Player Matchup

Bellona
Bellona
Cruzin4Bruzn
Bellona
Level 49
God Stats
4W - 10L
1,291 SR
Queue Stats
93W - 100L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
WarlordMurph
Sylvanus
Level 67
God Stats
2W - 4L
1,428 SR
Queue Stats
117W - 122L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
hex2191
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,283 Elo+
Solo
Team Averages
Level 53
1,407 SR
1,449 Elo+

VS

Team Averages
Level 76
1,354 SR
1,283 Elo+
Anubis
Anubis
ARFMAN51
Anubis
Level 123
God Stats
6W - 5L
1,462 SR
Queue Stats
108W - 119L
1,252 Elo+
Party 2
Cerberus
Cerberus
SquireFuego
Cerberus
Level 8
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
cjmcc18
Danzaburou
Level 98
God Stats
1W - 1L
1,263 SR
Queue Stats
119W - 118L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cruzin4Bruzn
Bellona
16
1 / 4 / 1
10,042
591
16,656
20,957
23,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
WarlordMurph
Sylvanus
15
1 / 2 / 1
11,380
669
11,879
21,047
28,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
hex2191
Kukulkan
16
0 / 4 / 2
10,286
605
8,975
15,466
11,997
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARFMAN51
Anubis
18
5 / 1 / 4
12,235
720
24,607
18,969
13,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SquireFuego
Cerberus
18
1 / 0 / 8
12,693
747
7,298
14,453
20,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
cjmcc18
Danzaburou
16
4 / 1 / 5
11,579
681
17,203
12,561
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
ARFMAN51
Anubis
5
1
4
7
L
Bellona
Cruzin4Bruzn
Bellona
1
4
1
0.38
W
Cerberus
SquireFuego
Cerberus
1
0
8
5
L
Sylvanus
WarlordMurph
Sylvanus
1
2
1
0.75
W
Danzaburou
cjmcc18
Danzaburou
4
1
5
6.5
L
Kukulkan
hex2191
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
49,108
57,470
Taken
45,983
64,332
Mitigated
40,591
20,565
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ARFMAN51
Anubis
24,607
1,280
0
12,078
18,969
13,705
1,177
7,462
11,507
79,232
0
L
Bellona
Cruzin4Bruzn
Bellona
16,656
2,773
189
2,431
20,957
23,524
0
12,611
8,346
0
43,581
W
Cerberus
SquireFuego
Cerberus
7,298
426
3,026
7,876
14,453
20,242
124
7,593
6,860
28,168
0
L
Sylvanus
WarlordMurph
Sylvanus
11,879
2,484
7,050
8,520
21,047
28,811
0
10,170
10,877
20,246
0
W
Danzaburou
cjmcc18
Danzaburou
17,203
9,048
0
4,445
12,561
6,644
1,789
5,817
6,744
0
42,876
L
Kukulkan
hex2191
Kukulkan
8,975
1,117
0
2,375
15,466
11,997
0
9,185
6,281
49,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
36,507
150
Minions Killed
201
0
Camps Cleared
0
892,700
Distance Traveled
971,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,235
720
119
7
0
316,158
0
L
Bellona
10,042
591
40
2
0
334,837
0
W
Cerberus
12,693
747
41
2
0
336,227
0
L
Sylvanus
11,380
669
20
1
0
291,048
0
W
Danzaburou
11,579
681
41
2
0
319,514
0
L
Kukulkan
10,286
605
90
5
0
266,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role