Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Krovopuskator
Cerberus
Level 135
God Stats
5W - 2L
1,733 SR
Queue Stats
234W - 234L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Remmort
Tsukuyomi
Level 93
God Stats
1W - 1L
1,260 SR
Queue Stats
89W - 80L
1,541 Elo+
Solo
Bacchus
Bacchus
SAUDx
Bacchus
Level 124
God Stats
7W - 3L
1,826 SR
Queue Stats
752W - 719L
1,503 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,500 Elo+

VS

Team Averages
Level 79
1,431 SR
1,408 Elo+
Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ES_ShooTeR_
Mulan
Level 124
God Stats
1W - 3L
1,183 SR
Queue Stats
119W - 100L
1,540 Elo+
Solo
Heimdallr
Heimdallr
GRIBnik48
Heimdallr
Level 143
God Stats
19W - 26L
1,470 SR
Queue Stats
780W - 756L
1,583 Elo+
Solo
Kukulkan
Kukulkan
Pharaøn
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,120 Elo+
Solo
Jing Wei
Jing Wei
PistagN
Jing Wei
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 161L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 1 / 6
11,512
767
7,088
6,908
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
 
Thoth
18
3 / 2 / 7
11,217
748
17,139
8,480
5,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Krovopuskator
Cerberus
19
3 / 2 / 9
12,128
809
5,214
19,645
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Remmort
Tsukuyomi
15
5 / 5 / 4
10,446
696
11,366
13,597
7,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SAUDx
Bacchus
16
1 / 5 / 8
10,240
683
8,112
15,800
20,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 7
8,074
538
6,120
6,935
6,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 5 / 7
9,359
624
11,804
19,411
22,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
GRIBnik48
Heimdallr
20
11 / 3 / 3
11,005
734
19,400
12,939
5,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Pharaøn
Kukulkan
5
0 / 0 / 0
6,684
446
255
97
36
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
PistagN
Jing Wei
16
2 / 6 / 5
9,457
630
6,163
13,063
5,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
14
Kills
15
15
Deaths
14
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
6
5
W
Thoth
 
Thoth
3
2
7
3.25
L
Ganesha
 
Ganesha
0
0
7
3.5
L
2
5
7
1.1
L
Heimdallr
GRIBnik48
Heimdallr
11
3
3
4.17
W
Cerberus
Krovopuskator
Cerberus
3
2
9
3.75
L
Kukulkan
Pharaøn
Kukulkan
0
0
0
0
L
Jing Wei
PistagN
Jing Wei
2
6
5
0.75
W
Tsukuyomi
Remmort
Tsukuyomi
5
5
4
1.4
W
Bacchus
SAUDx
Bacchus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,919
Damage
43,742
64,430
Taken
52,445
62,909
Mitigated
39,569
25,300
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,088
293
1,774
1,237
6,908
5,411
2,407
577
6,331
48,869
0
W
Thoth
 
Thoth
17,139
770
212
1,277
8,480
5,228
2,906
868
7,612
36,908
0
L
Ganesha
 
Ganesha
6,120
146
1,009
3,211
6,935
6,809
0
5,132
1,803
17,000
0
L
11,804
819
722
5,300
19,411
22,105
0
11,695
7,582
0
19,575
L
Heimdallr
GRIBnik48
Heimdallr
19,400
5,118
128
3,085
12,939
5,583
0
10,730
2,162
0
39,069
W
Cerberus
Krovopuskator
Cerberus
5,214
195
3,926
9,998
19,645
24,253
0
2,632
17,010
29,305
0
L
Kukulkan
Pharaøn
Kukulkan
255
0
0
0
97
36
0
97
0
1,240
0
L
Jing Wei
PistagN
Jing Wei
6,163
2,866
2,059
1,839
13,063
5,036
0
9,695
3,345
0
23,329
W
Tsukuyomi
Remmort
Tsukuyomi
11,366
1,476
940
2,135
13,597
7,684
2,591
1,406
12,191
0
16,982
W
Bacchus
SAUDx
Bacchus
8,112
531
1,600
2,201
15,800
20,333
401
889
14,911
11,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
44,579
230
Minions Killed
116
0
Camps Cleared
0
1,445,324
Distance Traveled
889,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,512
767
72
5
0
273,494
0
W
Thoth
11,217
748
50
3
0
282,263
0
L
Ganesha
8,074
538
1
0
0
155,209
0
L
Mulan
9,359
624
19
1
0
230,531
0
L
Heimdallr
11,005
734
45
3
0
261,798
0
W
Cerberus
12,128
809
82
5
0
291,131
0
L
Kukulkan
6,684
446
3
0
0
41,037
0
L
Jing Wei
9,457
630
48
3
0
200,922
2
W
Tsukuyomi
10,446
696
19
1
0
350,858
0
W
Bacchus
10,240
683
7
0
0
247,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role