Player Matchup

Hou Yi
Hou Yi
AnimatePanfur
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
CapnDangerNoodle
Baron Samedi
Level 67
God Stats
5W - 0L
1,462 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 1
Fafnir
Fafnir
dyldf123
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 1
Team Averages
Level 58
1,487 SR
1,517 Elo+

VS

Team Averages
Level 73
1,431 SR
1,199 Elo+
Fenrir
Fenrir
McDanky4906
Fenrir
Level 28
God Stats
3W - 7L
1,347 SR
Queue Stats
34W - 49L
1,153 Elo+
Party 2
Hades
Hades
PprmntxPanda
Hades
Level 149
God Stats
2W - 4L
1,597 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
SirTigwardTG
Ao Kuang
Level 42
God Stats
5W - 8L
1,349 SR
Queue Stats
21W - 49L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,892
778
14,060
12,397
5,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CapnDangerNoodle
Baron Samedi
15
4 / 5 / 7
10,155
725
17,775
13,544
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
dyldf123
Fafnir
14
2 / 3 / 9
10,811
772
4,500
14,097
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 6 / 4
8,786
628
3,404
15,391
7,083
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 3
10,906
779
12,901
16,294
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SirTigwardTG
Ao Kuang
14
5 / 4 / 4
9,915
708
12,516
15,163
8,479
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
11
Kills
9
9
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Baron Samedi
CapnDangerNoodle
Baron Samedi
4
5
7
1.5
L
Fenrir
0
6
4
0.33
L
4
2
3
2.75
L
Ao Kuang
SirTigwardTG
Ao Kuang
5
4
4
1.75
W
Fafnir
dyldf123
Fafnir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
28,821
40,038
Taken
46,848
28,802
Mitigated
34,703
15,404
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,060
9,774
0
3,182
12,397
5,526
2,116
8,826
3,571
0
45,928
W
Baron Samedi
CapnDangerNoodle
Baron Samedi
17,775
2,445
2,997
4,032
13,544
7,122
848
10,484
3,060
55,257
0
L
Fenrir
3,404
1,499
0
637
15,391
7,083
0
7,725
7,666
0
16,691
L
12,901
836
711
5,319
16,294
19,141
232
7,190
9,104
50,888
0
L
Ao Kuang
SirTigwardTG
Ao Kuang
12,516
4,598
0
2,757
15,163
8,479
1,193
7,255
7,908
31,363
0
W
Fafnir
dyldf123
Fafnir
4,500
1,779
2,095
3,098
14,097
16,154
356
6,565
7,532
9,445
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
29,607
125
Minions Killed
132
0
Camps Cleared
0
690,486
Distance Traveled
743,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,892
778
56
4
0
227,988
0
W
Baron Samedi
10,155
725
59
4
0
212,339
0
L
Fenrir
8,786
628
23
2
0
250,551
0
L
Hades
10,906
779
78
6
0
228,139
4
L
Ao Kuang
9,915
708
31
2
0
264,945
0
W
Fafnir
10,811
772
10
1
0
250,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role