Player Matchup

Tyr
Tyr
DewDewFart
Tyr
Level 141
God Stats
20W - 12L
1,918 SR
Queue Stats
309W - 276L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JAKES CRABS
Morgan Le Fay
Level 107
God Stats
6W - 8L
1,651 SR
Queue Stats
106W - 111L
1,559 Elo+
Solo
Ymir
Ymir
Pineapple-1406
Ymir
Level 90
God Stats
19W - 27L
1,455 SR
Queue Stats
1,176W - 1,191L
1,408 Elo+
Party 1
Set
Set
Razormew
Set
Level 115
God Stats
1W - 0L
1,485 SR
Queue Stats
6W - 9L
1,629 Elo+
Solo
Neith
Neith
Tommy_Shelby4-20
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,318 Elo+
Party 1
Team Averages
Level 92
1,602 SR
1,505 Elo+

VS

Team Averages
Level 91
1,607 SR
1,261 Elo+
Surtr
Surtr
Daegan Night
Surtr
Level 141
God Stats
2W - 8L
1,588 SR
Queue Stats
8W - 10L
1,328 Elo+
Party 2
Izanami
Izanami
Icertra
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 2
Nike
Nike
Jameswebb420
Nike
Level 28
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
Krieg P Waldo
Cabrakan
Level 140
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 9L
1,093 Elo+
Party 2
Janus
Janus
MortalScrubs
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 16
9,188
835
11,690
12,233
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JAKES CRABS
Morgan Le Fay
17
7 / 0 / 9
9,565
870
16,655
9,722
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 12
8,732
794
6,049
12,235
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
13 / 1 / 8
9,844
895
15,364
14,362
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
7,646
695
1,643
6,398
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,663
697
10,305
17,779
11,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Icertra
Izanami
13
0 / 3 / 0
7,012
637
4,513
8,338
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 0
6,759
614
6,933
14,986
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Krieg P Waldo
Cabrakan
14
1 / 5 / 1
8,160
742
4,824
12,356
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 0
7,692
699
10,704
8,824
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
30
Kills
4
4
Deaths
31
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
6
0
16
14
L
Izanami
Icertra
Izanami
0
3
0
0
W
Morgan Le Fay
JAKES CRABS
Morgan Le Fay
7
0
9
11.5
L
0
9
0
0
L
Cabrakan
Krieg P Waldo
Cabrakan
1
5
1
0.3
L
2
6
0
0.33
W
3
0
12
9
W
13
1
8
17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
37,279
54,950
Taken
62,283
41,295
Mitigated
41,769
13,851
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,305
2,614
305
4,033
17,779
11,971
136
4,833
12,946
602
23,124
W
11,690
1,363
1,225
3,027
12,233
11,921
125
3,359
8,510
0
29,357
L
Izanami
Icertra
Izanami
4,513
2,064
0
875
8,338
3,283
486
2,400
5,938
0
14,631
W
Morgan Le Fay
JAKES CRABS
Morgan Le Fay
16,655
1,585
182
3,900
9,722
5,125
0
2,457
7,086
52,349
0
L
6,933
1,225
0
1,279
14,986
8,585
88
6,132
8,854
0
10,957
L
Cabrakan
Krieg P Waldo
Cabrakan
4,824
873
269
778
12,356
14,209
0
5,640
6,716
13,874
0
L
10,704
593
0
0
8,824
3,721
0
3,699
5,125
35,143
0
W
6,049
963
0
1,511
12,235
13,132
180
3,455
8,199
19,539
0
W
15,364
6,793
0
3,291
14,362
8,455
4,329
2,203
11,985
0
37,992
W
1,643
986
0
715
6,398
2,662
1,811
3,657
2,611
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
37,286
257
Minions Killed
138
0
Camps Cleared
0
1,125,471
Distance Traveled
1,005,614
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,663
697
31
3
0
203,243
0
W
Tyr
9,188
835
36
3
0
274,578
0
L
Izanami
7,012
637
25
2
0
196,391
0
W
Morgan Le Fay
9,565
870
81
7
0
248,508
0
L
Nike
6,759
614
7
1
0
183,419
0
L
Cabrakan
8,160
742
24
2
0
205,738
0
L
Janus
7,692
699
51
5
0
216,823
0
W
Ymir
8,732
794
36
3
0
233,333
0
W
Set
9,844
895
66
6
0
237,195
1
W
Neith
7,646
695
38
3
0
131,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role