Player Matchup

He Bo
He Bo
Ace_The_Turtle
He Bo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 68L
1,570 Elo+
Party 1
Hel
Hel
Blessedclaw
Hel
Level 125
God Stats
5W - 1L
1,741 SR
Queue Stats
258W - 245L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Chunt-y
Danzaburou
Level 105
God Stats
6W - 1L
1,843 SR
Queue Stats
50W - 39L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
KingKamikaze537
Ne Zha
Level 58
God Stats
2W - 1L
1,532 SR
Queue Stats
92W - 68L
1,571 Elo+
Party 1
Ymir
Ymir
olDirty6acon
Ymir
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Team Averages
Level 109
1,623 SR
1,511 Elo+

VS

Team Averages
Level 119
1,624 SR
1,565 Elo+
Thor
Thor
Capt Obvious324
Thor
Level 142
God Stats
2W - 1L
1,713 SR
Queue Stats
173W - 184L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Cybernetic_Rift
Jormungandr
Level 82
God Stats
2W - 2L
1,926 SR
Queue Stats
327W - 266L
1,636 Elo+
Solo
Cernunnos
Cernunnos
IKingGreen
Cernunnos
Level 89
God Stats
1W - 2L
1,331 SR
Queue Stats
8W - 9L
1,548 Elo+
Solo
Zeus
Zeus
IxPAKxMANxI
Zeus
Level 149
God Stats
20W - 17L
1,589 SR
Queue Stats
302W - 294L
1,547 Elo+
Party 2
Vamana
Vamana
swagyboy32
Vamana
Level 131
God Stats
225W - 192L
1,560 SR
Queue Stats
463W - 421L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,780
549
7,330
10,085
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 6
8,668
542
9,116
10,843
6,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Chunt-y
Danzaburou
15
10 / 0 / 3
10,002
625
15,420
12,958
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 6
9,690
606
11,170
14,671
7,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 7
7,808
488
4,363
14,882
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,056
504
7,927
14,457
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Cybernetic_Rift
Jormungandr
11
0 / 5 / 3
6,705
419
7,509
17,638
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
IKingGreen
Cernunnos
9
0 / 4 / 1
6,211
388
3,304
11,170
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 5 / 2
9,544
597
15,919
10,809
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
swagyboy32
Vamana
14
1 / 5 / 2
8,137
509
5,571
15,395
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
24
Kills
13
13
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
3
2
6
3
L
2
5
7
1.1
W
Danzaburou
Chunt-y
Danzaburou
10
0
3
11.5
L
Jormungandr
Cybernetic_Rift
Jormungandr
0
5
3
0.3
L
Cernunnos
IKingGreen
Cernunnos
0
4
1
0.13
L
10
5
2
2.2
W
6
5
6
1.8
W
2
1
7
5.5
L
Vamana
swagyboy32
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
40,230
63,439
Taken
69,469
34,450
Mitigated
39,092
22,662
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,330
435
0
1,928
10,085
3,751
78
5,115
4,919
53,090
0
W
9,116
254
2,019
5,528
10,843
6,491
367
4,292
6,032
54,182
0
L
7,927
2,134
0
4,017
14,457
5,804
0
4,781
9,676
0
42,108
W
Danzaburou
Chunt-y
Danzaburou
15,420
6,977
0
6,549
12,958
5,204
515
6,268
6,590
0
66,004
L
Jormungandr
Cybernetic_Rift
Jormungandr
7,509
2,511
133
1,540
17,638
14,872
80
3,139
14,499
35,769
0
L
Cernunnos
IKingGreen
Cernunnos
3,304
1,977
0
3,228
11,170
3,996
33
1,567
9,603
0
32,854
L
15,919
2,613
0
790
10,809
4,310
84
4,703
6,105
66,484
0
W
11,170
4,232
0
2,393
14,671
7,391
205
3,593
11,029
0
70,221
W
4,363
1,174
0
4,245
14,882
11,613
0
5,001
9,830
22,238
0
L
Vamana
swagyboy32
Vamana
5,571
1,396
0
4,477
15,395
10,110
0
6,618
8,777
169
69,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
38,653
418
Minions Killed
397
0
Camps Cleared
0
1,505,531
Distance Traveled
1,447,373
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,780
549
97
6
0
295,723
3
W
Hel
8,668
542
101
6
0
321,754
0
L
Thor
8,056
504
66
4
0
304,574
0
W
Danzaburou
10,002
625
105
7
0
291,884
2
L
Jormungandr
6,705
419
55
3
0
303,429
0
L
Cernunnos
6,211
388
63
4
0
219,722
0
L
Zeus
9,544
597
100
6
0
288,658
4
W
Ne Zha
9,690
606
88
6
0
297,706
1
W
Ymir
7,808
488
27
2
0
298,464
3
L
Vamana
8,137
509
113
7
0
330,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role