Player Matchup

Ishtar
Ishtar
HteWorstTypo
Ishtar
Level 46
God Stats
3W - 7L
1,285 SR
Queue Stats
83W - 95L
1,416 Elo+
Party 2
Set
Set
Levithanate
Set
Level 28
God Stats
1W - 1L
1,907 SR
Queue Stats
18W - 26L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
Mizonrhu
Gilgamesh
Level 65
God Stats
0W - 1L
1,844 SR
Queue Stats
10W - 16L
1,549 Elo+
Party 2
Yemoja
Yemoja
Reshnath
Yemoja
Level 89
God Stats
16W - 14L
1,596 SR
Queue Stats
91W - 85L
1,518 Elo+
Solo
Ra
Ra
TopLank
Ra
Level 48
God Stats
0W - 3L
1,162 SR
Queue Stats
22W - 20L
1,482 Elo+
Solo
Team Averages
Level 55
1,559 SR
1,473 Elo+

VS

Team Averages
Level 94
1,350 SR
1,425 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BabaT123
Mercury
Level 104
God Stats
16W - 14L
1,748 SR
Queue Stats
247W - 265L
1,376 Elo+
Party 1
Martichoras
Martichoras
ClapDemCheeks619
Martichoras
Level 68
God Stats
2W - 7L
1,063 SR
Queue Stats
124W - 133L
1,403 Elo+
Party 1
Achilles
Achilles
Slayer21bravo
Achilles
Level 71
God Stats
5W - 12L
1,236 SR
Queue Stats
277W - 255L
1,455 Elo+
Solo
Freya
Freya
nukman99
Freya
Level 104
God Stats
7W - 7L
1,201 SR
Queue Stats
176W - 192L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 3 / 0
4,819
482
1,980
7,307
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,574
457
2,877
8,306
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Mizonrhu
Gilgamesh
9
0 / 3 / 0
5,182
518
3,285
9,391
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Reshnath
Yemoja
7
0 / 1 / 0
4,720
472
727
7,133
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,423
542
4,765
9,302
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 0 / 2
5,892
589
5,053
3,878
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
BabaT123
Mercury
10
4 / 0 / 4
5,773
577
4,233
6,370
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
ClapDemCheeks619
Martichoras
9
1 / 0 / 2
5,393
539
4,306
4,073
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Slayer21bravo
Achilles
11
3 / 0 / 0
6,280
628
5,259
7,288
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
nukman99
Freya
11
6 / 0 / 3
6,638
664
8,903
7,651
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
16
16
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Mercury
BabaT123
Mercury
4
0
4
6
W
Martichoras
ClapDemCheeks619
Martichoras
1
0
2
2
L
Ishtar
0
3
0
0
L
0
4
0
0
L
Gilgamesh
Mizonrhu
Gilgamesh
0
3
0
0
L
Yemoja
Reshnath
Yemoja
0
1
0
0
W
Achilles
Slayer21bravo
Achilles
3
0
0
3
L
0
5
0
0
W
Freya
nukman99
Freya
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
27,754
41,439
Taken
29,260
19,149
Mitigated
14,216
11,166
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,053
1,247
258
240
3,878
1,449
0
636
3,236
42,149
0
W
Mercury
BabaT123
Mercury
4,233
1,489
0
653
6,370
1,987
0
1,596
4,672
0
30,766
W
Martichoras
ClapDemCheeks619
Martichoras
4,306
1,040
0
2,441
4,073
1,547
0
258
3,815
0
27,499
L
Ishtar
1,980
1,045
0
1,747
7,307
2,626
0
1,916
5,391
0
31,905
L
2,877
816
0
162
8,306
3,102
0
2,297
6,009
0
20,385
L
Gilgamesh
Mizonrhu
Gilgamesh
3,285
1,149
0
3,012
9,391
4,788
0
0
9,391
0
28,378
L
Yemoja
Reshnath
Yemoja
727
357
2,202
1,578
7,133
4,841
0
3,691
3,442
11,007
0
W
Achilles
Slayer21bravo
Achilles
5,259
1,435
0
2,298
7,288
6,502
0
0
6,642
0
38,590
L
4,765
1,267
23
2,442
9,302
3,792
0
6,052
3,250
41,209
0
W
Freya
nukman99
Freya
8,903
2,875
0
4,403
7,651
2,731
0
2,758
4,757
48,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
29,976
237
Minions Killed
311
0
Camps Cleared
0
937,792
Distance Traveled
1,079,660
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,892
589
67
7
0
202,197
3
W
Mercury
5,773
577
49
5
0
265,885
0
W
Martichoras
5,393
539
52
5
0
201,701
0
L
Ishtar
4,819
482
59
6
0
171,509
0
L
Set
4,574
457
35
4
0
205,959
0
L
Gilgamesh
5,182
518
54
5
0
195,430
0
L
Yemoja
4,720
472
13
1
0
169,319
4
W
Achilles
6,280
628
71
7
0
212,314
4
L
Ra
5,423
542
76
8
0
195,575
3
W
Freya
6,638
664
72
7
0
197,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role