1L
1,248 SR
Queue Stats
71W - 55L
1,581 Elo+
Party 2
Sol
Sol
MortalScrubs
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dinο
Thoth
20
20 / 3 / 12
12,499
961
39,356
17,504
9,142
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RayloPR
Neith
16
1 / 1 / 21
10,437
803
11,338
9,482
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Ryunο
Horus
18
5 / 2 / 27
11,488
884
13,672
23,781
25,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
20
10 / 2 / 14
11,778
906
12,964
14,009
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ullr
15
2 / 4 / 18
9,419
725
6,590
12,806
6,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daegan Night
Poseidon
17
3 / 9 / 3
9,224
710
11,514
15,337
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Icertra
Ah Muzen Cab
14
1 / 6 / 9
8,732
672
10,111
14,376
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Jameswebb420
Gilgamesh
16
4 / 9 / 4
9,357
720
11,727
26,427
19,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 8
8,648
665
9,204
16,206
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 7 / 6
9,248
711
11,248
15,726
5,571
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
38
Kills
12
12
Deaths
38
92
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Daegan Night
Poseidon
3
9
3
0.5
W
Thoth
Dinο
Thoth
20
3
12
8.67
L
Ah Muzen Cab
Icertra
Ah Muzen Cab
1
6
9
0.92
L
Gilgamesh
Jameswebb420
Gilgamesh
4
9
4
0.67
L
2
7
8
0.86
L
2
7
6
0.71
W
Neith
RayloPR
Neith
1
1
21
11.5
W
Horus
Ryunο
Horus
5
2
27
9.25
W
Jing Wei
10
2
14
8.5
W
Ullr
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,920
Damage
53,804
77,582
Taken
88,072
53,712
Mitigated
42,974
42,132
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Daegan Night
Poseidon
11,514
1,718
441
1,001
15,337
6,058
36
6,442
8,418
29,536
0
W
Thoth
Dinο
Thoth
39,356
2,319
1,001
3,881
17,504
9,142
458
4,948
12,556
59,372
0
L
Ah Muzen Cab
Icertra
Ah Muzen Cab
10,111
3,949
160
1,740
14,376
5,002
0
8,118
5,478
0
18,761
L
Gilgamesh
Jameswebb420
Gilgamesh
11,727
3,431
767
4,610
26,427
19,141
36
7,200
18,381
0
15,661
L
9,204
809
2,102
4,424
16,206
7,202
0
6,965
8,628
23,443
0
L
11,248
4,113
879
3,798
15,726
5,571
0
7,036
7,811
18,342
0
W
Neith
RayloPR
Neith
11,338
3,705
1,666
4,599
9,482
4,729
2,286
5,341
4,141
0
21,765
W
Horus
Ryunο
Horus
13,672
4,909
10,506
11,772
23,781
25,569
228
8,485
15,296
0
17,473
W
Jing Wei
12,964
11,163
1,422
5,602
14,009
8,192
4,155
7,739
6,270
0
38,902
W
Ullr
6,590
3,621
727
956
12,806
6,080
1,310
5,453
7,353
0
13,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
45,209
171
Minions Killed
105
0
Camps Cleared
0
1,135,128
Distance Traveled
922,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,224
710
44
3
0
170,472
0
W
Thoth
12,499
961
39
3
0
204,028
0
L
Ah Muzen Cab
8,732
672
14
1
0
194,177
0
L
Gilgamesh
9,357
720
4
0
0
182,665
0
L
Ra
8,648
665
25
2
0
205,739
0
L
Sol
9,248
711
18
1
0
169,726
0
W
Neith
10,437
803
35
3
0
230,180
0
W
Horus
11,488
884
11
1
0
239,238
0
W
Jing Wei
11,778
906
63
5
0
227,858
0
W
Ullr
9,419
725
23
2
0
233,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role