Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FAZE_Dangerous02
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo
Izanami
Izanami
Hollistics_
Izanami
Level 65
God Stats
51W - 40L
1,604 SR
Queue Stats
353W - 366L
1,463 Elo+
Solo
Fenrir
Fenrir
ItsDartz_
Fenrir
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 13L
1,661 Elo+
Party 2
Surtr
Surtr
SlimChuckins
Surtr
Level 41
God Stats
3W - 9L
1,254 SR
Queue Stats
18W - 31L
1,300 Elo+
Solo
Team Averages
Level 53
1,472 SR
1,428 Elo+

VS

Team Averages
Level 42
1,537 SR
1,326 Elo+
Pele
Pele
FloralHaze
Pele
Level 32
God Stats
2W - 4L
1,427 SR
Queue Stats
25W - 31L
1,256 Elo+
Party 3
Olorun
Olorun
Haaall
Olorun
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 126L
1,359 Elo+
Solo
Freya
Freya
HoldMyMud
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,240 Elo+
Party 3
Baron Samedi
Baron Samedi
temp-358041
Baron Samedi
Level 79
God Stats
31W - 20L
1,696 SR
Queue Stats
109W - 111L
1,394 Elo+
Party 1
Ymir
Ymir
temp-603729
Ymir
Level 25
God Stats
11W - 15L
1,560 SR
Queue Stats
15W - 21L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 0 / 1
5,956
745
2,856
2,152
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 0
4,211
526
2,131
4,112
4,281
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Hollistics_
Izanami
7
0 / 0 / 2
4,662
583
3,084
3,390
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ItsDartz_
Fenrir
7
2 / 0 / 0
4,881
610
1,388
4,586
1,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
5,056
632
2,026
3,429
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,025
503
1,398
5,707
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Haaall
Olorun
1
0 / 0 / 0
1,455
182
0
0
0
Freya
HoldMyMud
Freya
7
0 / 4 / 0
4,080
510
2,181
6,542
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
temp-358041
Baron Samedi
6
2 / 1 / 0
3,848
481
2,719
3,700
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 2
4,170
521
1,031
4,089
3,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
1
2
0
0.5
L
0
0
0
0
L
Olorun
Haaall
Olorun
0
0
0
0
L
Freya
HoldMyMud
Freya
0
4
0
0
W
Izanami
Hollistics_
Izanami
0
0
2
1
W
Fenrir
ItsDartz_
Fenrir
2
0
0
2
W
0
0
0
0
L
Baron Samedi
temp-358041
Baron Samedi
2
1
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,485
Damage
7,329
17,669
Taken
20,038
9,150
Mitigated
8,311
5,206
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,856
595
0
109
2,152
696
312
1,471
521
36,358
0
W
2,131
373
0
266
4,112
4,281
0
1,918
2,194
7,995
0
L
1,398
531
0
305
5,707
1,588
0
540
5,167
0
20,715
L
Olorun
Haaall
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Freya
HoldMyMud
Freya
2,181
778
0
981
6,542
2,137
0
2,856
3,686
19,491
0
W
Izanami
Hollistics_
Izanami
3,084
1,910
0
2,020
3,390
1,119
0
1,654
1,736
0
29,890
W
Fenrir
ItsDartz_
Fenrir
1,388
134
0
1,554
4,586
1,522
0
694
3,858
0
20,215
W
2,026
980
0
1,257
3,429
1,532
502
0
3,429
215
29,537
L
Baron Samedi
temp-358041
Baron Samedi
2,719
556
408
957
3,700
1,205
0
685
3,015
17,452
0
L
1,031
310
0
562
4,089
3,381
0
976
3,113
9,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
17,578
225
Minions Killed
107
0
Camps Cleared
0
755,520
Distance Traveled
617,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,956
745
57
7
0
131,622
0
W
Bacchus
4,211
526
16
2
0
159,077
0
L
Pele
4,025
503
34
4
0
194,870
0
L
Olorun
1,455
182
0
0
0
0
0
L
Freya
4,080
510
30
4
0
129,290
0
W
Izanami
4,662
583
55
7
0
140,385
0
W
Fenrir
4,881
610
42
5
0
177,450
0
W
Surtr
5,056
632
55
7
0
146,986
0
L
Baron Samedi
3,848
481
19
2
0
146,239
0
L
Ymir
4,170
521
24
3
0
146,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role